Aether Skies: Creating Memorable Sky Ports and Trade Hubs
The first thing adventurers notice when an airship glides into a sky port isn't the architecture or the skyline. It's the sound. The creaking of docking towers swaying in the wind. The hiss of aether engines cooling after a long voyage. Dockworkers shouting over the...
Balaria: The Industrial Heart of Under the Dome
There are cities that survive because they are fortunate. There are cities that thrive because they are wealthy. Balaria exists because it refuses to stop working. The first impression most visitors have is not its skyline or architecture. It is the sound. Massive foundries roar day...
Aether Skies: 20 Random Encounters for Adventures Above the Clouds
One of the greatest strengths of a skyfaring campaign is that every journey can become an adventure. Unlike a road through the forest or a well-traveled trade route, the skies are constantly changing. Storms appear without warning, floating islands drift across established shipping lanes and...
Crystalia: The City Where Grind Powers Everything (Under the Dome, a post apocalyptic fantasy setting)
If there is one place that captures the spirit of Under the Dome, it is Crystalia. To outsiders, it appears to be a glittering beacon of civilization standing defiantly against the endless dangers beyond the Dome's protective barrier. Towering crystal spires catch the light of...
Under the Dome: The Horned King’s Forbidden Magic
Most necromancers learn to command death. The Horned King learned to command what comes after. For centuries, scholars have debated how the ruler of the Bone Caravan achieved his impossible form. Liches bind themselves to phylacteries. Death knights cling to purpose through curse and hatred. Yet the...
Aether Skies: How Airship Travel Changes Fantasy Worldbuilding
Fantasy worlds are often defined by their geography. Vast kingdoms are separated by mountain ranges, dense forests hide forgotten ruins and distant oceans create natural barriers between cultures. But what happens when those barriers no longer matter? What happens when airships take to the skies...
Under the Dome: The Horned King’s Arsenal
The King Who Became a Kingdom Most rulers possess power. The Horned King became power. For centuries, the master of the Bone Caravan has crossed the wastelands beneath his mobile Dome of bone and death. Entire cities fear his arrival. Raiders vanish before his armies. Chaos storms bend...
Aether Skies: 10 Airship Crew Roles Every Skyfaring Campaign Needs
Airships are more than flying vessels. They are the lifeblood of trade, exploration and adventure in the world of Aether Skies. While the vessel itself may capture the imagination, it is the crew that transforms an airship from a mode of transportation into a living,...
Under the Dome: The Horned King Beneath the Bone
Most rulers build kingdoms. The Horned King became one. The Bone Caravan is feared across the wastelands for many reasons. It is a mobile fortress large enough to rival smaller Domes. It carries an army that never tires, never hungers, and never questions orders. Entire communities travel...
Threats in the Skies (The Issues you must face flying from city to city in Aether Skies)
The Dangers That Lurk Between the Cities of Aether Skies When people imagine danger in Aether Skies, their thoughts usually drift downward. They think of the corrupted surface. They think of beast-kin tribes, ancient ruins, twisted forests, and the countless horrors that roam the world abandoned by civilization...
What Kind of Campaigns Does Aether Skies Actually Support?
One of the first questions people ask when they hear the premise of Aether Skies is simple: “What do players actually do in this setting?” It’s a fair question. At a glance, Aether Skies looks like a world built for traditional fantasy adventures. Floating cities. Strange technology. Ancient...
Under the Dome: The Bone Caravan
A Mobile Fortress That Refuses to Die Most Domes stay where they were built. That is the point. A Dome is stability.A fixed point against chaos.A declaration that civilization will not move, bend, or retreat. The Bone Caravan rejects that idea completely. It moves. Slowly.Relentlessly.Like a corpse dragged across the wasteland...
Beneath the Clouds – The land beneath the Aether Skies
The Forgotten Surface of Aether Skies Most people born in the sky cities never see the surface. They grow up hearing stories about it, of course. A broken world swallowed by storms.Ruined civilizations buried beneath endless forests.Corruption twisting flesh and mind alike.Savage tribes lurking in the ruins of...
Knight of the Anti-Aether (Crusader of the Aether Skies)
Those Who Fear What the Sky Cities Are Becoming (Editor’s Note: “Knight of the Anti-Aether” is currently a working title within the Aether Skies setting and may evolve as the world develops further—but the core idea remains one of the most important philosophies in the setting.) Most...
The Shatterminds: Reimagining Illithids for a Post-Apocalyptic Chaos World
Few monsters in Dungeons & Dragons are as iconic as the dreaded Mind Flayer. The image is timeless: purple-skinned psychic tyrants with writhing facial tentacles, lurking beneath the world while feeding upon sentient brains and building empires of enslaved thralls. But what happens to Illithids when...


