Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted double, double toil and trouble themselves discussing witches in fifth edition Dungeons & Dragons. Fire burns and caldrons bubble while they go over what it means to be a witch, different approaches to bringing out a character’s witchy nature and the possibilities for new 5E D&D classes and subclasses. Inspiration for the topic comes from the video’s sponsor Hexbound: A Witchy Supplement for 5E from Hit Point Press. One of the ideas they brought up during the video captured my imagination — using the druid Wild Shape feature in a distinctly witchy way. So let’s get into it.
The semi-sapient stonesnapper plant tends to grow where creatures that petrify like to make their lairs. The stonesnapper is a common fixture in many basilisk caves and there have been stories of medusae cultivating them and keeping them as pets in bygone eras. The flowers grow in vibrant colors, capable of motion and closing their petals around small objects. Their vines are also ambulatory. The stonesnapper doesn’t require much sunlight and in fact gets most of its nutrients by scooping up the leavings of creatures that have been petrified and then devoured — the crumbs left behind by things like gorgons, basilisks and medusae. The acidic fluid built up inside the stonesnapper in order to digest these leavings is a natural remedy for petrification. These plant monsters appear in Garden of Statuary, one of the digital fifth edition Dungeons & Dragons products we create for Patreon supporters and later for Nerdarchy the Store. Here you’ll find expanded 5E D&D content inspired by these opportunistic plant creatures along with the stat block as it appears in the book ready to drop into your games.
Flanking is an optional rule from fifth edition Dungeons & Dragons I’ve heard much debate on. The usefulness and overpoweredness of flanking and lacks thereof emerge in many 5E D&D discussions. Flanking is certainly a strange rule and much as I stated in the D&D Tag about the rules I just don’t get advantage is both generic and complicated — a bizarre duo to say the least. Nerdarchists Dave and Ted address this concern and others in a recent video. After watching I got to thinking about ideas to make 5E D&D combat more dynamic and homebrew rules to make combat faster paced and, well, engaging.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted channel their inner energy to create a new Monastic Tradition for fifth edition Dungeons & Dragons. They set out to develop an idea for a 5E D&D monk utilizing the ki of their mind to affect the physical world. The concept begins with the mage hand spell and by using ki a Way of the Unseen Fist monk can strike at enemies by channeling their energy through an invisible fist. So let’s get into it.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted explore the art of misdirection in the context of combat in fifth edition Dungeons & Dragons. Specifically they discuss useful spells from the illusion school of magic to deploy in 5E D&D battles. They identify three terrific illusion spells useful in combat out of 33 total in official 5E D&D sources. Whenever these sorts of videos come up I like to take a look at what the D&D Beyond community offers. There’s over 2,760 homebrew illusion spells in the DDB database so let’s get into it.
Every now and again I like to browse through homebrew content at D&D Beyond to see what creative players come up with for fifth edition Dungeons & Dragons. The homebrew tools at DDB allow players to create their own spells, monsters, magic items, backgrounds, feats, races and subclasses. When it comes to creating 5E D&D homebrew monsters the tools allow users to use an existing monsters as a template or create something new from scratch. At this time there’s about 72,000 homebrew monsters in the DDB database. So let’s get into it.
Welcome once again to the weekly newsletter. This week’s topic is comedy, which we discussed in our weekly live chat. We hangout every Monday evening at 8 p.m. EST on Nerdarchy Live to talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of comedy in Wooden Dragon clever kobolds use a quirky magic item and ingenuity to make their way in the world. Kobolds pilot a wooden dragon construct to terrorize travelers and exact a toll to pass along with 54 other dynamic scenarios in Out of the Box. Find out more about it here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy plus snag a FREE GIFT by signing up here.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted take inspiration from an old Irish story for fifth edition Dungeons & Dragons. Stingy Jack — sometimes called Jack o’ the Lantern — is a mythical character associated with All Hallows Eve and in fact the Jack-o’-lantern may be derived from this story. In the video they discuss the legend and come up with several different ways to incorporate this figure of folklore into 5E D&D games. I came up with another one too. In this scenario Stingy Jack is neither a creature to fight nor an NPC to engage with. Not exactly anyway. So let’s get into it.
About this time last year I made a holiday beholder for fifth edition Dungeons & Dragons based on the chubby bearded man who is a symbol of the holiday season. But I knew the story would not end there. After all if the jolly man in the red has his staff of elves who really look and act like really short gnomes then San-Tac-Laus should have his own set of 5E D&D minions to work with as well.
Over the past several days I’ve been doing a challenge for 30 days of worldbuilding and one of my viewers shared how she is building two worlds at once with this challenge. This inspired me to do the same. So while I have been building a comedic fantasy world through YouTube videos and exercises I’ve also been building a dark fantasy world called Aulmn for my second project. Part of worldbuilding is developing your own lore surrounding… well, everything. My launch point for this dark fantasy was a history of oppressive spellcasters leading to magical revilement. Then I started thinking about how spellcasting classes fit into the world and everything just snowballed from there. Recently Nerdarchists Dave and Ted talked about using Dungeons & Dragons lore and making up your own. This video hugely inspired many aspects of my worldbuilding. Today we’re covering one aspect of this lore and how it led me to develop a new paladin Sacred Oath for fifth edition D&D.
My Dad’s Monster Manual may have started as a silly idea proposed by game designer James Introcaso but here we are months later looking at a fully produced product for fifth edition Dungeons & Dragons currently No. 1 Most Popular from Wizards & Guild Adepts at Dungeon Master’s Guild and a silver bestseller in less than two days. What is this unusual 5E D&D book? Let’s get into it.
Hello friends and fellow gamers. As the holiday season rolls upon us no matter what holiday you celebrate this time of year encourages us to think of others and give gifts to our friends and family. With this in mind I have made some fun new magic items inspired by our friends over at Hero Forge, the premiere customized tabletop miniatures and statuettes creation tool I love and probably spend way too much time with.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted get continue reimagining various creatures from fifth edition Dungeons & Dragons in exciting new ways and this time they’re looking at another classic from D&D lore — lizardfolk. These reptilian humanoids offer a ton of potential in 5E D&D when you look deeper than the primitive scaly creatures found in the Monster Manual. While they share fresh ideas for incorporating lizardfolk into your 5E D&D games I’m interested in expanding the possibilities for lizardfolk adventurers by creating some racial feats. So let’s get into it.
When a spellcaster dies, sometimes a part of their soul lingers behind with the body rather than moving on to its final resting place. These imprints are called mage’s echoes. These undead monsters appear in Wizard’s Wake, one of the digital fifth edition Dungeons & Dragons products we create for Patreon supporters and later for Nerdarchy the Store. Here you’ll find expanded 5E D&D content inspired by these haunting spirits along with the stat block as it appears in the book ready to drop into your games.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted take grab onto a small idea for a grung grappler Character Build Guide for fifth edition Dungeons & Dragons. The 5E D&D Tiniest Wrestler CBG holds on tight to this concept from character creation to 20th level while the special NPC or creature version inspired by the character build for Dungeon Masters ready to drop right into your game stands tall in the center of the arena as a main eventer. So let’s get into it.