City Campaign Ideas: D&D Adventures Under the Dome
Over the past several weeks, we have been exploring the cities of Under the Dome and discovering that civilization beneath the Chaos is every bit as dangerous and complicated as the wilderness beyond its walls. We have climbed into the noble districts, descended into underground...
Indiana Jones Understands Better Dungeons Than Most D&D Adventures
There is a reason people still talk about the opening sequence of Raiders of the Lost Ark more than forty years after the movie was released. Last time we spoke about Lord of the Rings and how travel is important. Indiana Jones enters an ancient temple...
The Reptile House Never Forgets: Ancient Grudges and Territorial Politics in Zoo Mafia
Last week in Crime Above the Canopy: The Aviary, we looked at the birds that rule the skies above the zoo. Their ability to smuggle goods, watch territory from above, and pass secret messages through coded calls makes the Aviary one of the most powerful...
Aether Skies: 10 Fantastic Creatures That Live Above the Clouds
Last week, we ventured into the shadows with Aether Skies: Secret Societies and Hidden Agendas Above the Clouds, exploring the organizations quietly manipulating events across the skyways. But civilization isn't the only thing that calls the skies home. Long before the first airship took flight,...
The Apple of Discord: D&D’s Most Dangerous Legendary Artifact Isn’t a Weapon
In our last installment of Legendary Artifacts Reimagined, we explored The Ring of Gyges, an artifact that challenged players with the ultimate temptation: what would you do if no one could see your actions? This time we're taking a very different approach with an artifact...
Villain Playbook: The Immortal King — Creating a Memorable D&D Villain
Last time in our Villain Playbook series, we stepped into the enchanted courts of The Fey Manipulator, a villain who wins through bargains, temptation and carefully chosen words. This week, we leave the fey realms behind and ascend the throne of a ruler who has...
Slums: Life at the Bottom of Under the Dome
Last week, we looked upward. The noble districts of Under the Dome represent wealth, influence, and the desire to live as far above ordinary life as possible. In Crystalia, the Grind Barons hang their estates from massive stalactites. In Balaria, the wealthy retreat into towering structures...
What The Lord of the Rings Teaches Dungeon Masters: Why Great D&D Campaigns Are About the Journey, Not the Combat
Ask someone what they remember most about The Lord of the Rings, and you'll probably hear about Helm's Deep, the Battle of Pelennor Fields, or Gandalf facing the Balrog. Those moments are incredible. But they aren't why the story has endured for generations. At its heart, The Lord...
Crime Above the Canopy: The Aviary’s Criminal Empire in Zoo Mafia
Last week in The Zoo Never Sleeps, we explored how the animal underworld transforms from sunrise to sunset. Every hour creates new opportunities, from subtle daytime schemes hidden among crowds of visitors to dangerous nighttime deals conducted beneath the cover of darkness. But while every...
Aether Skies: Secret Societies and Hidden Agendas Above the Clouds
Last week, we explored Building Sky Pirate Crews Players Will Love to Hate and discovered that not every threat in the skies flies beneath a black flag. Pirates are dangerous because you know they're coming. Their cannons roar, their banners fly proudly and their intentions...


