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Dungeons & Dragons

Nerdarchy > Dungeons & Dragons (Page 128)

Gaming like a box of chocolates: D&Dizing Forrest Gump

Gump running

Run, Forrest, run! The Mobile Feat in action.

Yes, this week I’m doing something silly. The idea occurred to me during a recent road trip. Behind the wheel of a car for hours on end, I had to have something to think about, and a Fifth Edition D&D version of Forrest Gump came to mind. Once I started thinking about it, Gump has a lot more talents than I initially thought.

And to be clear, all references are to the movie version of Forrest Gump, as I’ve not read the books the character is based upon.

I’ll provide some explanations below, but first, his stats:

Forrest Gump — D&D style

“All That Remains” Out of the Box D&D Encounters #3

encountersIntroduction:

Not every encounter needs to be combat related. Many DMs struggle with those moments when the party is wounded, unarmed, or in some for of other distress where combat would not be advised. I’ve been there myself. In some of these cases, DMs will still choose to make encounter rolls in the open, or will want to break up perhaps a long (and likely boring) recovery for the players with some excitement that does not further endanger them.
  The old trope of having them spot deer or other relatively harmless wildlife can get old.
  However, there’s no reason that an encounter needs to be a creature at all. It could be an event or strange location that stands alone as an interesting moment. These events or locations can spawn further adventures with the right descriptions, or if they spark some imagination in your player base.
  In any regard, such encounters can break the monotony of the same-same and perhaps even take a campaign in new and interesting directions.
I hope you enjoy such an offering. I present-

Out of the Box D&D Encounters #3 – “All That Remains.”

Kickstarter Behemoth is this the new Tarrasque

I try not to share too many Kickstarter projects here, but every once and a while I feel that a project is

200 px

200 px (Photo credit: Wikipedia)

worth sharing.   Over the years Dungeons and Dragons as well as Pathfinder have released a number of large or should I say gargantuan miniatures.  Most of the miniatures I have that get big are Dragons.

Lets face it the game many of us play is called Dungeons and Dragons so why make the other stuff?  We as players all want to face down the big bad monsters, save the world, get the treasure and save the girl.

The biggest monster that anyone has put out was the Colossal Red Dragon.  It is a wondrous figure and I am happy to say that I do own one.  The dragon can actually hold a standard size human in one claw and I typically store one there for fun.

But if you want to deal with something other than dragons what are you options.  Not many and there

Nerdarchy Revises the 5th Edition Beast Master Ranger

NerdarchyHello everyone.  Now those of you who like the Beast Master as is written in the Dungeons and Dragons 5th Edition Players Handbook can just just consider the options listed below.  If you feel, as Nerdarchy does, that the Ranger Beast Master does not hold up in comparison.

So as we see it here are the issues.

Shared Actions.  While mechanically this is to make sure that the Ranger with an animal companion is not performing better than the fighter, which is supposed to be the optimal fighter type.  Or doing more damage than the Barbarian which is supposed to be the high damage dealing warrior type.

Spell casters have the ability either by magical summoning or by magical control they do not have to give up their action in order for the other to perform their control.  We also cannot over look things like familiars which have the ability to act on their own as well.

“Chickening Out”- Out of the Box D&D Encounters #1

Cockatrices We’ve all had those moment. Writer’s Block. You’re out of ideas. Something unexpected happens and you’re not sure how to handle it. A player takes your story down an unintended path and the urban adventure you planned on is now on the road.
I’ve been there.
“Out of the Box” encounters are intended to be a resource for those who are looking for an event or encounter to either fill a gap in time or story to fill, or to provide a story hook that leads elsewhere. Most are wilderness encounters of one kind or another, by clever writing could take many and convert them into dungeon or urban encounters too.
  Now all the ideas that knock around inside my head can have a home.
  Some are dangerous. Some are just for colour. Some are merely descriptions of environments. Many come from small notes tucked away inside the Monster Manual, Dungeon Master’s Guide, or this random-thought-generator I call a brain.
Welcome to “Out of the Box”.

Chickening Out

Environment: Aquatic/ Ship bourne.

5th edition

Buyers Guide- 5E D&D for Dungeons and Dragons for Beginners

5th editionNerdarchy has been asked many times what do I need to play Dungeons and Dragons 5th Edition.  Before I get into that last week we covered non combat encounters.

Dungeons and Dragons RPG has been around for a long time.  For as long as it has been around to be a player all you need is a players handbook and a set of polyhedral dice.  You can grab the products here.

The players handbook has all the rules you need to play the game with loads of race and class options.  With the many different races and a dozen classes there are more options then a person can play over the years.

So lets actually talk some numbers.  If you count subraces you can technically play 24 different races.  That is a ton of options.  While there are 12 different classes in 5th edition Dungeons and Dragons they have options within each class giving you even more options and flavor. If you count all the archetypes available you actually have 40 choices in classes.  So if you want to count alignment out of the equation that is potentially 960 mechanically different race class combinations.  If you do add alignment into it is over 8500 possible combinations.

multi-class

Rethinking Finesse in 5th Edition D&D

rapierA brief history of Finesse

The idea of using Dexterity to influence melee attacks in Dungeons & Dragons officially came about in Third Edition D&D with the Weapon Finesse Feat. Before that, all melee attacks were based upon Strength unless one’s DM came up with a house rule. For the first time, this allowed lighter combatants to stand toe to toe against heavier opponents, at least if wielding a rapier, dagger or a handful of other weapons.

