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Showing 1–25 of 30 results

Secrets of the Vault: Friend or Foe Volume 1
Secrets of the Vault: Friend or Foe Volume 1

Secrets of the Vault: Friend or Foe Volume 1 a slew of options for Game Master for 5th Edition of the World’s Most Popular Role-Playing Game. Players don’t worry we’ve got a couple new options for you as well.

Contained within you will find:

  • New NPCs
  • New Spells
  • New Items Properties
  • New Monsters
not rated $6.99 Add to cart
Vargarian Collective
Vargarian Collective

Fifth Edition adventure for 4-6 characters of 5th-10th level

Vargarian Collective gets a little sci-fi into the fantasy. A friendly NPC needs help, but will it put the adventurers at odds with the Vargarians — cybernetic invaders from another dimension! Can the party find what they need at the Vargarian outpost on the world and escape without being assimilated into the Collective?

Within you will find:

  • New Monsters
  • New Magic Items
  • New Player Race
  • New Magic Prosthetics
  • Steel Glade Terrible Terrain adventure
not rated $6.99 Add to cart
The Wyestone Horror
The Wyestone Horror

Fifth Edition adventure for 4-6 characters of 3rd-5th level.

The Wyestone Horror takes place in the village of Wyestone with a mystery for the adventurers to solve. The village of Wyestone is fleshed out and packed with NPCs. Mutated wildlife in the area around the idyllic town leads adventurers to the laboratory of a mad alchemist and the bizarre potions being created there along with the alchemists prize test subject.

Within you will find:

  • The Village Wyestone
  • New NPCs
  • New Magic Items
  • New Monsters
not rated $6.99 Add to cart
Trip to the Planar Zoo
Trip to the Planar Zoo

Fifth Edition adventure for 4-6 characters of 10th-15th level

Trip to the Planar Zoo is no walk through the park. What do you do when wake up as part of the humanoid exhibit in the Planar Zoo? Will the players learn the truth of their captivity, or will the zookeepers perfectly constructed habitat keep even the sharpest adventurers in the dark?

Inside you will find:

  • New Magic Items
  • New Player Race
  • New NPC
  • New Monsters
not rated $6.99 Add to cart
Beardomancy
Beardomancy

Beardomancy is a new Fifth Edition wizard Arcane Tradition for the follicly empowered. These wizards have mastered the ancient tradition of Beardomancy. No matter your gender you can master the school of beardomancy with enough patience and dedication. Bring your beard to bear against foes and protect your allies with beardomantic energy from the Beard Dimension. But there are dangerous entities there too, not to be tangled with lightly.

 

Within you’ll find:

  • New Wizard Arcane Tradition
  • New Feat
  • New Monster
  • New Spells
  • New Items
  • New Magic Items
not rated $4.99 Add to cart
D&D Barbarian Path
Fane of the Frost Wyrm

Fifth Edition adventure for 4-5 characters of 2nd level

Fane of the Frost Wyrm includes material both for the Game Master and players alike.

Within these pages you will find new magic items, an adventure, and a new Primal Path for the Fifth Edition barbarian character class.

In addition the players will be able to explore the Tribe of Frost Wyrm camp before going forth on an arctic adventure to embrace the spirit of the remorhaz — or die trying — in a rite of passage to introduce a brand new character option.

 

not rated $2.99 Add to cart
5e D&D
North Road 01: Death & Taxes for 5th Edition

Finding a module to run for your fantasy tabletop role-playing game is sometimes hit and miss. You want an adventure module that will entertain your RPG group, that will hook them with an interesting story, great characters and memorable encounters. You don’t mind doing prep, but you really don’t want to have to rewrite the whole thing to fit with your style of gaming, your group’s current levels, the rule system you are playing, or because you always have had to do that with previous modules.

Getting your players to engage beyond a single quest and to build a campaign they will want to keep returning to play is important. However, you don’t want everything to be prescriptive and you still want to be able to add your own flavour and make it your own.

You don’t want to have to drop all aspects of your homebrew world, or your house rules that have taken so long for everyone to agree upon and get used to. You also don’t want to spend hours having to bend a module to fit what you have already achieved, or to have characters start again from level 1, or whatever level the module prescribes.

If you are new to being a game master or dungeon master for your group, adventure modules can be quite complicated beasts to wrestle with. This makes it difficult to actually learn the skills required to be a good game master and to begin to create your own successful campaigns. You just want something you can actually run straight out of the book.

