How Video Games Influence Modern Tabletop Roleplaying
Tabletop role-playing games (TTRPGs) have changed in many different ways during the last 20 years. Dungeons & Dragons remains the pioneer of collaborative storytelling; however, present-day campaigns are increasingly influenced by story-based video games. Video game titles like The Witcher 3: Wild Hunt, Mass Effect,...
Under the Dome: Designing a New Dome (A D&D post apocalyptic setting)
Worldbuilding and Adventure Design for a Post-Apocalyptic D&D Campaign In Under the Dome, every city answers the same question differently: Who gets to survive? No two Domes are alike—not because the chaos storms differ, but because the people who built them did. A Dome is not just shelter.It is...
D&D Background Spotlight: The Far Traveler
Wonder, Distance, and the Cost of Leaving Home The Far Traveler background is about being somewhere you don’t belong—and may never truly belong. Far Travelers come from distant lands, strange cultures, lost worlds, or places most people only know through rumor. For players, Far Travelers explore curiosity,...
Old Animals, New Blood (Zoo Mafia TTRPG)
Mentorship, Resentment, and Generational Tension in Zoo Mafia Every zoo has ghosts. They sit in the same sun patches.They remember tunnels that no longer exist.They talk about winters that nearly wiped everyone out. And they do not like being replaced. In Zoo Mafia, our noir animal mafia tabletop RPG...
Creatures That Choose You (Aether skies D&D campaign setting)
Unique Pets of the Aether Skies In most fantasy worlds, pets are simple things: dogs, cats, horses—maybe something exotic if magic allows it. In Aether Skies, nothing is simple. The sky is saturated with aether. Dreams bleed into reality. Engines hum like living things beneath the great Aether...
The Witch Who Outlived the Prophecy (D&D character build and backstory)
A Hexblood Sorcerer Character Build for D&D 5e Some heroes defy fate.Some fulfill it. And then there are the ones who survive it — and leave destiny scrambling to explain itself. This D&D 5e character build explores a deeply unsettling question most fantasy worlds never prepare for: What happens...
Creature-Touched Heroes: Celestials (D&D & RPG Guide)
Mortals Touched by the Light Beyond the Stars Not all supernatural power is alien, monstrous, or feral.Some of it burns with purpose, conviction, and divine will. In the Creature-Touched Heroes series, we explore how the great creature types of Dungeons & Dragons leave their mark on mortal...
Death as a Powerful D&D Entity
Using Inevitability, Compassion, and Cosmic Order in Dungeons & Dragons [caption id="attachment_28173" align="alignright" width="194"] A death knight as seen in the fifth edition Dungeons & Dragons Monster Manual. [Image courtesy Wizards of the Coast][/caption] Death does not threaten.Death does not bargain.Death does not lie. Death simply arrives. Terry Pratchett’s...
Under the Dome: The Creatures We Keep (D&D campaign setting)
Designing Companions and Pets in a Post-Apocalyptic D&D Campaign [caption id="attachment_89367" align="alignright" width="281"] Players love weird pets and familiars.[/caption] In Under the Dome, chaos reshaped the world — but it didn’t erase companionship. This post explores how pets and companion creatures function in a post-apocalyptic fantasy campaign, and...
D&D Background Spotlight: The Folk Hero
Legends, Expectations, and the Weight of Being Known The Folk Hero background is about ordinary people who did one extraordinary thing—and now have to live with it. Folk Heroes aren’t chosen by destiny or trained by institutions. They are elevated by circumstance, luck, bravery, or desperation. [caption...


