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Heroic Literature and Rogue Blades Foundation

When the dice come out for a tabletop roleplaying game, many of us like to play a hero. Often we gamers think of our characters as heroes and we like to have them perform heroic actions. Sure, sometimes it can be fun to play the bad guy, but at its heart of hearts, tabletop RPGs were originally based around the notion of heroes working together to overcome evil and obstacles. If one looks back at the roots of RPGs, the original Dungeons & Dragons was much based upon epic fantasy, a genre of literature teeming with heroes of one stripe or another.

Today, Rogue Blades Foundation (RBF) seeks to promote heroes and all things heroic within literature. What is RBF? A literary publisher of heroic fiction and heroic-related nonfiction.

Black Pages Book Series by Danny Bell Explores Urban Fantasy with a Twist

Black Pages is a series from best selling author Danny Bell. I’m going to do my best to give you a taste of the Black Pages series without spoiling it for anyone. Book One is Empty Threat and I just finished reading Book Two, Warning Call. After book one I’d certainly have called the genre urban fantasy, but by the end of book two, I’m having second thoughts. There is a lot of genre-mashing going on in this series. The stories in this series unfold around our protagonist, a young woman in her 20’s named Elana Black. Elana is a nerdy young woman with anxiety issues who works in a book store. When her tale begins she has a very special and unique ability — the power to walk between worlds. Specifically her world, which happens to be modern day Los Angeles. It’s kind of unique. While reading books she finds an opening into these stories where she can enter them, becoming fictional.

Way of the Third Eye — Blind Fighting Psychic Monastic Tradition for 5th Edition

The Mis-Adventurers: An (Almost) Epic Tale is a new adult comedic fantasy adventure novel that hits a lot of the beats of a D&D campaign and the lovely disasters that can ensue. As the author, I very consciously designed the story this way, because some of the best stories I’ve ever experienced have been around the game table.
A large part of what makes D&D work so well as a storytelling avenue is its codified rules. These define things like how magic works, what weapons can do, and even resolving complex maneuvers. As an author trying to capture the proverbial magic of a tabletop roleplaying game story, I knew I’d have to codify many of the book’s events in terms of game mechanics. As such, I devised a unique new D&D subclass for each character.

Shelter Divine Domain — Cleric Subclass for 5th Edition

The Mis-Adventurers: An (Almost) Epic Tale is a new adult comedic fantasy adventure novel that hits a lot of the beats of a D&D campaign and the lovely disasters that can ensue. As the author, I very consciously designed the story this way, because some of the best stories I’ve ever experienced have been around the game table.
A large part of what makes D&D work so well as a storytelling avenue is its codified rules. These define things like how magic works, what weapons can do, and even resolving complex maneuvers. As an author trying to capture the proverbial magic of a tabletop roleplaying game story, I knew I’d have to codify many of the book’s events in terms of game mechanics. As such, I devised a unique new D&D subclass for each character.

Epic Destiny — Legendary Warrior Sorcerer Subclass for 5th Edition

The Mis-Adventurers: An (Almost) Epic Tale is a new adult comedic fantasy adventure novel that hits a lot of the beats of a D&D campaign and the lovely disasters that can ensue. As the author, I very consciously designed the story this way, because some of the best stories I’ve ever experienced have been around the game table.
A large part of what makes D&D work so well as a storytelling avenue is its codified rules. These define things like how magic works, what weapons can do, and even resolving complex maneuvers. As an author trying to capture the proverbial magic of a TTRPG story, I knew that I’d have to codify many of the book’s events in terms of game mechanics. As such, I devised unique a new D&D subclass for each character.

Path of the Brawler – Pro Wrestler Barbarian for 5th Edition

The Mis-Adventurers: An (Almost) Epic Tale is a new adult comedic fantasy adventure novel that hits a lot of the beats of a D&D campaign and the lovely disasters that can ensue. As the author, I very consciously designed the story this way, because some of the best stories I’ve ever experienced have been around the game table.

A large part of what makes D&D work so well as a storytelling avenue is its codified rules. These define things like how magic works, what weapons can do, and even resolving complex maneuvers. As an author trying to capture the proverbial magic of a TTRPG story, I knew that I’d have to codify many of the book’s events in terms of game mechanics. As such, I devised a unique new D&D subclass for each character.

College of Dazzling – Special Effects Bard Subclass for 5th Edition

The Mis-Adventurers: An (Almost) Epic Tale is a new adult comedic fantasy adventure novel that hits a lot of the beats of a D&D campaign and the lovely disasters that can ensue. As the author, I very consciously designed the story this way, because some of the best stories I’ve ever experienced have been around the game table.

A large part of what makes D&D work so well as a storytelling avenue is its codified rules. These define things like how magic works, what weapons can do, and even resolving complex maneuvers. As an author trying to capture the proverbial magic of a TTRPG story, I knew that I’d have to codify many of the book’s events in terms of game mechanics. As such, I devised a unique new D&D subclass for each character.

