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5E D&D druid magic cantrip

Play Your Next 5E D&D Game with 3 New Druid Cantrips

I’ve always been an avid fan of the druid class in fifth edition Dungeons & Dragons. Whether playing a tabletop roleplaying game or MMO with friends there’s always been something I love about the notion of calling to the wilderness and having it answer in kind. In our campaign for Those Bastards! over on the Nerdarchy Live channel my character at present, Prudence, is a druid with some monk splashed in for good measure. No matter how you spin it, druids are my jam, hardcore. However, sometimes I get tired of the same old druid cantrips and I feel like there are things druids in 5E D&D should be able to do that isn’t really represented yet. As such, I’ve devised some cantrips for your favorite druid characters I think help to fill in some gaps the class currently possesses.

5E D&D Exploring Eberron Way of the Living Weapon monk

Exploring Eberron through the Way of the Living Weapon Monk for 5E D&D

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted hail an airship and get starting Exploring Eberron through the character options included in the Dungeon Master’s Guild book produced by the megapopular Dungeons & Dragons campaign setting’s original creator. Eberron is an extremely rich and detailed setting beloved by D&D players from its very beginning. Exploring Eberron illustrates wonderfully how curating character options creates a tremendous opportunity to show, rather than tell, what is special about your world. Exploring Eberron includes several subclasses for 5E D&D characters to choose from specially tailored to the setting, and of course Nerdarchy plans to explore them all. In the case of the Way of the Living Weapon monk I’m going through the book to find the connection points between the Monastic Tradition and the larger world it comes from. So let’s get into it.

Play Your Next 5E D&D Game with 6 Epic Weapons Inspired by Hero Forge

Smiths and magic users across the multiverse of fifth edition Dungeons & Dragons seek to create better artifacts than those of legends. Most fail — especially when compared to the epic weapons detailed below. The incredibly high detail on the customized tabletop miniatures of Hero Forge inspired me to create these six magic weapons for 5E D&D, and you can certainly change the weapon type to whatever awesome weapons of destruction best fit your game and the heroes wielding them. Epic weapons should bring powerful features to bear so I aimed to make these give characters cool and iconic abilities.

Travel Through the Veil to Discover Fey Adventures for 5E D&D

Several of the most fun and memorable Dungeons & Dragons adventures I’ve participated in involved the Feywild and fey themes. I love the myth and magic of fairy courts in tales from our own world’s history and culture and especially the portrayal of the Twilight Realm of Faerie in Neil Gaiman’s Sandman comic books. I borrow heavily from that fabled writer and in my own setting the Feywild is represented by the Dreaming World to contrast with the Material Plane called the Waking World. So you can imagine my excitement when Through the Veil: Tales of the Feywild released at Dungeon Masters Guild. Producer and Project Lead Elise Cretel — @DNDElise on Twitter and a Dungeon Master I’ve got great respect for — sent me a copy and I am more than happy to signal boost this terrific book of fey adventures for fifth edition D&D.

Play Your Next 5E D&D Game as a Raucous Satyr with Racial Feats

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted get bawdy and revel in what the satyr offers as a playable race for fifth edition Dungeons & Dragons. Satyrs are longtime D&D monsters across all the editions and make their debut as a character race option in Mythic Odysseys of Theros. The new race boasts some powerful traits and in the context of MOoT begins play even more powerful with the addition of Supernatural Gifts. This is an important distinction because the default assumption for campaigns in the Theros setting includes a curated selection of playable races. All that said, what I’m interested in doing here is expanding the breadth of satyr adventurer life through creating some special satyr racial feats for 5E D&D characters. So let’s get into it.

Best in Show 5E D&D Magic Items for a Bard

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted find inspiration to come up with the best magic items for bards in fifth edition Dungeons & Dragons. Like the other discussions on top magic items for various character classes in 5E D&D this is an unusual topic because it’s rare for a character to choose magic items. However there’s a few opportunities I can think of off the top of my head. In Adventurers League play items can be traded on a one-for-one basis for items with the same rarity at a cost of 15 downtime days unless they’re playing at the same table. Games beginning beyond 1st level often allow for players to choose magic items too, like in our own monthly fan one shots. These looks at 5E D&D magic items are difficult for an entirely different reason though. The best of anything is subjective, if for no other reason than campaigns are as diverse as the people playing them. This time around we’re going to stick to looking at homebrew magic items at D&D Beyond and leaning into the subjectivity. For each type of magic item (excluding potions and scrolls) I’ll consider the rating, views and adds for each kind and choose the one I think best serves a bard. So let’s get into it.

Old D&D Spell Sticks to Snakes Reborn for 5E D&D — Cast Down Thine Staff!

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted examine an old spell and give it the fifth edition Dungeons & Dragons treatment. In previous editions clerics and druids could channel divine power to cast sticks to snakes and thereby transform ordinary sticks into — wait for it — snakes. Back in those days of yore many spells could be cast inversely too and this was one such spell with the amazing ability to transform dangerous snakes into, you guessed it, sticks. (It could also be used to counterspell sticks to snakes.) This spell from the Alteration school of magic, what would now be transmutation, became known for much more than frightening folks with miracles straight out of sacred texts. Quarterstaves, arrows, axe hafts, spear shafts and more were juicy targets to transform into wriggling reptiles. Dave felt nostalgic for this oldie but goodie and felt it would be fun representing in for 5E D&D, so here it is for you to drop right into your own games.

