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Author: Doug Vehovec

Nerdarchy > Articles posted by Doug Vehovec (Page 13)
5E D&D path of wild magic barbarian tasha's cauldron of everything

Form Doesn’t Meet Function for Path of Wild Magic Barbarians from Tasha’s Cauldron of Everything

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted took a walk on the wild side to talk about the Path of Wild Magic Primal Path for fifth edition Dungeons & Dragons barbarians. This unusual Primal Path is found inside Tasha’s Cauldron of Everything. Since my approach to D&D always centers on the story more than mechanics in 5E D&D the same as it did when I started playing the game with the classic Red Box whenever I check out new 5E D&D material from Wizards of the Coast, our own content or any other creators I’m most interested in how these characters, objects and places inspire the gaming experience. This applies whether I’m the Dungeon Master or not and my perspective often surprises people, these days mostly because of the sort of work I do. Tasha’s Cauldron of Everything introduced lots of exciting new subclasses to the 5E D&D and I’m gonna explore my own deep feelings about the Path of Wild Magic and what it brings to the table.Let’s get into it.

Play Your Next 5E D&D Game as a Social Magica Master

I know I’m not the only one who’s positively delighted by the way Jester makes use of the fifth edition Dungeons & Dragons sending spell in Critical Role’s story of the Mighty Nein. Over the course of the second campaign Laura Bailey’s character developed into the party’s premier expert when it comes to communications. On a larger scale the players make use of lots of spells and features to stay in touch with and keep track of friends and enemies all over Wildemount and beyond. They’ve communicated across time and space and these practices have a tremendous impact on the campaign.

D&D-izing Galvatron from Transformers: The Movie

While scheduling social media posts recently I came across a great D&D meme inspired by Transformers: The Movie. I mean of course the 1986 animated film and not the Michael Bay series of movies. To each their own but for my two energon cubes the animated movie rocked then and still rocks now. I saw it in the theater when I as nine and every so often I’ll watch it again for fun and it still holds up. One of the best parts of the movie is the transformation of Megatron into Galvatron, an upgraded form bestowed by Unicron after the Deception leader was nearly destroyed in a deadly assault against their Autobot enemies. At this point in fifth edition Dungeons & Dragons there’s so many character options without even delving into third party stuff and it got me thinking what the villainous minion of Unicron might look like in 5E D&D terms. Curious? Here’s a hint.

5E D&D ranger

Best in Show 5E D&D Magic Items for Rangers

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted naturally explore the best magic items for rangers in fifth edition Dungeons & Dragons. Like previous discussions on top magic items for various character classes in 5E D&D this is an unusual topic because it’s rare for a character to choose magic items. There’s a few cases I can think of off the top of my head. In Adventurers League play items can be traded on a one-for-one basis for items with the same rarity at a cost of 15 downtime days unless they’re playing at the same table. Also games beginning beyond 1st level often allow for players to choose magic items, like in our own monthly fan one shots. Looking at 5E D&D magic items is difficult for an entirely different reason though. The best of anything is subjective if for no other reason than campaigns are as diverse as the people playing them. Once again I’m checking out the homebrew magic items at D&D Beyond to complement the video and leaning into this subjectivity. For each type of magic item (excluding potions and scrolls) I’ll consider the rating, views and adds for each kind and choose the one I think best serves a druid. Let’s get into it.

Wringing Out 5E D&D Challenge Rating and Encounter Building

Pack mentality is a hell of a drug. I always get a kick out of the chorus of cries whenever the fifth edition Dungeons & Dragons challenge rating system comes up. The most recent time made me realize I’ve been remiss all this time. The Nerdarchists made a video about it and just about every other YouTuber who talks about 5E D&D too. Social media conversations, in person conversations, blogs (even this one!) all weigh in mostly to chime in on how it confuses them, doesn’t work for them or provides impractical guidance to them. I’m in a sassy mood this weekend so I’ll summarize — they fail to understand the whole because they focus on one or a only a few parts. Let’s get into it.

5E D&D frost king arctic hobgoblin

5E D&D Warlocks are Dumb (or) Eldritch Blast Spammers

It’s only clickbait when the crucial bit of information you really want to know is omitted! But since you’re here reading you might as well stick around. After years of fifth edition Dungeons & Dragons games playing all but one character class I’m nearing the end of my first campaign playing a warlock for the first time. I have thoughts. Spoiler alert: these thoughts are about reconciling what always bothered me about warlocks, how spamming eldritch blast is the way to go and to a lesser extent confirming what I’ve always suspected — The Undying Otherworldly Patron sucks. So let’s get into it.

dscryb undead giant RPG boxed text

Make RPG Experiences Come Alive Through Finely Crafted Boxed Text

My personal Game Master style has been described to me as descriptive and evocative and this greatly pleases me. Whenever I play a tabletop roleplaying game the juice for me is imagining what it is like for a character existing in whatever settings and surroundings the game entails. So when I’m behind the GM screen it’s important to me to elicit the same immersive experience for the other players. Conjuring vivid imagery of people, places and things helps players put themselves in their characters’ perspectives and brings the world and the game itself to more vibrant life. The folks behind dScryb feel the same way and they’ve put together a terrific resource to help GMs free up their time and create a sensory experience to help set the narrative tone, introduce scenes and spotlight what is important in your worlds of epic fantasy.