Rune Casting — The Teleporting Trap-Maker Wizard Arcane Tradition Wizard for D&D

The Mis-Adventurers: An (Almost) Epic Tale is a new adult comedic fantasy adventure novel that hits a lot of the beats of a D&D campaign and the lovely disasters that can ensue. As the author, I very consciously designed the story this way, because some of the best stories I’ve ever experienced have been around the game table.

A large part of what makes D&D work so well as a storytelling avenue is its codified rules. These define things like how magic works, what weapons can do, and even resolving complex maneuvers. As an author trying to capture the proverbial magic of a TTRPG story, I knew that I’d have to codify many of the book’s events in terms of game mechanics. As such, I devised a unique new D&D subclass for each character.

This subclass was inspired by the lizard wizard himself, G’naark. Rune Casting is a very mobile sort of subclass, something wizards have never really had before. The Rune Casting wizard can also lay magical traps to ensnare others. Frankly, I’m not really sure where my brain was when designing this, and out of all the subclasses I wrote for The Mis-Adventurers, this was probably the most heavily inspired by what I wanted a single character to be able to do.

3 New Cantrips for D&D Inspired by The Mis-Adventurers: An (Almost) Epic Tale

The Mis-Adventurers: An (Almost) Epic Tale is a new adult comedic fantasy adventure novel that hits a lot of the beats of a fifth edition Dungeons & Dragons campaign and the lovely disasters that can ensue. As the author, I very consciously designed the story this way, because some of the best stories I’ve ever experienced have been around the game table. A large part of what makes D&D work so well as a storytelling avenue is its codified rules. These define things like how magic works, what weapons can do, and even resolving complex maneuvers. As an author trying to capture the proverbial magic of a TTRPG story, I knew that I’d have to codify many of the book’s events in terms of game mechanics. Among these are three new cantrips. Each of these new cantrips for D&D was designed with the classes listed in mind.

Bad RPG Stories are Only the Beginning!

Writers and Game Masters have a ton of things in common. A writer’s main goal is to tell a good story to entertain their target audience and sell a profitable amount of their work. A GM’s goal is to facilitate fun through a good story and entertain their own target audience — the players. Because of these similarities, GMs can learn a lot from studying good storytelling tactics. In this week’s RPGtube video, I discuss my top five tips for GMs, as coming from the perspective of a writer.

We All Live In A Castle web comic D&D

WALIAC No. 2 — Five Easy Dungeon Room Pieces

Hello! In We All Live in a Castle No. 1 Goblin Chief, Lackey, Troll, Rascal and the Maker arrived at their new home. But before this abandoned castle can truly be a monster lair, these dungeon denizens will have to pick their rooms. It ought to be a simple, fair and equitable process right? These are fictional fantasy comics telling the story of five allies on a quest to live in a castle and have their lives illustrated. Use the navigation bar under the title to check out the WALIAC No. 1 and enjoy WALIAC No. 2 — Five Easy Dungeon Room Pieces below.

We All Live In A Castle web comic D&D

We All Live In A Castle — WALIAC No. 1 A Sign of Things to Come

Hello! Welcome to a new series from Nerdarchy — fantasy comics! We All Live In A Castle follows the lives of five fantasy characters inspired by our passion for Dungeons & Dragons. WALIAC won’t be the first comics we’ve created. Nerdarchist Ryan created How to Speeks Goblin back in April 2014 and it ran for over a year. Now in 2019, we fell in love with the work of artist William Elder and wanted to create something together with him. One of William’s pieces was done as promotional art for our adventure as guest Dungeon Masters at D&D In A Castle. Nerdarchy has our own castle in Staffordshire, UK in June 2019. Caverswall Castle is the only moated castle in the UK you can stay in, and we’ll be there with our own guest DMs Lysa Chen and Vee Mus’e to guide players from across the globe through an unforgettable three day D&D campaign!

Kate Sheridan comics and D&D

Comics and D&D Q&A with Artist Kate Sheridan

Hello! Today I’m happy to share a Q&A with Dungeons & Dragons nerd, illustrator and comic creator Kate Sheridan. Kate appeared on the Nerdarchy live chat with Nerdarchist Dave, which you can find below, and had a great conversation about art, comics and D&D. After watching the chat, I checked out Kate’s work and picked up her comic Fallow Time, a terrific story that really captured my imagination. She has a wonderful art and storytelling style and I highly recommend checking out her work. I’m looking forward to adding a print of one of her pieces to my office. Kate was kind enough to share her time answering some more questions, so let’s get into it.

Art & Arcana D&D Dungeons & Dragons

Art & Arcana Celebrates Visual History of Dungeons & Dragons

Featuring one of the most iconic images in Dungeons & Dragons history on the cover, Art & Arcana is set to hit bookshelves on Oct. 23, 2018 to take fans on a visual history tour of the world’s greatest roleplaying game. Written by Michael Witwer, Kyle Newman, Jon Peterson and Sam Witwer, with a foreword by Joe Manganiello, Art & Arcana is a massive 448-page tome available in hardcover and digital format from publishers Ten Speed Press.

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