We at Quest Givers found that traditional modules for tabletop role-playing games tend to lack certain important components. Components that lead to frustration and having to take the adventure apart and put it back together again so that it works for your group. For beginner game masters this becomes quite a daunting task as you don’t really know how to do this and the game rulebooks give little in the way of instruction on how to actually structure a story or how to flow from scene to scene.

The first thing we found lacking was a consistent structure to the story, an easy to grasp and simple to relay structure to build interest and continuity with the players. We also found most modules don’t really give you an idea of how to portray NPCs. There is no dialogue to help you figure out how they should speak, how they carry themselves in the environment of the story and how they react to player input.

Adventures usually tend to be built around a monster encounter and the game world lacks depth and continuity, leading to player disinterest and murder-hoboism. We don’t like being lured into a purchase that lacks substance, ending in a pile of RPG books that are only ever good for picking a handful of ideas out of. Death & Taxes gives you, the game master, a wonderful starting point to a 12 episode campaign. You will find enough detail and depth to the setting to get the players to truly invest in your game and return for the next session. The group begins in a seaside fishing village that is under the burden of over taxation.

Death & Taxes is system neutral, so you are free to use any system that embraces a fantasy genre. The adventure will work for characters of different levels, so you can include it into your game at any point. We introduce a monster that is not in any monster manual, but you will enjoy creating your own stats for to be just right for your players. We only give the flavour and style of the monster; you get to do the juicy bits.

The culture of the game world, while different from most, will not be completely alien to most home brew worlds, or settings of major game systems. You will be able to easily insert this realm as another area of your world as if it had always been there. Interesting political structures, strange cultural differences and a different approach to a society that will give the players the sense that they truly are in a foreign land.

Characters and monsters are loosely described so you are able to flesh them out with your own details, change the level of severity as you see fit, but maintain the flavour of the character and its role in the story. The story provides detailed responses to character questions and plenty of rumours and utterances by the local populous to build a background to events.

The story unfolds as you read it through the first time, so you get an idea of what the players will experience when they play. The module is written in a style reminiscent of the old “choose your own adventure” book series. The narrative is event driven, so you can easily allow the players to find their own path and then use the next event to propel the story forward. Learn a little of the history of the place in books that detail more about the realm the characters find themselves in.

If you are new to being a game master, our YouTube video series will help you through the motions of putting together a great, fun and exciting game. If you are a veteran you will learn some of our philosophies of role-playing and what to expect from our approach to module design.

Any purchase you make on this website helps to support the future production of content. We are grateful for your support and want to continue to give back to you the kind of adventures you want to run for your group. New modules, more videos and RPG tools for you to use in your games.

Death & Taxes is the debut module from Quest Givers, the collaborative effort of DM Scotty (Scotty McFarland from theDMsCraft) and TheDMG (Gareth Q Barrett from theDMGinfo).

The 3.6Mb PDF is 30 pages (including the cover). It contains black and white and full colour images, but is reasonably printer friendly.

Warning: This work contains graphic and/or extremely violent scenes. The content is not intended for children and should be considered adult in nature. It may contain horror, torture, violence, murder, death, conflict, psychologically disturbing and other adult themes. Discretion is advised

To purchase Death & Taxes, please click on the “add to cart” button, and then the “check out” button. You will be asked to create an account in order to proceed. Once completed you will be taken to PayPal where you can process your payment. You do not need a PayPal account to make your purchase as you can “proceed without an account”. Once the payment process is completed you will be returned to this website and there will be a download link available to click on to download your purchase.

 

not rated $6.99 Add to cart
5e D&D
Gaze of the Void Eye for 5th Edition

For the Fifth Edition of the World’s Most Popular Fantasy Roleplaying Game

An adventure for 4 characters of 10th-14th Level.

Are your adventurers afraid of the dark? After this jaunt into a world perpetual darkness to face the threat of the Void Eye, they will be. Perfect if you need an evening adventure or want to take your campaign in an unexpected direction.