Play Your Next 5E D&D Game as a Pride Warrior Leonin

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted feel the magic and hear the roar, discussing the best class for leonin in fifth edition Dungeons & Dragons. Leonin let loose on the 5E D&D scene by way of Mythic Odysseys of Theros, an exciting addition to the multiverse from the planes of Magic: The Gathering. Leonin are lionlike humanoids and in the lore of M:tG developed a culture strongly valuing honor and religion. The leonin of Theros developed differently in terms of culture, making a conscious effort to separate themselves from other races and largely abandoning deity worship. As the second and most recently catlike humanoid official 5E D&D race option it seems to me people gravitate towards leonin over tabaxi and all viewers of the video left lots of great comments with their own leonin character ideas. I got caught up in the fun too so I thought I’d share some of them here and create a very special leonin NPC you can drop right into your game too. So let’s get into it.

Play Your Next 5E D&D Game as a College of Ghosts Bard

Hey all! One of the more interesting elements of fantasy, mythology, folklore and even history is death and how people interact with it. In fantasy roleplaying games like fifth edition Dungeons & Dragons this is often represented through necromancy and the dark arts accompanying this sort of magic. I feel there is much more to death as an element of 5E D&D. Whether it is what happens when our characters die or how our characters interact with the dead and undead, I am not a believer in the idea all such goings on are inherently evil. History is full of people who have or claim to have a special connection with dead spirits — speaking to them, communing with them and even calling upon them in times of need. We see this represented in subclasses like the Path of the Ancestral Guardian for barbarians and both Grave and Death domains for clerics.

D&D house rules

Play Your Next 5E D&D Game as a Path of the Dragon Barbarian

Hey folks! The concept of racial feats and potential racial subclasses are great ways to add flavor and texture to a fifth edition Dungeons & Dragons campaign world. Special techniques, tricks and traits not only add to the depth of fantasy races and cultures but also allow for expansion of the themes of the various races by building off of distinguishing characteristics and traits. In my own campaign dragonborn are experiencing their own dark age where the dragons who stood as leaders and gods for their society have been stripped from the world by neighboring kingdoms. For these dragonborn barbarian is a great fit for a character class and to this end I created a Primal Path for the 5E D&D barbarian drawing upon the draconic spirituality and ancestry of the dragonborn.

octopath traveler nintendo switch

Play Your Next 5E D&D Game with the Boost System from Octopath Traveler

Many of us tabletop roleplaying game nerds are familiar with video games, particularly RPGs and JRPGs. Even those who don’t play JRPGs are at least aware of many common franchises — Final Fantasy, Tales, Kingdom Hearts, Pokemon and Persona just to name a few. A common theme among JRPGs is their story driven gameplay and novelty game mechanics. For many the name Shin Megami Tensei immediately evokes the idea of rock-paper-scissors style combat involving damage elements. Saying a name like Golden Sun evokes nostalgia and complex magic and class systems. All of this got me thinking about something. JRPGs are renowned for their creativity and innovation in a frankly restrictive game formula. Suppose we tried adopting certain gameplay elements from JRPGs? While a creative setting or feel is pretty easy to accomplish, mechanics get a bit crunchier as Nerdarchist Dave says. As an admitted JRPG addict I love thinking of ways to evoke this sort of feeling and structure in a tabletop RPG and mechanics aren’t nearly so inaccessible as you might think. So today I want to look at a mechanic from one of my recent obsession plays: Octopath Traveler and adapt a boost system into 5E D&D play.

Embrace the Hero Forge Foxfolk Spirit in Your 5E D&D Game

Nerdarchist Ted here to expand upon the lovely post written by Steven about the vulpin, a foxfolk race for fifth edition Dungeons & Dragons right on our site here. I think this is a great start and I wanted to expand upon it by making a new racial feat available for the foxfolk race that captures some of the Japanese folklore about the mythical figures called kitsune. And for Dungeon Masters out there I’ve included a vulpin spirit caller ready to drop right into your campaign as an insightful NPC. Whether you’re a player or DM, or simply think foxfolk are really fun and cool you can create your own customized miniature and get it 3D printed — in full color — from the amazing Hero Forge.

5E D&D Icewind Dale Rime of the Frostmaiden

5E D&D Adventurers are the Warmest Place to Hide for the Blood Rime Monster

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted find frosty inspiration from the upcoming Icewind Dale: Rime of the Frostmaiden and create a fast and dirty monster for fifth edition Dungeons & Dragons. A blood rime is an ooze creature attracted to warm blood found in arctic regions and since Dave and Ted hammer out the basics in the video, here on the website we’ll get down to crunchy brass tacks and put together a stat block along with some lore to give Dungeon Masters some ideas on how to incorporate this cold terror into their 5E D&D games. So let’s get into it.

druid

Best in Show 5E D&D Magic Items for a Druid

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted commune with the natural world to come up with the best magic items for druids in fifth edition Dungeons & Dragons. Like the previous discussions on top magic items for various character classes in 5E D&D this is an unusual topic because it’s rare for a character to choose magic items. However there’s a few opportunities I can think of off the top of my head. In Adventurers League play items can be traded on a one-for-one basis for items with the same rarity at a cost of 15 downtime days unless they’re playing at the same table. Games beginning beyond 1st level often allow for players to choose magic items too, like in our own monthly fan one shots. These looks at 5E D&D magic items are difficult for an entirely different reason though. The best of anything is subjective, if for no other reason than campaigns are as diverse as the people playing them. This time around we’re going to stick to looking at homebrew magic items at D&D Beyond but instead of following the factor of three model I’m going to lean into the subjectivity. For each type of magic item (excluding potions and scrolls) I’ll consider the rating, views and adds for each kind and choose the one I think best serves a druid. So let’s get into it.