Salutations, nerds! I’m going to take a break from our usual tabletop roleplaying game related content to talk to you for a moment about a massive multiplayer online RPG — World of Warcraft’s new procedurally generated dungeon Torghast, Tower of the Damned. Over the past couple of weeks I have been in there almost every day. Mind you it’s incredibly difficult and hard content is usually anathema to a person like me. I don’t even want to do the regular dungeons because it takes me a while to get the mechanics down. There’s just something different about this one.
Salutations, nerds! I’ve noticed a massive spike in the number of people roleplaying in my MMO’s lately, which is a good thing generally but probably pandemic related. But I’m sure for every person that’s jumped on the wagon for it, there’s another hesitating. If you play games with a big player base and any sort of roleplaying to be had, you’ve probably been in a situation where you’ve gone into an RP hub and found yourself lingering along the outside of the action looking in. It’s an unfortunate place to be, especially when what you really want is to play. It can be incredibly discouraging. This is a situation I have been in many times myself. Fortunately for you, I’ve tripped and fallen flat on my face many times so you do not have to. I’ve narrowed down seven points to bear in mind when crafting your roleplaying profile to elicit the responses you want and get some of those sweet, sweet interactions. Shall we begin?
For many, The Lord of the Rings by J.R.R. Tolkien is their quintessential introduction into the fantasy genre, but that isn’t how it went with me. Today, I’m getting personal and sharing my own introduction into the fantasy genre, a world that few would expect: Thedas, the lands where the stories of Dragon Age take place. However, before I explain how Thedas is my Middle Earth, I need to provide some context. So, please indulge as I share some of my personal history.
There are hundreds of fantasy novels, games, and movies that would make for amazing tabletop experiences, but few of them have the potential that Banner Saga has. With its balanced, yet varied gameplay mechanics and rich mythology, its perfectly suited to adaptation. Banner Saga has only recently come to my attention, and this is how it happened. I was playing 5E D&D this past Saturday with my usual group, and during a break we got to talking about video games. This in itself is not interesting, as it happens whenever you get our group together, but my friends were shocked when they asked me if I had played Banner Saga and I said No. I have since rectified this mistake.
Hello fellow gamers! Allow me to introduce myself. Sham B. here reporting for duty. Avid collector of RPGs and CRPGs, full-time geek, proud waifu admirer, anime fan, self-proclaimed bastion of gaming knowledge. Also old… yeah getting old gotta love it. So excuse me if every once in a while I tell someone to get off my lawn. That is a habit that seems to just come with age. Otherwise I am 18 at heart. I might grow up, someday. Just not today. Hello and salutations my few and precious readers! I come to you tasked with a quest.
I’ve been thinking a lot about games I used to play as a kid, in no small part thanks to some games I’ve been playing as an adult in similar styles.
The point and click genre is always going to have a special place in my heart. I can’t tell you how many hours I sunk into King’s Quest and Mixed Up Mother Goose, even after current Windows stopped supporting them and I had to resort to using DOSBox to get them to play.
Mark your calendar for Dec. 5, 2017 and stock up on garlic and wooden stakes – Dungeons & Dragons Online delves into darkness with the Mists of Ravenloft expansion release! Featuring 12 new quests, a new raid, new wilderness area, two new public areas, a brand new saga and more, Mists of Ravenloft has been a long-rumored addition to DDO players will finally be able to enjoy…if they dare.
Count Strahd von Zarovich casts his shadow over the lands of Barovia from Castle Ravenloft. Are you brave enough to face him?
There’s a school of thought floating around out there suggesting whatever a person is into when they’re 12 years old will stick with them the rest of their life. I’m a believer of this notion. Personal experience and ad hoc research (i.e. asking around here and there) bears it out.
So it’s no surprise that Phantasy Star II holds a place of reverence in my nerdy heart.