What You Will Find Within

New rules to traverse a world of darkness, new magic items, new monsters, new spells, and NPCs all of which can be dropped into your game.

not rated $6.99 Add to cart
Secrets of the Vault: Monster Menagerie Volume 1 for 5th Edition
Secrets of the Vault: Monster Menagerie Volume 1 for 5th Edition

For 5th Edition

Of course 5E is our favorite thing to talk about over on the Nerdarchy YouTube Channel. We’ve created monsters in both our Terrible Terrain series as well as our Fast and Dirty Monsters series. It’s finally time for these to start existing not only in our demented minds, but in the works we create as well.

Uses for Monster Menagerie

Simple — Game Masters can never have enough creepy critters to put into their games. Nerdarchy is here to help. This collection of monsters is inspired by our videos and our own games.

What You’ll Find Inside

Within these pages you’ll find new monsters along with the lore and tactics to use these new monsters in your 5th Edition games. Plus new rules for intoxication from the booze ooze entry, a new ritual spell to summon the moss hound, rules for breaking in your abizder mount and the goods they can provide, and more.
not rated $6.99 Add to cart
5th Edition Dungeons and Dragons
Muckwuggle the Frog God for 5th Edition

For 5th Edition

Muckwuggle the Frog God was spawned from a Nerdarchy video like many of our products. We take inspiration from amphibians and unleash the dread cult of the Frog Gods upon the world.

Uses for Muckwuggle

Whether you need an adventure for the evening or to spark the seeds of a whole campaign look no further. The Frog God Patheon and the myth of the Toad Father will keep your players hopping..

What You’ll Find Inside

Within these pages you’ll find new monsters, NPCs, Lore of the Frog God Patheon, traps, adventure hooks, and magic-items.

not rated $4.99 Add to cart
5e D&D
Bestiary of Benevolent Monsters for 5th Edition

For 5th Edition

You can never have too many monsters for you 5th Edition game. That is why we created Bestiary of Benevolent Monsters. We wanted to fill a niche within the game that is being under served. To that end we set out to construct new and interesting monsters of a good persuasion.

Uses for Good Monsters

Maybe you need to adjust the attitude of some murder hobos. You could be running an evil campaign. Perhaps you’d like to set up an epic misunderstanding between the player characters and entities that are champions of good.

What You’ll Find Within

30 pages of monsters. Generic uses for any good monsters for your 5th Edition campaign as well as specific uses for the monsters contained within these pages. Each monster entry includes DCs for lore checks and what proficiency to use. And of course stat blocks for each new monster.

 

not rated $8.99 Add to cart
Order of the Wizened for 5th Edition
Order of the Wizened for 5th Edition

A Product for 5th Edition of the World’s Greatest Role-Playing Game.

From a secret stronghold carefully concealed high in the mountains, the Order of the Wizened guard vast repositories of ancient knowledge.
Cursed by Baphomet for stubborn refusal of its gifts the oreamnos, or goat folk, now act as guardians against the Horned King’s return to the world.

These sentinels of civilization are ever watchful for agents of the Labyrinth, devotees of the demon lord ever plotting to reach the secluded stronghold and seize the knowledge within.

Inside you’ll find new magic items, monsters and NPC allies from the Order of the Wizened, an adventure that draws heroes into a deadly maze, a new playable race and background, and details on the demonic cult of the Labyrinth.

not rated $6.99 Add to cart
5e D&D
The Frost King for 5th Edition

For 5th Edition of the World’s Most Popular Fantasy Role-Playing Game

The frozen tundra of Kredgefur’s Belt holds myth and magic waiting to be discovered. A giant imbued with immense arcane might has risen to become the Frost King, uniting seven warlords through eldritch pacts granting them a portion of his power.

Inside you’ll find new magic items, vehicles, monsters, and NPCs including the Frost King and the seven warlocks who serve him along with an adventure that brings characters to the seat of the Frost King’s power. Players will discover new character options like three new races — arctic gnome, frostholme halfling and shiverstorm hobgoblin — plus two new warlock Patrons, the Frost King and the Norn.

not rated $6.99 Add to cart
Lord of Dead Dreams
Lord of Dead Dreams

For 5th Edition

Within these pages you’ll find threats from the wild places where the fey come from. Not all fey are nice and playful. Some thrive on dark dreams and nightmares. This adventure will pit characters against one such villain who revels in ripping the dream essence from mortals.

