How long is a typical session of fifth edition Dungeons & Dragons? When I was much younger with many fewer responsibilities my friends and I gathered to play D&D for a lot longer than the game sessions I experience these days. Scheduling and time management are factors in this as well as the influence of online gaming both streamed or simply using communication software to connect with fellow players. Newer Dungeon Masters and those curious about what life is like on the other side of the DM screen already have lots to consider (and feel anxious about) and session length is rarely something I see discussed when it comes to 5E D&D or any other tabletop roleplaying game for that matter. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted put their faith in an Awakened Spellbook to suss out a special kind of spellcaster for fifth edition Dungeons & Dragons. The Order of Scribes Arcane Tradition in Tasha’s Cauldron of Everything charges up this wizard’s spells with lightning and thunder damage to pay homage to the meteorological forces they devote themselves to. This Boom Boom Wizard mixes and matches 5E D&D class features to assault enemies with the raw power of the tempest. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted take a look at a social media thread about the fifth edition Dungeons & Dragons experience from a “self-parody account” that tagged Nerdarchy. The thread presents a fun topic for consideration and discussion. Do the onramps to great power for 5E D&D characters reflect a community and rule set much different than the creators of the game’s original vision? It’s a deeply abstract notion to explore. So let’s get into it (a little bit anyway — I’m not writing a master’s thesis here).
The first Unearthed Arcana playtest document of 2021 arrived today. Gothic Lineages presents three fifth edition Dungeons & Dragons character options, which build on the optional material found in last year’s Tasha’s Cauldron of Everything. Dhampir, Hexblood and Reborn illustrate three new special race options to playtest taking a different approach. Players can choose one of these options at character creation or during an ongoing campaign to transform their character at an appropriate time. So let’s get into it.
The new year barely got started and my tabletop roleplaying game expectations already begin to come true! Over at Reddit recently I came across a fantastic resource for Quest, an RPG currently in my No. 1 favorite game position. Quest Companion is “your digital best friend for managing your Quest tabletop role-playing games.” In a short time I’ve already seen Quest Companion grow and evolve. Just today I took a look and see there’s several new components moving this resource swiftly towards the perfect fulfillment of my RPG needs. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted focus their mental energies to a razor’s edge and dissect the concept of a mind killer for fifth edition Dungeons & Dragons. The Soulknife Roguish Archetype in Tasha’s Cauldron of Everything put a splinter in their mind and they take mix and match some 5E D&D class features to come up with a mind killer character build guide focused on stabbing enemies in the brain with Psychic Blades. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted channel their inner energy to create a new Monastic Tradition for fifth edition Dungeons & Dragons. They set out to develop an idea for a 5E D&D monk utilizing the ki of their mind to affect the physical world. The concept begins with the mage hand spell and by using ki a Way of the Unseen Fist monk can strike at enemies by channeling their energy through an invisible fist. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted contemplate the potential of the Eldritch Adept feat for fifth edition Dungeons & Dragons characters. The new Eldritch Adept feat found in Tasha’s Cauldron of Everything is available for 5E D&D characters with the Spellcasting or Pact Magic features and allows them to learn one Eldritch Invocation option of their choice from the warlock class. Let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted get locked and loaded for a discussion of the place for firearms in fifth edition Dungeons & Dragons. They go over where and how firearms appear in 5E D&D and touch on perspectives related to included them in games. For me the question of whether firearms feel appropriate for D&D brings up a broader view of just what kind of fantasy D&D represents. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted explore the art of misdirection in the context of combat in fifth edition Dungeons & Dragons. Specifically they discuss useful spells from the illusion school of magic to deploy in 5E D&D battles. They identify three terrific illusion spells useful in combat out of 33 total in official 5E D&D sources. Whenever these sorts of videos come up I like to take a look at what the D&D Beyond community offers. There’s over 2,760 homebrew illusion spells in the DDB database so let’s get into it.
Our friends at Nord Games scored another winner with Dangerous Destinations. The latest Kickstarter from one of our favorite tabletop roleplaying game design teams launched on Jan. 12, 2021 and reached their funding goal in 15 minutes. In just one day Dangerous Destinations hit all their stretch goals too.
Speculation laid to rest today as Wizards of the Coast announces the next official release — Candlekeep Mysteries for fifth edition Dungeons & Dragons — on March 16, 2021. The upcoming book comprises an anthology of short adventures from a variety of writers. Much like our own credo of creating and presenting 5E D&D content in an easy to use format ready to drop right into your games the adventures in Candlekeep Mysteries are touted to be shorter and more versatile to use for things like one shots.
Every now and again I like to browse through homebrew content at D&D Beyond to see what creative players come up with for fifth edition Dungeons & Dragons. The homebrew tools at DDB allow players to create their own spells, monsters, magic items, backgrounds, feats, races and subclasses. When it comes to creating 5E D&D homebrew monsters the tools allow users to use an existing monsters as a template or create something new from scratch. At this time there’s about 72,000 homebrew monsters in the DDB database. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted pluck a chord discussed in a video from long ago and give it the ol’ Character Build Guide treatment for fifth edition Dungeons & Dragons. A bardbarian is a multiclass mashup of bard and barbarian (duh) and beyond this parameter the 5E D&D conceptual space remains wide open. In the video the character build they come up with incorporates a little trick to overcome one of the challenges to syncing these two characters classes up. So let’s get into it.
While talking with a friend recently I mentioned the idea of a fifth edition Dungeons & Dragons campaign based on the totally awesome science fiction television series Quantum Leap. This is a friend who’s played in my campaigns many times over the years yet never stepped into the role of Dungeon Master. Our conversation was aimed at encouraging him to run a game sometime and after playing a session I showed him my notes to illustrate how it’s nowhere near as complicated as he suspected. I could tell he was still unconvinced but when I mentioned creating a campaign inspired by Quantum Leap his whole demeanor changed. If he’ll ever run such a campaign (or any campaign!) remains to be seen but it seemed like a cool idea so I’ll share it here too. Let’s get into it.