Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted get locked and loaded for a discussion of the place for firearms in fifth edition Dungeons & Dragons. They go over where and how firearms appear in 5E D&D and touch on perspectives related to included them in games. For me the question of whether firearms feel appropriate for D&D brings up a broader view of just what kind of fantasy D&D represents. So let’s get into it.
WizKids has been putting out quality miniatures for quite some time. I can recall their releases during the third edition Dungeons & Dragons era and how they changed what we were doing at the gaming table. For many years I’ve purchased their prepainted miniatures line and loved them. They are great for any who have no desire or inclination to paint miniatures for their tabletop roleplaying game experiences.
The other day I was playing Dungeons & Dragons and the Dungeon Master started describing an NPC casting a spell. Rather than say the NPC begins an incantation he instead began performing an evocative chant that really brought me into the scene and the game. Needless to say I was very impressed. Not only had I thought this DM had seriously prepped the encounter but I thought we had overstepped what we should have been doing at the time.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted explore the art of misdirection in the context of combat in fifth edition Dungeons & Dragons. Specifically they discuss useful spells from the illusion school of magic to deploy in 5E D&D battles. They identify three terrific illusion spells useful in combat out of 33 total in official 5E D&D sources. Whenever these sorts of videos come up I like to take a look at what the D&D Beyond community offers. There’s over 2,760 homebrew illusion spells in the DDB database so let’s get into it.
I couldn’t be more excited going into our new Dungeons & Delving campaign at Nerdarchy Live. The premise is a dungeon delving reality game show where our characters are treasure hunters. This fascinating premise comes from the mind of our own Nerdarchist Ted. The hype is real and it’s gotten me thinking about the premise itself and why we’re seeing an influx of nontraditional content in the streamed gaming community for fifth edition Dungeons & Dragons.
Our friends at Nord Games scored another winner with Dangerous Destinations. The latest Kickstarter from one of our favorite tabletop roleplaying game design teams launched on Jan. 12, 2021 and reached their funding goal in 15 minutes. In just one day Dangerous Destinations hit all their stretch goals too.
Salutations, nerds! Every once in a while the NPCs in a tabletop roleplaying game talk to each other and this has a tendency to become super awkward for a Game Master. Few GMs enjoy the feeling of narrating back and forth with themselves while a group of players wait on hold. Today I’m going to be sharing three ways to handle this circumstance during an RPG session.
Speculation laid to rest today as Wizards of the Coast announces the next official release — Candlekeep Mysteries for fifth edition Dungeons & Dragons — on March 16, 2021. The upcoming book comprises an anthology of short adventures from a variety of writers. Much like our own credo of creating and presenting 5E D&D content in an easy to use format ready to drop right into your games the adventures in Candlekeep Mysteries are touted to be shorter and more versatile to use for things like one shots.
Every now and again I like to browse through homebrew content at D&D Beyond to see what creative players come up with for fifth edition Dungeons & Dragons. The homebrew tools at DDB allow players to create their own spells, monsters, magic items, backgrounds, feats, races and subclasses. When it comes to creating 5E D&D homebrew monsters the tools allow users to use an existing monsters as a template or create something new from scratch. At this time there’s about 72,000 homebrew monsters in the DDB database. So let’s get into it.
Salutations, nerds! How do the layfolk in fifth edition Dungeons & Dragons settings react to adventurers coming to town? I’ve played in a lot of settings handling these circumstances in a lot of different ways and today I want to pick this apart a little bit because there are basically three schools of thought on the matter. Imagine you’re living a basic life in your home town and Superman comes to town. This is the frame of mind I want you in for this 5E D&D discussion..