Adventure suitable for 4-6 Players of 4th-8th level

2 new magic items

1 new monster — onibara

1 unique villain — Jarease, Lord of Dead Dreams

not rated $6.99 Add to cart
Horris the Horned Lord 5E Encounter
Horris the Horned Lord 5E Encounter

Horris the Horned Lord is an encounter for 4-6 adventurers of 5th-8th level for the world’s most popular role-playing game. Perfect for Game Masters that need a single encounter or to fill in for a night of gaming. There is opportunity for social and combat encounters during a jaunt to a wizards tower on the way to or from a small town.

Horris the Horned includes four new creatures: the spelleater and greater spelleater minotaur, elite bugbear of the horned king, and bugbear witchdoctor of the horned king. There is also a map of the wizard’s tower.

not rated $1.99 Add to cart
fumble enamel pin
Fumble Pin

This soft enamel pin of Fumble is now available! Show of your love of the game!

Measures 1.15″ x 1.25″

not rated $12.00 Add to cart
Natural 20 Enamel Pin
Natural 20 Enamel Pin

This soft enamel pin of Natural 20 is now available! Show of your love of the game!

Measures 1.15″ x 1.25″

not rated $12.00 Add to cart
rust monster enamel pin
Rusty the Rust Monster Enamel Pin

This soft enamel pin of Rusty is now available! Show of your love of the game!

Measures 1.18″ x 1.91″

not rated $12.00 Add to cart
mimic enamel pin
Mimic Enamel Pin

This soft enamel pin of the Mimic is available now!

not rated $12.00 Add to cart
Gelatinous Cube Enamel Pin
Gelatinous Cube Enamel Pin

This soft enamel pin of the Gelatinous Cube is available now!

Measures 1.3″ x 1.4″

not rated $12.00 Add to cart
eyegor enamel pin blue
Eyegor Enamel Pins

This soft enamel pin of Eyegor is now available! Check out all of the color options. Show of your love of the game!

Measures 1.25″ x 1.07″

not rated $12.00 Select options
cthulhu enamel pin
Cthulhu Enamel Pin

his soft enamel pin of Cthulhu is now available! Show of your love of the game!

Measures 1.25″ x 1.1″

not rated $12.00 Add to cart
Secrets of the Vault: Mage Forge Vol.1
Secrets of the Vault: Mage Forge Vol.1

Who knows what treasures and secrets lie within the vault? Mage forge volume 1 is a collection of magical items, trinkets, alternate materials for crafting, and a new magic item type, Charms.

 

$6.99 Add to cart
Empusia, Curator of Souls | FREE for International Tabletop Day
Empusia, Curator of Souls | FREE for International Tabletop Day

This April in celebration of International Tabletop Day Nerdarchy has orchestrated the giving away of a full set of special rewards normally reserved for our patreon members.

This is part of our homebrew rewards and we want to celebrate international tabletop day with all of you by giving it away for free. All you need to do to get a hold of this is to add it to your cart and download it by following the instructions.

What you will get in the Empusia, Curator of Souls supplement is a collection of magic items, a monster, an ally or enemy, a dynamic encounter, and lore of the land – in this case, information on Empusia herself!

not rated $0.00 Add to cart
Arbor Jade
Arbor Jade

A homebrew Dungeons & Dragons 5th edition adventure optimized for play for four 8th Level Player Characters. It is an adventure built on the three pillars of Dungeons and Dragons 5th edition play – Exploration, Interaction, and Combat. First released for International Tabletop Day 2017. Arbor Jade was a collaborative effort among several of the Nerdarchy.com contributors at the time it first came out.

  • Megan R. Miller wrote a character within the adventure, created an art piece for the adventure and received art from Lyndsey Watson.
  • Doug Vehovec was the key architect for the adventure’s main story, aided with the layout and also received art from Baptiste Blanchet.
  • Joshua Brickley thought of the idea to provide a free D&D 5E adventure for International Tabletop day, wrote a character within the adventure and aided with the layout.
  • Nigel “Nubz” Sanford provided the key villain characters for the adventure.
  • J. Scott Garibay edited all characters and story and ensured digital delivery.

The Player Characters are charged by a blind wizard to hunt a band of brigands known as Shard Iron. As the Player Characters journey through a magical forest pursuing Shard Iron, they encounter two guardians of the forest who request the Player Characters aid in stopping a disturbance in the forest. The Player Characters must choose who to aid, what quest to abandon, and then survive their choice.

not rated $0.00 Add to cart