Idle Champions of the Forgotten Realms is Free to Play Dungeons and Dragons in Early Access on Steam and it’s Awesome
Salutations, nerds! And good news for fans of idle games like Cookie Clicker and AdventureQuest Dragons. Idle Champions of the Forgotten Realms is a Dungeons and Dragons game in early access on Steam right now, free to play, and I have to say it’s exactly what I needed.
It’s an idle game, and if you’re not already aware of what that means I’ll give you the run down: you don’t have to do a whole lot for the game to do what it does. You click a couple of times and get it started and then watch the numbers go up and get ridiculously high as the story progresses and in this case, as your heroes do more damage.
With this game we pick up right after the end of the original Destiny and all its DLC. Before we get into that let me say a few things. Bungie had taken everything we loved in the original Destiny and cranked that to 11, all while discarding the unwanted features. Gone are the constant hopping in and out of orbit, the “samey” feel to much of the things, the power creep, and the lack of an organic feel.
It no longer feels like an episodic game akin to Halo. It is a living, breathing fight across the planet. Public events are marked on the map. Lore, vendors, and missions are right there scattered across the battlefield with you. You can fast travel without having to leave the planet.
My personal favorite is the writing. This story is immersive, sucking you in at all points. Even in the fact that you’re struggling to regain your powers as you fight to hold humanity from the brink of extinction. The NPCs all have personalities. Even the enemies are given life through breathtaking and suspense-filled cut scenes or encounters with them while actually playing.
In the great big world of massive multiplayer online games, the market is very make-it-or-break-it. Yeah there are some games that are bigger than others, but the ones that really catch fire hit a specific market and consistently update the content. DC Universe Online, or DCUO for short, had hit the market so hard they beat out the market leader to become the ruler of the roost.
From going free to play, to the consistent new powersets that are given to the new players, DCUO has kept it coming. The MMO visits not just content inspired by hot topic events like various movies, huge comic arcs and cosplay fads, but also brings in things from the fringes of the comics to entertain. Truly, DCUO has got it on PS3, PS4, Xbox One, and PC.
Diablo 3, that amazing repeated hit RPG by Blizzard, has spawned an entire world and campaign unlike any other. A world that sits between the Burning Hells and the High Heavens. Where the eternal war between Angels and Demons wages on with the hearts and souls of the descendants of both as the stakes. A world, ironic in its naming, dubbed Sanctuary.
Today marks the launching of Blizzard’s latest expansion for Diablo 3, Rise of The Necromancer. In this, you get to play as a Nephalem, or the direct descendant of the angels and demons that founded Sanctuary as a place apart from the eternal. The Nephalem, on the rise since the sundering of the Worldstone by the Angel of Justice Tyreal, are beings that possess more power than that of Angel or Demon combined.
In fact, there is only one case of either being able to solo a Nephalem in Diablo 3 that I have found, when Inarius (father of the first Nephalem, Rathma) faced off against the Nephalem Uldyssian while Inarius was empowered with all the might of the Worldstone. The Nephalem are the best of both worlds, yet a part of neither. They do not rest, they do not tire, their power is nearly infinite. Thus is why their power was sealed away within the Worldstone, only to be released with its sundering.
[caption id="" align="alignright" width="350" class="zemanta-img"] An Atari 2600 four-switch "wood veneer" version, dating from 1980-1982. Shown with standard joystick. (Photo credit: Wikipedia)[/caption] You still have your very first, original Atari 2600. And play it often. You know how to make games for the Atari 2600. ...
Let me open with a confession: I spent hours last night on my Nintendo 3DS running a little animated version of myself back and forth from a girl standing next to a bipedal cow in a hood, to a little fence enclosed area, and running in aimless circles on a three-tailed bull so some pixelated eggs would hatch on the off chance I’d find a fire larva of a slightly different color than the other fire larva.
I’ve already done this 300 times.
If that doesn’t sound crazy enough, I’m prepared to do it another 200 times before I start getting frustrated, and probably another 500 more before I give up for a while.