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RPG player character

How a Poll Created a D&D Character – #NerdyProject

D&D character

The cover of the Sword Coast Adventurer’s Guide illustrates a diverse group of D&D characters. [Art by Tyler Jacobson]

In the video above from the Nerdarchy YouTube channel, Nerdarchists Dave and Ted build and add flavor to a fifth edition Dungeons & Dragons character. The character specifics – race, class and background – were chosen by the Nerdarchy Twitter community through a series of blind polls.

The #NerdyProject was a series of 11 polls. Each one narrowed down the field of possibilities for each of the three D&D character aspects. Creating and administering the polls was a lot of fun. Based on the video content and comments the fun continued for the Nerdarchists and community, too.

Now that the polls and D&D character build are complete, I thought it might be interesting to peel the curtain aside and give people a peek at how each poll was put together. The polls were blind – answer choices were purposely vague – and the reasoning behind answer options might be of interest to those who participated or anyone who watched the video.

Effects Of Age On A D&D Character Can Enhance the Experience

Effect of age in D&D

age effect

Opening phrase of Prince Hamlet’s soliloquy in William Shakespeare’s play “Hamlet,” Act III, Scene I.

Age is a usually inescapable villain that hunts down any and all who walk this mortal coil.

That being said, there are ways to escape it. What we will deal with here are reactions left to those who don’t have the ability to visit the fountain of youth, become a lich or vampire, and have no chance to ascend to godhood.

The touch of age is something a lot of gamers forget but could do well to keep in mind. After all, the effect of it could very well enhance your gaming experience.

In previous editions of Dungeons & Dragons the effect of age was pretty easy to document.

“To be or not to be? Not to be.” – Arnold Schwarzenegger as Jack Slater, playing Hamlet in the 1993 Columbia Pictures film “Last Action Hero”

In fact, your character could even use it as a form of min/maxing as your physical stats drop while your mental stats raise.

This could be a godsend to casters, especially the wizard and sorcerer who would want to push the DC of their spells as far as possible.

Conversely, a more physical type would run from the cold hand of time, as those physical abilities are their very bread and butter.

Using D&D 5E Unearthed Arcana Class Options for Worldbuilding

D&D Unearthed Arcana class

Limited Edition cover for Xanathar’s Guide to Everything from Wizards of the Coast.

Due to the recent announcement D&D Beyond will fully launch on August 15, my mind has turned back to Xanathar’s Guide to Everything (or perhaps forward, since as of the writing of this article it’s still four months away from its release).

I’m really excited to see the new character options that are going to be available. Obviously we have a strong idea of some of it thanks in so small part to Wizards of the Coast’s Unearthed Arcana. There are some good ones out there. And there are some failures, too.

But no matter how good or bad, I’m not a fan of letting my D&D players use the class archetypes. The reason is very simple. Unearthed Arcana is subject to change because it’s test material.

The designers knew going into it what they had needed work. Partially because a lot of them did some really cool things, and really cool can either be largely ineffective or overpowered.

Run Each D&D Encounter Like it is Combat

D&D

Why don’t you run each encounter like a combat encounter? Combat is a Dungeons & Dragons staple. Most of the rules are based around it. The formula for combat has evolved through five editions and countless erratum. Each change made it faster and more efficient. Why then, aren’t you applying this finely tuned formula to your explorations and roleplay encounters?

Out of the Box D&D Encounters, Series 2, #9 – Bandersnatched

[caption id="attachment_14716" align="alignright" width="219"] Night hag as seen in the fifth edition Dungeons & Dragons Monster Manual. [Art courtesy of Wizards of the Coast][/caption] Introduction In a previous encounter within Series 1 (Auntie Knows Best) there was mention of a Hag Eye. This device was being employed...

GM’s Can Create an Adventure in Five Easy Pieces

In the video above from the Nerdarchy YouTube channel Nerdarchist Dave, Nate the Nerdarch and Nerdarchist Ted explore an approach to creating tabletop roleplaying game adventures. Based on the Five Ws – traditional basic information gathering and problem solving steps – this method makes creating adventures for fifth edition Dungeons & Dragons or any RPG much easier.

By asking yourself who, what, where, when and why a Game Master turns what could be a daunting task into a quick process. Preparing RPG adventures this way provides a solid foundation for both GM and players. Building on the basic structure you create is absolutely possible. But this simple method alone offers ample material to work with at your gaming table for fun, rewarding experiences.

D&D stuff

A D&D Player Needs All the Stuff, a D&D DM Needs Even More Stuff!

