Angelic Steel: The Radiant Metal of Celestia
In the multiverse of Dungeons & Dragons, few materials carry the divine weight and otherworldly majesty of Angelic Steel. Known as "Heaven's Forge" among celestial scholars and "Radiant Silver" in bardic tales, this rare white metal is more than just a material—it is a symbol...
The Mage Forge: An Arcane Workshop of Wonder and Peril
In the vast tapestry of fantasy worlds, few places inspire as much awe and curiosity as the Mage Forge. This mythical location, often the stuff of whispered legend and ancient scrolls, is said to be a nexus of arcane energy where the greatest magical items...
The Ultimate Power: A Deep Dive into the Wish Spell in Dungeons & Dragons
Few spells in Dungeons & Dragons carry the mystique and narrative weight of the Wish spell. It's the pinnacle of arcane power, a spell that can reshape reality with a single utterance. Whether you’re a player dreaming of wielding ultimate magic or a Dungeon Master...
Pulling Runes from the Tower: Using Jenga in Your D&D Sessions
In the grand tapestry of Dungeons & Dragons, it’s the little surprises that often make a session truly memorable. Enter Jenga, the tension-filled party game we all know and love. But instead of stacking blocks for fun, we’re going to reimagine the tower as a...
The Ultimate Guide to Running Holiday-Themed RPG Games: One-Shots and Campaign Ideas with Whimsy and Wonder
Holidays bring more than festive cheer—they're the perfect excuse to sprinkle some extra magic into your RPG sessions. Whether you're playing D&D, Pathfinder, or another system, holiday-themed games offer a unique opportunity to blend seasonal whimsy with high-stakes adventure. Let’s explore how to craft unforgettable...
5 Reasons Dice Goblins Make the Best D&D Players
Dice Goblin is a term that has emerged within the Dungeons & Dragons community to describe any player who hoards dice like a dragon hoards gold. For some the term rings like “hoarder” but many wear the title as a badge of honor. If I’m being honest I’m much more of a dice minimalist myself. I like to have my dice in neat rows with only a single set for any game at a time. Call me a D&D neat freak. I was recently thinking about dice goblins and if hoarding dice is really so bad a practice. In so doing I came up with five reasons dice goblins could be viewed as the best players to have in a D&D game.
Identifying and Handling Emotional Bleed at the Game Table
Salutations, nerds! Today we’re going to talk about emotional bleed. In the context of tabletop roleplaying games by this I mean when a character’s emotions get pretty intense and the player starts feeling them too. The first thing I want you to know is this isn’t a bad thing! You shouldn’t feel bad when this happens. It is perfectly normal and most roleplayers have a tale or two about this happening to them.
Thrust Player Agency Upon TTRPG Players with Questions to Engage
Whether I’m acting as Game Master or not the thing I dislike the most about any tabletop roleplaying game experience is a group who interacts in isolation from each other. As a player I want to interact with the other players through our characters and as a GM I hope to see this behavior from the people in the group. There’s several reasons for this and a technique I began using a few years ago helps tremendously. So let’s get into it.
Start Your 5E D&D Campaign with a Single Encounter
How long is a typical session of fifth edition Dungeons & Dragons? When I was much younger with many fewer responsibilities my friends and I gathered to play D&D for a lot longer than the game sessions I experience these days. Scheduling and time management are factors in this as well as the influence of online gaming both streamed or simply using communication software to connect with fellow players. Newer Dungeon Masters and those curious about what life is like on the other side of the DM screen already have lots to consider (and feel anxious about) and session length is rarely something I see discussed when it comes to 5E D&D or any other tabletop roleplaying game for that matter. So let’s get into it.
Does the Power of 5E D&D Characters Eclipse the Game’s Original Intent?
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted take a look at a social media thread about the fifth edition Dungeons & Dragons experience from a “self-parody account” that tagged Nerdarchy. The thread presents a fun topic for consideration and discussion. Do the onramps to great power for 5E D&D characters reflect a community and rule set much different than the creators of the game’s original vision? It’s a deeply abstract notion to explore. So let’s get into it (a little bit anyway — I’m not writing a master’s thesis here).
In RPG Play Everyone’s Responsibility is To Each Other
Salutations, nerds! Today we’re going to talk about sharing responsibility when it comes to tabletop roleplaying games and the ultimate responsibility — to the other people at the table. The important part of a good tabletop RPG is making sure everyone has fun. That’s you and everyone else whether you’re the Game Master or a player. On paper this sounds like a big part of what the GM is there for and in a sense this is correct but the GM has a lot of things they’re already responsible for keeping track of and as a player it’s a good idea to keep tabs on each other’s mental weather.
Subpar Character Optimization is a Foolish Perspective for 5E D&D
Salutations, nerds! There’s a lot of discourse online about optimization of fifth edition Dungeons & Dragons character creation and what options to take when you level up. And honestly…we’re still talking about this? A lot? In 2020? In 5E D&D? This has to be an exaggeration. Excuse me a minute while I do a quick online search — oh. Oh, I guess we are.
Doing Your Part as an RPG Player to Create Cinematic Combat Encounters
Salutations, nerds! Today we’re looking at combat in a tabletop roleplaying game and how you as a player contribute to describing them and fostering a more cinematic experience. I can imagine some of you reading this tentatively thinking, “But isn’t this the Game Master’s job?” And actually you’re right — to an extent. Players possess some degree of agency when it comes to how their RPG characters fight is perceived. Now the discussion becomes how to get those cool moves across without being an attention hog.
Make Your RPG Epic with the Power of Sound and Music
A scream shatters the midnight quiet. The distant peel of thunder forebodes a coming rainstorm, welcome among the red rocks of the desert. Cloth rustles against leather, metal occasional clinking as the merchant shuffles through her pack. These present scenarios, each evocative and distinct from the next. Whether it’s Dungeons & Dragons, Pathfinder or any other tabletop roleplaying game each session is just as much improv theater of the mind as it is a codified game. Fans of live plays like those found on Critical Role, Nerdarchy Live and any number of other streams know the value of evocative descriptions and setting the scene. And when it comes to immersing players few senses are as captivating as the sense of sound.
The Power of Words | Adjusting Vernacular for Immersion in Your RPG
Words have power. Just ask Ursula Le Guin. Plus, language is so much a staple of stories and storytelling we’ve even codified it in tabletop roleplaying games into a proper mechanic. When it comes to the words our RPG characters use perhaps the question isn’t, “What words should I say?” but rather, “What words would I say?” This brings us to today’s topic — vernacular. Okay, I know it’s a big word but vernacular is the everyday language used by ordinary people. Speaking of, now’s probably as good a time as any to forewarn this article contains cursing and a dissertation on cursing and racial slurs. So if you’re not comfortable with either of those topics or reading some everyday curses then maybe seek out another of many articles.