Along comes Fifth Edition, and instead of making Finesse a Feat, it becomes a property of particular weapons (All in all, I personally consider this an improvement, though I have a quibble or two I’ll mention later). However, there is a subtle difference between how Finesse works in Fifth Edition than in earlier editions.

 

 

In Fifth Edition D&D, Finesse weapons use not only Dexterity, but can also use Strength. This might seem a minor difference, but it can be an important one.

The Fifth Edition Difference

The notion of Finesse as a Dexterity modifier for attacks seems to continue to hold, at least in my experience. Most wielders of Finesse weapons tend to be of the lighter sort, your Fighters with rapiers, Rogues with shortswords and daggers, etc. This makes a certain amount of sense because the majority of Finesse weapons are of the lighter sort and more fitting to agile combatants.

A boy needs a home… (How to find people to game with in a new town or city)

dungeons and dragonsAt fourteen, in 1985 a boy woke up in a new town, in a new apartment. That day he met another boy living in the next-door building who had the same interests. The new boy introduced him to Dungeons and Dragons 2nd edition and that’s all she wrote. Sense then I’ve moved quite a few times and each time I found myself looking for new friends and people to game with.

The times have changed and over the years finding like-minded people to game with became both easier and harder to find in some aspects. I’m writing this article to hopefully make things a little easier rather than harder for us nerds.

Recently I just moved from Houston Texas back to a different side of town in Phoenix Arizona. After the move I got things in order and sat down to looks for a place to go be nerdy. Fortunately in this day and age we have FaceBook and Google so things are just at our fingertips and we don’t have to listen in on people’s conversations at school or join clubs to find places to express our hobby.

The first thing I want to let everyone in on is the FaceBook search engine, and how it helped me. For starters Wizards of the Coast has been kind enough to help people put together FaceBook pages for most major cities for the Dungeons & Dragons 5e Adventure’s League. This format of D&D 5e lets players play pre-constructed campaigns and sends their results in to WotC to be posted for all to see. On the WotC website is also a “Store Finder” that shows stores how have WotC recognition and host those events on a regular basis. This is a good way to find gamers or at least to find people who play RPGs in general.

WotC Store Finder: http://locator.wizards.com/
FaceBook: D&D Adventure’s League (Phoenix)

In gaming as in literature, the villains make the heroes

snidley

Can you name this villain? Here’s a hint: He’s a certain Canadian mounty’s worst nightmare.

What is a hero without a villain? Not much, I’d say. Oh, a character can still be the main actor of a tale, the protagonist of a story, but without that villain, the hero can’t really be heroic.

Some might argue there are tales of heroes without a villain, such as survival stories in which the hero bests the elements to save the day, or maybe a romantic tale in which there is only a misunderstanding between love interests though eventually one or both of them proves their heroism by overcoming that misunderstanding. To that I say the villain is still there, but is not so readily seen. In the survival story, the elements themselves can be the villain. In the love story, if there is not an out-and-out villain, the misunderstanding that brings about conflict can be the villain. Sometimes the villain is the hero’s own inner struggle.

Will There Ever Be 6th Edition Dungeons and Dragons

I’m nerd and I like to speculate over nerdy stuff like what imaginary character can kick what other imaginary character’s ass. Recently we did just one such speculation video. But this time it was about if a sixth edition Dungeons & Dragons will come out to kick the current edition of D&D’s ass? Sorry 5E D&D. To be honest we probably never would have done the video but our friend and guest Scott requested it. Being D&D nerds it wasn’t very difficult to get us talking about our favorite tabletop roleplaying game. That is not quite an accurate description of the video. It was more about if we think they’ll put out a new edition of D&D and how long before it happens.

Junk Goblins and The Inspiration Train

How do you make the old seem new again in your Dungeons and Dragons game? This can be a huge struggle for a Dungeon Master. Any and every Dungeons and Dragons player worth his D20 knows a goblin or kobold when the DM starts describing them.

How often as the Dungeon Master have you gotten half way through your monster description when your players are calling out the monster name and maybe even the page number of it’s Monster Manual entry?

So how do we fix this in our games to avoid it? One things is to shake up your game a bit and let yourself be inspired from unlikely sources. Come with me my friend along this inspiration train of thought that has lead us to the Junk Goblin.

5th Edition

5th Edition Dungeons and Dragons Feat Trees- Do We Dare Go There

Prestige classes, feat trees, and endless multi-classing are things that got quite out of hand in previous editions of Dungeons and Dragons. Do we dare bring them back? Recently a fellow Nerdarchist and myself had a discussion pertaining to creating feat trees and the possible ramifications.

Our specific discussion was about adding an Improved Ritual Caster Feat to the game. Check out the discussion in the video below.

Dungeons and Dragons

Fausthaven a City on Fire- Adding a Little Hell to Your Dungeons and Dragons Game

Dungeons and Dragons gameWhat do you get when you introduce steam punk, aristocrats, and infernal powers into your Dungeons and Dragons game? Fausthaven is such a place. It’s located in a northern region nestled within a valley referred to as the Cauldron.

Quite sometime ago myself along with the rest of Nerdarchy did a video inspired by real life events in Centralia P.A. Where coal mines have been burning for decades.

Instead of coal fires burning under Fausthaven we have our own source of fire and heat. Long ago a trans-dimensional accident transposed sections of a lower plane a in a portion of our version of the Underdark that we refer to as the Beneath.