In this ArmorClass10.com-sponsored video Nate the Nerdarch and Nerdarhchists Dave and Ted approach the idea of bookkeeping for fifth edition Dungeons & Dragons or any tabletop roleplaying game from several avenues. Pregame preparation, character maintenance and efficiency during play are some of the topics discussed.

The standout aspect for me is preparing for a game session by making sure you have all the materials you need. My group meets to play D&D or whatever game we get into at a local coffeeshop. There’s a private room we reserve in the back to while away the evening rolling funny-shaped dice and speaking with funny-sounding voices. Every session requires a mental checklist before heading out the door to account for all the necessary stuff. And then a double-check. And then a quick assessment of more stuff that might be needed.

Elven Tower Maps a Course Through D&D Content Creation

Elven Tower maps

2017 Ennie Award nominee Elven Tower creates maps and original content for D&D and other RPGs

Derek Ruiz – or Derek von Zarovich as he’s widely known to fans on the internet – is an 2017 Ennie Award nominee for best website. A year ago he was an English  teacher. With the flip of a coin, he launched Elven Tower and now “maps” his way forward to continued success as a content creator for D&D and other RPGs. In August, Elven Tower celebrates its one year anniversary. Along with his Ennie Award nomination, Ruiz won the One Page Dungeon contest earlier in 2017 with his entry “Where are the Villagers?”

“I had this idea. I’m going to do something with the internet – start a website or something. I had two options, because this is going to be out of love. This is going to be something that I enjoy. Either it was going to be something about D&D, or it was going to be about science. Believe it or not I just flipped a coin, and I said okay, this is going to be about D&D.” – Derek Ruiz

RPG Game Master

Worst Ways To DM D&D

There was an interesting ArmorClass10.com-sponsored video done on the Nerdarchy YouTube channel that detailed not just the worst ways to Dungeon Master, but the worst ways that the Nerdarchy crew have DM’d. This caught my ear for the humorous humility one has to have in order to present such. This of course is right up my alley, and akin to my usual theme of humor in the day-to-day discussions of Dungeons & Dragons. So of course I simply had to volunteer to speak on the worst ways to DM, and add my mistakes to the list. Let’s jump in and speak of various mistakes I’ve made, shall we? Let the roast begin!

D&D 5E Spelljammer Makes the Most of Monsters

It’s been a few weeks since the last trip into the wildspace of Spelljammer for D&D 5E. My home game dabbled in a few one-shots and welcomed a new, first time Dungeon Master. Origins came and went, and several Nerdarchy projects kept me from sharing more insights into the exploits of a fifth edition Dungeons & Dragons Spelljammer campaign.

Then I saw this tweet from Mike Mearls the other day.

And the enthusiastic replies.

And a long list of other Spelljammer fans sharing affection for the setting.

And fan groups on Facebook, Google+ and more.

We’re out there, Wizards of the Coast! While I can’t speak for all of us, it’s encouraging to know the folks behind the game we love include all of our favorite aspects from its rich history in their grand vision. In time, I’m confident we’ll get our Dark Sun, Al-Qadim, Dragonlance and Eberron fixes in official capacities.

character build

Out of the Box D&D Encounters, Series 2, #8 – Road Crew

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Svirfneblin D&D out of the boxSocieties all over the world have their own way of doing things. Regardless where you are from, I bet you’d be surprised how cultures on the other side of the world did some of the most common things. The way we make a meal, prepare a home, treat the loss of a loved one, or manufacture materials or products might be done in a completely different way in a far-flung culture. This objective truth should also apply to the realms within fantasy. Volo’s Guide to Monsters goes into some of these cultural aspects, and this is just the tip of the iceberg.

D&Dized Spider-Man build for D&D 5E

Spider-Man D&D 5E build

Spider-Man in Columbia Pictures’ “Spider-Man: Homecoming.” [Photo courtesy of Columbia Pictures]

As a dutiful nerd and lifelong comic book fan, I went to see “Spider-Man: Homecoming” on opening weekend. There will be no spoilers for the film in this article, but I will say that it is a fantastic movie. It’s also worth noting I’m typically not that much into action movies in general and my critical eye is more than average when it comes to superhero movies.

But all that aside, what I’ve really been thinking about all day is a character build to represent Spider-Man in fifth edition Dungeons & Dragons. The Nerdarchy YouTube channel has a long history of D&Dizing fictional characters and objects, and it sounded fun to take a shot at this iconic, beloved Marvel Comics character. My previous crack at D&Dizing something – the Sword of Omens from Thundercats – was tons of fun to work on.