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How Background Enhances Your D&D Character

The notion of your D&D character having a background is integral to fifth edition Dungeons & Dragons. It grants you a precious few skill proficiencies, and a combination of tool and language options. While background was a part of 4E, it wasn’t nearly as prominent or impacting as it to your D&D character in this edition, and I think the reason for making background such a big deal is directly related to the attempt of 5E to harmonize mechanics and roleplay.

D&D house rules

D&D Ideas — House Rules

Welcome once again to the Nerdarchy Newsletter. Today’s topic is D&D house rules. Before getting into it, we’ve made a small change to our Patreon-only Live Chat and our Weekly Live Chat. Recently we streamed our first Patreon-only Live Chat. Just login to Patreon and you’ll be able to find the post to it. It’s recorded and you can watch it even if you can’t be there live. We haven’t decided 100% on the format and right now we are doing live Q&As. In future we might do them more as live content creation videos. Our weekly Live Chats will be on Tuesday nights. They will be live on YouTube for anyone that wants to come hang out with us. Both happen 8 p.m. eastern time.
warlock

5 Eldritch Invocations to Empower the Warlock’s Eldritch Blast

ELDRITCH BLESSSSTTTT!

As many veteran players of fifth edition Dungeons & Dragons know, eldritch blast is one of the most powerful cantrips, and its exclusivity to the warlock class is essential to its niche in the game. By allowing for multiple attack rolls, having a high damage die grade, being of the force damage type, and possessing such a long range, this cantrip is accused by many to be too powerful. However, like most things in the D&D 5E, this cantrip’s exclusivity to warlocks is partly what makes it so well balanced. Unlike other full spellcasting classes, warlocks get extremely few spell slots.

One way the class makes up for this is by granting special spell-like abilities through Eldritch Invocations, often passive adjustments to how your character plays. Eldritch Invocations grant things like new or improved senses, low level spells at-will, higher leveled spells on a cooldown, or modify your premier cantrip (you guessed it): eldritch blast.

Today, I’ll be introducing 5 original Eldritch Invocations for use at your table. All of these work to enhance the warlock’s signature cantrip!

ThunderCats Ho! Claw Shield D&D-ized

This one is a long time coming. As a follow up to my very first Neradrchy writing assignment — D&D-izing the Sword of Omens from Thundercats — I’m finally getting around to its companion relic, the Claw Shield. It’s been on the list for quite a while, and every so often we’ll see a new comment, suggestion or request for this incredible item, one of a pair that gives Lion-O, Claudus or any other ThunderCat Lord their power. Is it as powerful as the Sword of Omens? The cartoon version of the legendary sword is beyond the pale of even the most powerful artifacts of D&D lore, and the D&D-ized version we have here on the site is no slouch either. But does the Claw Shield match its might? Let’s get into it and find out.

Truer Strike — An Answer to True Strike (AKA the Worst D&D Cantrip)

Okay, folks. We’re tackling the elephant in the room today, the thing so many other channels and blogs have addressed… because I’m feeling especially masochistic. Seriously, though, true strike is arguably the single worst cantrip in all of fifth edition Dungeons & Dragons. In order to properly address it, let’s start by analyzing just what makes true strike so underwhelming.

D&D Barbarian 5E — Path of the Frost Wyrm

Nerdarchy has teamed up with Pacesetter Games & Simulations as well as Vallejo Paints to put together something special in our opinion, but we might be a bit biased. For one, both companies are sponsoring this article, video, and contest. So, disclaimer out of the way if you care about such things. Inspired by the Frost Wyrm miniature by Pacesetters Games & Simulations we came up with the concept of the Frost Wyrm barbarian tribe. As well as a brand new D&D barbarian primal path for 5th Edition Dungeons & Dragons. For some extra inspiration we had our former intern Jake Kosman work his magic with Vallejo Paints.

Matt Colville

Strongholds and Followers from MCDM

Many of us look back at the old editions of Dungeons & Dragons with rose-colored glasses. Reminiscing about THAC0 and the uniqueness of the old races and classes. One thing I always liked though that slowly died out was strongholds as a level reward. This mostly died off after second edition Advanced Dungeons & Dragons. There was the Strongholds and Builders Guide in 3.5, but I found it more of a Dungeon Master supplement and players never gave it a glance. This goes back to something removed from D&D — politics. Old settings like Birthright, Greyhawk, Forgotten Realms, and Ravenloft all had factions that lead to a lot of political intrigue and plots. Due to this it was not uncommon for people to be awarded baronies in these games and used as quest points themselves. As the editions changed, we would see the leadership feat come and go, and followers and cohorts fall to the wayside. Now from the brilliant mind of Matt Colville and the creative staff from MCDM they have returned these things to the light with the 5E D&D supplement Strongholds & Followers. For those of you unfamiliar with Matt Colville you can check out his Running the Game series over here. Let’s take a look at the book.

