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Aether Skies: Skyway Outlaws and the Lawless Frontier

The known skies of Aether Skies have thirteen floating cities. They have merchant guilds, established trade routes, airship laws, military organizations, sky ports, and people who make their living keeping the great vessels of civilization moving between those cities. But civilization has limits. Beyond the trade routes are...

The Goblin Inventor: What Does a Goblin Do When Adventurers Aren’t Around?

Adventurers have a pretty simple idea of what goblins do. They raid villages. They steal livestock. They build traps. They swarm unsuspecting travelers. They live in filthy caves and make life generally unpleasant for everyone around them. And sure, goblins do plenty of those things. But somebody has...

Aether Skies: Mapping the Uncharted Regions Beyond the Trade Routes

The known skies of Aether Skies are dangerous enough. Airships navigate aether currents, merchant guilds control trade routes, sky pirates hunt vulnerable vessels, and enormous creatures move through the clouds. Ancient ruins drift through forgotten regions, and every skywreck tells the story of someone who pushed...