Your 5E D&D Game is But a Dream with Fey Wanderer from Tasha’s Cauldron of Everything

My approach to Dungeons & Dragons always centers on the story more than mechanics. This remains true for fifth edition D&D same as it did way, way back in the day when I started playing the game with the classic Red Box and applies whether I’m the Dungeon Master or not. My perspective often surprises people, these days mostly because of the sort of work I do. So whenever I check out new 5E D&D material from Wizards of the Coast, our own content or any other creators I’m most interested in how these characters, objects and places inspire the gaming experience. Tasha’s Cauldron of Everything introduced lots of exciting new subclasses to the game and I’m positively enchanted by the Fey Wanderer Ranger Archetype and what it brings to the table. So let’s get into it.

D&D Dark Alliance Explodes with Fantasy Action

Dungeons & Dragons fans who just can’t get enough fantasy action at the tabletop can satisfy their craving for thrilling combat on June 22 when Wizards of the Coast launches Dark Alliance. This explosive action roleplaying game builds on the deep lore of the Forgotten Realms for PC, PlayStation 4, PlayStation 5, Xbox One Consoles and Xbox Series X|S. Dark Alliance features real-time combat and dynamic co-op gameplay against iconic D&D monsters. The game is developed by Tuque Games, which WotC acquired in 2019.

Play Your Next 5E D&D Game as an Ever Living One

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted call on ancient spirits to transform a fifth edition Dungeons & Dragons character into Ever Living Ones. This 5E D&D character build focuses on one particular Eldritch Invocation and squeezes in a whole bunch of class features to keep themselves topped off in the hit points department. Dive into danger whatever way appeals most with a mastery of manipulating the most precious of resources. So let’s get into it.

Is Your TTRPG a Film or a Series?

At the same time all of us tabletop roleplaying game nerds enjoy the renaissance of gaming we’re currently in there’s an equally exciting renewal in the entertainment world when it comes to storytelling. Ongoing and limited series on TV and the growing number of streaming services give audiences — and creators — opportunities to develop rich worlds and deeply complex characters. The best recent example is WandaVision, the Disney+ miniseries continuing the story of Wanda Maximoff and Vision established in the Marvel Cinematic Universe. This incredible series crystalized some ideas I’ve been exploring about how and when character development during a TTRPG campaign. So let’s get into it.

Newest 5E D&D Unearthed Arcana Conjures Up Folk of the Feywild

Full transparency as I’m getting started with this at least a tiny part of my motivation is seeing if I can publish a post before there’s two or more Nerd Immersion videos on the latest fifth edition Dungeons & Dragons playtest document Unearthed Arcana 2021 — Folk of the Feywild. Like Unearthed Arcana 2021 — Gothic Lineages this one presents new race options for 5E D&D. There’s a lot to unpack including a big detail from the last sentence I wrote. So let’s get into it.

5E D&D Muk Goblin

Sit for a Spell at the Gobble Inn with Muk for 5E D&D

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted devise a business plan for the Gobble Inn as a memorable location for fifth edition Dungeons & Dragons. In the video they come up with several fun concepts and ways to incorporate this location into a 5E D&D game. I couldn’t help but think of the adorable goblin Muk who’s two Dungeon Masters Guild titles introduce and present a bunch of awesome activities, adventure hooks and light hearted fun in and around his home in Dankwood (while also generating money for Extra Life, a charity uniting gamers around the world to play games in support of their local Children’s Miracle Network Hospital). So let’s get into it.

5E D&D orc Rune Knight fighter Tasha's Cauldron of Everything

Runey McRuneface is the Runiest Rune Knight fighter in 5E D&D

Every Monday evening we go live talking about a topic in the context of fifth edition Dungeons & Dragons and back in November we etched our thoughts in virtual stone discussing runes. At the time Tasha’s Cauldron of Everything hadn’t yet been released but there’d been confirmation of pretty much all the new subclasses included in its pages. The Rune Knight fighter was one of these and I was very excited since the Unearthed Arcana version really captivated my imagination. During the live chat I mentioned how this Martial Archetype could fit very well with Kobold Press’s Deep Magic: Rune Magic so well since those abilities come from a series of feats. Since 5E D&D fighters earn more Ability Score Improvements — which players can substitute feats for with their Dungeon Master’s permission — I wondered just how many runes a Rune Knight fighter could acquire. So let’s get into it.

Play Your Next 5E D&D Game as a Spell Assassin

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted take precise aim at a fifth edition Dungeons & Dragons character who puts a sneaky spin on their magical attacks. The Spell Assassin leans into their rogue training to get the drop on adversaries with the Assassinate feature and take them out through a deadly spell salvo. Dabbling in a few disciplines compiles a very particular set of skills for this 5E D&D character over the course of their adventuring career. So let’s get into it.