New Circle for Druid 5E D&D — Worshipping the Froghemoth

Nerdarchy recently partnered with Pacesetter Games & Simulations as well as Vallejo Paints. Use the promo code staynerdy15 for a 15 percent discount on their products. We’ve taken this partnership and built some and cool content for 5E D&D. We kicked things off with Horris the Horned Lord. Most recently we moved on to Abalor the Abhorrent and a dark druid 5E Circle — the Circle from the Beyond. Abalor is based off of the froghemoth model from Pacesetter. It’s a great looking model. You can see it below as painted by Jake Kosman using Vallejo Paints. The froghemoth D&D monster was reintroduced into 5E D&D in Volo’s Guide to Monsters. Part of the awesome Nerdarchy, Pacesetter, and Vallejo team-up is a contest to win a froghemoth both painted, unpainted, and the paints to paint your very own froghemoth miniature. There’s a bunch of ways to enter the contest to win the minis and paints. Check it out here.

D&D Magic Items

Crafting D&D Magic Items for the Wizard

The wizard one of the most iconic classes of the D&D game. An iconic image is the wizard holding an arcane tome aloft while speaking aloud an incantation. We took that as inspiration for creating some new D&D magic items — in this case specifically, the tome of holding. These magic items could be used by wizards for multiple functions.

D&D-izing He-Man’s Power Sword for 5E D&D

At Nerdarchy, we get requests to D&D-ize characters from movies, TV, comics and literature fairly regularly. There’s a whole playlist on the Nerdarchy YouTube channel for D&D-ized fictional characters, which I’ve included for your convenience below. And my very first assignment as a contributing writer here on the site was to D&D-ize the Sword of Omens from the Thundercats mythos. (I’d written a few columns before but that was an assignment from Nerdarchist Dave.) I spent quite a few hours researching, referencing the Dungeon Master’s Guide for fifth edition Dungeons & Dragons, writing and refining that particular artifact. More recently, we had a request via the Nerdarchy Facebook page to D&D-ize another legendary cartoon weapon — the Power Sword from the Masters of the Universe mythology. This will be my fourth go around with D&D-izing something. I also have our friendly neighborhood Spider-Man under my belt, as well as collaborating with Professor Bill from Comic Book University on my two favorite comic book characters, Mister Miracle and Big Barda. So let’s get to it and  create He-Man’s legendary weapon that makes him the most powerful man in the universe, for 5E D&D.

The North Seat 5E D&D Campaign Setting from Ethan Hudgens

Often, I find myself wandering around different Discords and Twitch channels wondering what other gamers are up too. Recently I’ve been watching something on the UnMadeGaming channel and found Mike in a game being run by Ethan Hudgens, and I watched in fascination as they tried to kill a bear. As usual Mike had a rough night, but I found myself more and more curious about campaign setting. After the game I was chatting with the folks in the Discord channel and found out Ethan has his work up on DriveThruRPG presented by Encounter Roleplay (another great channel I strongly recommend you check out). After buying The North Seat primer and book one titled Hostadd, Our Home, I am completely intrigued by the story and I think you should be too. Today, we’re going to take a look at the primer and do a review of the books. Hostadd is a 5E D&D alternate campaign setting and style. After reading book one and the primer, I think you’ll really enjoy it so let’s take a jump in and start looking at things.

5E D&D

Way of the Zen Archer Monastery for 5E D&D

Why not a Way of the Zen Archer Monastery for fifth edition Dungeons & Dragons? With the release of Xanathar’s Guide to Everything for 5E D&D a lot of options have been opened up. The zen archer is a fun archetype for a fantasy game. That wasn’t possible previously. There was absolutely no mechanical reason play a monk who used ranged weapons. But XGtE changed things up by allowing for the creation of the ranged attack-based monks. We can now have a zen archer build. Why not take it a step further and create a monastery of zen archers. We recently did a character build video you can watch down below. We made it Adventurers League legal. We also did a character build guide and put it up over on the DMs Guild.

Making a Memorable NPC for Dungeons & Dragons

We’ve all watched Critical Role, it’s a great show. Matt Mercer does an exceptional job of creating memorable characters far too numerous to recount. I talked a bit in another article about how to place spells on an nonplayer chracter wizard depending on their roles but let’s talk about NPCs in general. NPCs are a staple of every roleplaying game. From Dungeons & Dragons to GURPS, to Star Wars. Not every NPC should be a boss. If you build every NPC as a boss, the players will try and kill it every time. There is the old D&D adage if you don’t stat it they can’t kill it. This is a true statement, but they’ll still try, then they just sulk building new characters. Personally, I prefer to stat out NPCs, so I can get a better idea of what they’re capable of. If you want to make a dwarven forge master, great. How did he learn his trade, where did he come from? Is he gifted? There are all kinds of things to consider. We’re going to look at some options today about how to make NPCs a little more memorable and how to fit them into you story.