Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted dicuss the potential for indulging fifth edition Dungeons & Dragons players and the all too familiar scenario of creature collection. Anything from a cute and cuddly critter to a fearsome monstrosity appeals to lots of players interest in taming beasts, raising their own monsters or otherwise gathering pets. They start by wondering what a 5E D&D Conjuration Wizard Fight Club might entail and proceed to break all the rules by talking about it — in front of a camera no less! When it comes to organized conjured creature combat Nerdarchy advocates ethical and nonviolent treatment of any and all summoned, conjured, created, fabricated, imagined or regular real world creatures.
Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted take a closer look at the aasimar for fifth edition Dungeons & Dragons with an eye towards what character classes fit well with this playable race from Volo’s Guide to Monsters. As always they start with a broad look at the race both mechanically and thematically, diving deeper into each subrace with expected and unexpected class choices. Whether your aasimar character for 5E D&D is fallen, protector or scourge, they posses powers granted from their celestial heritage including darkvision, resistance to necrotic and radiant damage and the ability to heal with a touch. On top of all these amazing abilities, aasimar receive a special link to an supernatural being too. The angelic guide doesn’t carry any explicit mechanical attributes. But it is a really cool aspect of a character to explore and incorporate into your roleplaying.