Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted get locked and loaded for a discussion of the place for firearms in fifth edition Dungeons & Dragons. They go over where and how firearms appear in 5E D&D and touch on perspectives related to included them in games. For me the question of whether firearms feel appropriate for D&D brings up a broader view of just what kind of fantasy D&D represents. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted explore the art of misdirection in the context of combat in fifth edition Dungeons & Dragons. Specifically they discuss useful spells from the illusion school of magic to deploy in 5E D&D battles. They identify three terrific illusion spells useful in combat out of 33 total in official 5E D&D sources. Whenever these sorts of videos come up I like to take a look at what the D&D Beyond community offers. There’s over 2,760 homebrew illusion spells in the DDB database so let’s get into it.
Our friends at Nord Games scored another winner with Dangerous Destinations. The latest Kickstarter from one of our favorite tabletop roleplaying game design teams launched on Jan. 12, 2021 and reached their funding goal in 15 minutes. In just one day Dangerous Destinations hit all their stretch goals too.
Speculation laid to rest today as Wizards of the Coast announces the next official release — Candlekeep Mysteries for fifth edition Dungeons & Dragons — on March 16, 2021. The upcoming book comprises an anthology of short adventures from a variety of writers. Much like our own credo of creating and presenting 5E D&D content in an easy to use format ready to drop right into your games the adventures in Candlekeep Mysteries are touted to be shorter and more versatile to use for things like one shots.
Every now and again I like to browse through homebrew content at D&D Beyond to see what creative players come up with for fifth edition Dungeons & Dragons. The homebrew tools at DDB allow players to create their own spells, monsters, magic items, backgrounds, feats, races and subclasses. When it comes to creating 5E D&D homebrew monsters the tools allow users to use an existing monsters as a template or create something new from scratch. At this time there’s about 72,000 homebrew monsters in the DDB database. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted pluck a chord discussed in a video from long ago and give it the ol’ Character Build Guide treatment for fifth edition Dungeons & Dragons. A bardbarian is a multiclass mashup of bard and barbarian (duh) and beyond this parameter the 5E D&D conceptual space remains wide open. In the video the character build they come up with incorporates a little trick to overcome one of the challenges to syncing these two characters classes up. So let’s get into it.
While talking with a friend recently I mentioned the idea of a fifth edition Dungeons & Dragons campaign based on the totally awesome science fiction television series Quantum Leap. This is a friend who’s played in my campaigns many times over the years yet never stepped into the role of Dungeon Master. Our conversation was aimed at encouraging him to run a game sometime and after playing a session I showed him my notes to illustrate how it’s nowhere near as complicated as he suspected. I could tell he was still unconvinced but when I mentioned creating a campaign inspired by Quantum Leap his whole demeanor changed. If he’ll ever run such a campaign (or any campaign!) remains to be seen but it seemed like a cool idea so I’ll share it here too. Let’s get into it.
When the titular wizard of Tasha’s Cauldron of Everything first learned magic from Baba Yaga she couldn’t help but add spectral chicken legs to all her spells. Other spellcasters in fifth edition Dungeons & Dragons incorporate their own style and flair into spellcasting too. Whether those spells come from the Basic Rules or any other source like the 21 new spells in Tasha’s Cauldron of Everything remains the purview of each individual spellcaster.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted took my pitch for the Ever Living One Character Build Guide complete with Mumm-Ra and Ma-Mutt inspiration and instead dove deeper into the key part of the concept. Gift of the Ever-Living Ones is an Eldritch Invocation for warlocks in fifth edition Dungeons & Dragons found in Xanathar’s Guide to Everything. Perhaps in the future we’ll give it the full CBG treatment and maybe we’ll add the Sword of Plun-Darr to the Sword of Omens and Claw Shield we translated into 5E D&D too. But there’s eight new Eldritch Invocations in Tasha’s Cauldron of Everything though and they’re on the list to cover here on Nerdarchy the Website and this video provides an easy segue. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted regale you with tales of woe from fifth edition Dungeons & Dragons all the way back to first edition Advanced D&D. They each share stories of ignominious character death from their time playing throughout all the editions of D&D. It happens to all tabletop roleplaying game players at some point (unless you play games without permanent death mechanics). Character death never bothers me all too much. Adventuring ain’t easy I always say and I don’t feel especially strongly that character deaths ought to be meaningful or impactful in an epic way. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted explore places of power for fifth edition Dungeons & Dragons. Discovering strange locales, forgotten sites and other regions rife with unusual energies comes up pretty often in 5E D&D games. Like any other sort of encounter these places of power represent a point in the story where forward progress stops to allow players to describe their characters’ actions. Engaging with places of power and interacting with what they find there can be a great benefit. Sometimes these benefits are mechanical in nature and sometimes characters walk away with intangible rewards like knowledge, a contact or a special new quest. So let’s get into it.
All of the Dungeon Master’s Tools wrapped up with a deeper look at Natural Hazards but chapter four in Tasha’s Cauldron of Everything holds many more terrific modules of content for fifth edition Dungeons & Dragons. The book’s second chapter revisits a concept introduced with Eberron: Rising from the Last War and explores Group Patrons for 5E D&D. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted indulge the latter's love for highly skilled characters in fifth edition Dungeons & Dragons. An optional class feature for rangers in Tasha's Cauldron of Everything gives the class access to Expertise in a roundabout way...
The year winds to a close and reflecting on time passed naturally comes to mind. Later this week you’ll see Nerdarchists Dave and Ted’s thoughts on 2020 and Nerdarchy’s highlights from the year. I’m also looking ahead to 2021. For a lifelong nerd and now full time nerdy content director focused on tabletop roleplaying games I spend a lot of time thinking about the hobby professionally and personally. When I look ahead to the future of the TTRPG industry what I see is tinted with shades of what I hope emerges along with what I can assume is a reasonably informed view. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted take inspiration from an old Irish story for fifth edition Dungeons & Dragons. Stingy Jack — sometimes called Jack o’ the Lantern — is a mythical character associated with All Hallows Eve and in fact the Jack-o’-lantern may be derived from this story. In the video they discuss the legend and come up with several different ways to incorporate this figure of folklore into 5E D&D games. I came up with another one too. In this scenario Stingy Jack is neither a creature to fight nor an NPC to engage with. Not exactly anyway. So let’s get into it.