Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted get locked and loaded for a discussion of the place for firearms in fifth edition Dungeons & Dragons. They go over where and how firearms appear in 5E D&D and touch on perspectives related to included them in games. For me the question of whether firearms feel appropriate for D&D brings up a broader view of just what kind of fantasy D&D represents. So let’s get into it.
WizKids has been putting out quality miniatures for quite some time. I can recall their releases during the third edition Dungeons & Dragons era and how they changed what we were doing at the gaming table. For many years I’ve purchased their prepainted miniatures line and loved them. They are great for any who have no desire or inclination to paint miniatures for their tabletop roleplaying game experiences.
The other day I was playing Dungeons & Dragons and the Dungeon Master started describing an NPC casting a spell. Rather than say the NPC begins an incantation he instead began performing an evocative chant that really brought me into the scene and the game. Needless to say I was very impressed. Not only had I thought this DM had seriously prepped the encounter but I thought we had overstepped what we should have been doing at the time.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted explore the art of misdirection in the context of combat in fifth edition Dungeons & Dragons. Specifically they discuss useful spells from the illusion school of magic to deploy in 5E D&D battles. They identify three terrific illusion spells useful in combat out of 33 total in official 5E D&D sources. Whenever these sorts of videos come up I like to take a look at what the D&D Beyond community offers. There’s over 2,760 homebrew illusion spells in the DDB database so let’s get into it.
I couldn’t be more excited going into our new Dungeons & Delving campaign at Nerdarchy Live. The premise is a dungeon delving reality game show where our characters are treasure hunters. This fascinating premise comes from the mind of our own Nerdarchist Ted. The hype is real and it’s gotten me thinking about the premise itself and why we’re seeing an influx of nontraditional content in the streamed gaming community for fifth edition Dungeons & Dragons.
Salutations, nerds! Every once in a while the NPCs in a tabletop roleplaying game talk to each other and this has a tendency to become super awkward for a Game Master. Few GMs enjoy the feeling of narrating back and forth with themselves while a group of players wait on hold. Today I’m going to be sharing three ways to handle this circumstance during an RPG session.
Speculation laid to rest today as Wizards of the Coast announces the next official release — Candlekeep Mysteries for fifth edition Dungeons & Dragons — on March 16, 2021. The upcoming book comprises an anthology of short adventures from a variety of writers. Much like our own credo of creating and presenting 5E D&D content in an easy to use format ready to drop right into your games the adventures in Candlekeep Mysteries are touted to be shorter and more versatile to use for things like one shots.
Every now and again I like to browse through homebrew content at D&D Beyond to see what creative players come up with for fifth edition Dungeons & Dragons. The homebrew tools at DDB allow players to create their own spells, monsters, magic items, backgrounds, feats, races and subclasses. When it comes to creating 5E D&D homebrew monsters the tools allow users to use an existing monsters as a template or create something new from scratch. At this time there’s about 72,000 homebrew monsters in the DDB database. So let’s get into it.
Salutations, nerds! How do the layfolk in fifth edition Dungeons & Dragons settings react to adventurers coming to town? I’ve played in a lot of settings handling these circumstances in a lot of different ways and today I want to pick this apart a little bit because there are basically three schools of thought on the matter. Imagine you’re living a basic life in your home town and Superman comes to town. This is the frame of mind I want you in for this 5E D&D discussion..
Welcome once again to the weekly newsletter. This week’s topic is comedy, which we discussed in our weekly live chat. We hangout every Monday evening at 8 p.m. EST on Nerdarchy Live to talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of comedy in Wooden Dragon clever kobolds use a quirky magic item and ingenuity to make their way in the world. Kobolds pilot a wooden dragon construct to terrorize travelers and exact a toll to pass along with 54 other dynamic scenarios in Out of the Box. Find out more about it here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy plus snag a FREE GIFT by signing up here.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted pluck a chord discussed in a video from long ago and give it the ol’ Character Build Guide treatment for fifth edition Dungeons & Dragons. A bardbarian is a multiclass mashup of bard and barbarian (duh) and beyond this parameter the 5E D&D conceptual space remains wide open. In the video the character build they come up with incorporates a little trick to overcome one of the challenges to syncing these two characters classes up. So let’s get into it.
While talking with a friend recently I mentioned the idea of a fifth edition Dungeons & Dragons campaign based on the totally awesome science fiction television series Quantum Leap. This is a friend who’s played in my campaigns many times over the years yet never stepped into the role of Dungeon Master. Our conversation was aimed at encouraging him to run a game sometime and after playing a session I showed him my notes to illustrate how it’s nowhere near as complicated as he suspected. I could tell he was still unconvinced but when I mentioned creating a campaign inspired by Quantum Leap his whole demeanor changed. If he’ll ever run such a campaign (or any campaign!) remains to be seen but it seemed like a cool idea so I’ll share it here too. Let’s get into it.
When the titular wizard of Tasha’s Cauldron of Everything first learned magic from Baba Yaga she couldn’t help but add spectral chicken legs to all her spells. Other spellcasters in fifth edition Dungeons & Dragons incorporate their own style and flair into spellcasting too. Whether those spells come from the Basic Rules or any other source like the 21 new spells in Tasha’s Cauldron of Everything remains the purview of each individual spellcaster.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted took my pitch for the Ever Living One Character Build Guide complete with Mumm-Ra and Ma-Mutt inspiration and instead dove deeper into the key part of the concept. Gift of the Ever-Living Ones is an Eldritch Invocation for warlocks in fifth edition Dungeons & Dragons found in Xanathar’s Guide to Everything. Perhaps in the future we’ll give it the full CBG treatment and maybe we’ll add the Sword of Plun-Darr to the Sword of Omens and Claw Shield we translated into 5E D&D too. But there’s eight new Eldritch Invocations in Tasha’s Cauldron of Everything though and they’re on the list to cover here on Nerdarchy the Website and this video provides an easy segue. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted talk about splashing some levels in warlock to gain the Gift of the Ever-Living Ones Eldritch Invocation from Xanathar’s Guide to Everything. A warlock in fifth edition Dungeons & Dragons makes pacts with beings more powerful and ancient than the mind can fathom. Rivaling the power of the gods warlock Otherworldly Patrons in 5E D&D are wily, wonderful and sometimes downright weird. Seeing this conversation got me thinking about the nature of splashing classes by taking only a few levels in a class to gain access to a particular feature and what that might look like in roleplay.