For a while now, I’ve been talking mostly theoretical, while including some real-world personal experiences to support my claims. While that won’t completely go away, especially since I have a lot more philosophy I want to go through, I wanted to start talking from a place of experience. The Tutorial Quest or:
If you’re a fan of the Underworld series, you won’t be disappointed. It hasn’t changed at all over the past 14 years, and hasn’t bothered to modernize in any way since its last sequel 5 years ago. For those expecting more, there is a small glimmer of hope Blood Wars may not be a standalone movie. […]
These are my 10 Commandments of Tabletop RPGs. Some of these are based on personal experience, where others are based on observation. I won’t always indicate which is which, but I feel confident in my assessment.
I’ve never read A Monster Calls, but if the traditional ratio of quality from books to movies is any indication, the film has inspired me to pick up the children’s book. For those who never read the book, I won’t spoil it. Having come fresh eyed from the film, I felt the journey was easily the […]
This is going to be by far my most controversial post, which I believe says a lot. Based on my observations, it would seem that the mentality among Game Masters is they have a story to tell, and the players are there to play in it. It’s simply impossible for that to be any farther […]
Last week I DMed my first game. I originally didn’t have any intention of addressing it right away, and I won’t get right back to it. I still have a number of things I wanted to talk about how I see things before getting to it, but this is something that new DMs should be […]
Welcome to my new series, ‘New DM Handbook.’ I know it’s a weird name, but it’s way better than “My Journey as a New DM, the Lessons I Learn Along the Way, and a Guide to New DMs and Players from Someone Just Like You.” Plus, it’s a lot shorter. If “New DM Handbook” is still […]
Introduction Integral to this series is my initial philosophy on how to run my D&D games. In all honesty, I have no idea how to run a game without breaking it. For a vast majority of it, I’m not going to stray very far from the books, but I also recognize that 5E isn’t perfect, and […]