Under the Dome: Psionic Academies – Post Apocalyptic Fantasy D&D
In our last article, we explored Arcane Colleges and the role magic plays in keeping civilization alive beneath the Domes. From growing food in underground farms to maintaining the magical defenses that protect entire cities from the Chaos Storms, arcane spellcasters do far more than...
Smuggling Across Territory Lines: The Dangerous Business of Moving Contraband in Zoo Mafia RPG
Last week in Zoo Mafia, we explored the perfect getaway route and how a successful crew needs more than a good plan to escape with the score. Knowing the territory, using animal abilities, calling in favors, and having a backup plan can make the difference...
Aether Skies: The Wreck of the Crimson Horizon. An Arcana punk adventure for any RPG
Last week we ventured into Aether Skies and the Lawless frontier of Skyway Outlaws. But today we are going in anpther direction. Here's an adventure story to drop into any RPG with magic and airships The skies remember every ship that fails to return. Some disappear into...
Under the Dome: Arcane Colleges. Magic makes might n a Post Apocalyptic Fantasy Setting
In our last article, we explored Monster Hunter Guilds, the people who make a living dealing with the creatures that threaten life beneath and beyond the Domes. Some monsters crawl out of forgotten tunnels. Others are summoned by people who should have known better. Some...
The Perfect Getaway Route: Escaping a Zoo Mafia Heist
Last week in Zoo Mafia, we looked at Planning a Zoo Mafia Heist, from choosing the score and assembling the right crew to gathering information, preparing backup plans, and dealing with the unpredictable nature of humans. A good heist plan gets the crew inside, but...
Aether Skies: Skyway Outlaws and the Lawless Frontier
The known skies of Aether Skies have thirteen floating cities. They have merchant guilds, established trade routes, airship laws, military organizations, sky ports, and people who make their living keeping the great vessels of civilization moving between those cities. But civilization has limits. Beyond the trade routes are...
Under the Dome: Monster Hunter Guilds: D&D Post-Apocalyptic Fantasy Setting
In our last article, we looked at Mercenary Companies in Under the Dome, the soldiers for hire who take on the jobs that official military organizations cannot or will not handle. In a world protected from the Chaos Storms by massive Domes, there is no...
Planning a Zoo Mafia Heist: From Criminal Scheme to Perfect Score
Last week in Zoo Mafia, we explored the Quarantine Zone and all the different ways it can be used in a campaign. It might be forbidden territory, a place filled with rumors and conspiracies, a dangerous medical facility, or simply the perfect code name for...
Aether Skies: Mapping the Uncharted Regions Beyond the Trade Routes
The known skies of Aether Skies are dangerous enough. Airships navigate aether currents, merchant guilds control trade routes, sky pirates hunt vulnerable vessels, and enormous creatures move through the clouds. Ancient ruins drift through forgotten regions, and every skywreck tells the story of someone who pushed...
Mercenary Companies: The Soldiers for Hire of Under the Dome
Last week, we explored the military organizations of Under the Dome and how the scattered nature of civilization has changed the way people think about warfare. With the Domes separated by dangerous wilderness and Chaos Storms, massive armies marching against one another are rare. Instead,...
The Quarantine Zone: Forbidden Territory, Secret Meetings, and Dangerous Rumors in Zoo Mafia
Last time in Zoo Mafia, we explored the Veterinary Wing, the one place in the animal underworld where rival families are supposed to leave their grudges at the door. Medicine, secrets, favors, and neutrality all make the Veterinary Wing a powerful location for crime and...
Aether Skies: Skywrecks Every Adventuring Party Wants to Explore
The skies of Aether Skies are filled with airships, floating islands, strange creatures, ancient civilizations, and places that have never been mapped. But where there are ships, there are also wrecks. Somewhere beneath the clouds, a broken airship tumbles through the endless sky. Perhaps its crew...
Military Organizations: Fighting a War That Rarely Happens in Under the Dome
In a world where the Domes are scattered across the landscape, traditional warfare has become almost obsolete. Last week we wrote about religion without gods, now lets take this in another direction. That doesn't mean armies disappeared. Far from it. Every major city maintains soldiers, guards, scouts, pilots,...
The No-Man’s-Land of the Veterinary Wing: Neutral Territory in Zoo Mafia
Last week in The Children’s Zoo, we explored the deceptively innocent corner of the animal underworld where appearances are everything. The animals there use cuteness, familiarity, and human expectations as their greatest defenses, proving that the most dangerous criminal isn't always the one who looks...
Religious Orders: What Do You Believe In When There Are No Gods? Under the Dome
For the people living beneath the Domes, the Chaos is real. The Domes are real. Grind is real. The ancient ruins scattered throughout the world are real. The spirits whispered about in the forests may be real. The ancestors who appear in dreams might be real. Gods? That is where things become...


