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Underground Districts: The Cities Beneath the Cities of Under the Dome

Last week, we explored the hidden settlements that exist beyond the protection of the great Domes. Those forgotten communities survive because they discovered something civilization overlooked. The earth itself offers protection from the Chaos. Deep caves, ancient tunnels, and buried ruins weaken the terrible energies...

The Little Creatures Run Everything: Why the Smallest Animals Hold the Most Power in Zoo Mafia

When newcomers first arrive in the animal underworld, they make the same mistake. They watch the lions. They fear the wolves. They negotiate with the bears. Meanwhile, the rat sitting beneath the floorboards already knows where they came from, who hired them, how much they were paid, and whether...

Villain Playbook: The Puppet King — Creating a Memorable D&D Villain

Some villains command armies. [caption id="attachment_34991" align="alignright" width="300"] When it comes to villainous swarms of sentient bees, accept no substitute. Fritz von Meyer has been representin' since 1977 in the pages of Marvel Comics. [Image courtesy Marvel Comics][/caption]Some wield terrible magic. Others rule entire kingdoms. The Puppet King...

Pandora’s Box: D&D’s Ultimate Artifact of Curiosity and Catastrophe

Some legendary artifacts promise power. Others promise wealth. Pandora's Box promises answers. That is precisely why it is so dangerous. Every adventurer has encountered a locked chest, a sealed vault, or an ancient door covered in mysterious warnings. Experience teaches players that behind every lock lies treasure. Pandora's Box...

How Breaking Bad Creates Escalating Campaigns: What Dungeon Masters Can Learn About Raising the Stakes

One of the greatest strengths of Breaking Bad is that almost none of its biggest problems exist at the beginning of the story. Walter White doesn't start by battling a criminal empire. He doesn't begin with international drug cartels hunting him, the DEA closing in, or former...