Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted hop into One Grung Above to examine the grung as a playable race for fifth edition Dungeons & Dragons. D&D players from all over (myself included) fell in love with these small humanoid frogs who made their 5E D&D debut in Volo’s Guide to Monsters. Despite their monster entry showing grung as neutral evil slavers, the accompanying art portrays them as cute and the One Grung Above one shot from 2017’s Stream of Annihilation showcased how fun a party of grung adventurers can be. The stats and features for grung player characters have been around for a couple of years through the Dungeon Master’s Guild and were recently added to D&D Beyond to the delight of an army of grung aficionados, with all monies Wizards of the Coast would receive from sales of the product donated to Extra Life. But all that is only prologue to what I’m interested in exploring — creating some special grung feats for 5E D&D characters. So let’s get into it.
Hello! We are introducing a new series here on the website. In Hooked on Adventure we’ll take inspiration from our 3D printed terrain and miniatures to create encounters for fifth edition Dungeons & Dragons you can drop right into your game. In Cultivating Chaos we turned the Rural Chicken Coop into an engaging low level adventure for 5E D&D pitting adventurers against demonic forces to save a family farm. In this encounter strange disappearances and transformations lead back to a small farm with a dark history. To enhance the encounter we used Dungeonfog, an online map maker and authoring tool designed for Game Masters, to create a map image for the Rural Chicken Coop. Check out Dungeonfog and use the promo code NERDARCHY to get 10% discount on your first annual and annual-CL (Commercial-License) order here.
Hello! We are introducing a new series here on the website. Nerdarchist Ted takes inspiration from our 3D printed terrain and miniatures to create encounters for fifth edition Dungeons & Dragons you can drop right into your game. For his first foray into this territory Ted takes a closer look at our Rural Chicken Coop and designs a fun low level 5E D&D encounter. It’s not uncommon for starting adventurers to take on work clearing out giant spiders or rescuing kidnapped townsfolk from goblins. For this encounter Ted spices things up with Abyssal forces terrorizing a rural homestead and sowing chaos. To enhance the encounter we used Dungeonfog, an online map maker and authoring tool designed for Game Masters, to create a map image for the Rural Chicken Coop. Check out Dungeonfog and use the promo code NERDARCHY to get 10% discount on your first annual and annual-CL (Commercial-License) order here.
Wow, D&D Spell Effects: Halaster’s Tumultuous Templates and D&D Icons of the Realms: Spell Effects: Mighty Conjurations are a mouthfuls for sure. If you are like me than you really dig using battle mats, miniatures terrain and effects to get more visual with your fifth edition Dungeon & Dragons or other roleplaying games. So I want to tell you about these two wonderful sets from WizKids. Halaster’s Tumultuous Templates and Spell Effects: Mighty Conjurations both allow you to add these lasting effects at your table so players and Dungeon Masters alike will have no question where any effects are, ending any potential dispute.
As promised in The Secret History of Giants I’m following up with The Secret History of Mermaids and Creatures of the Deep, by Ari Berk. Along with The Secret History of Hobgoblins this series’ compelling cover art and design caught my attention and as a folklore and kitschy monster stuff fan I ordered them. Along with being enjoyable reads these interactive children’s mythology books are filled with fun ideas for fifth edition Dungeons & Dragons. Let’s dive into The Secret History of Mermaids and Creatures of the Deep bring some fresh ideas to the surface for our 5E D&D games.
Over at Nerdarhcy the YouTube channel Nerdarchists Dave and Ted shot a video response to Making Enemies in 5E Witchery from Zee Bashew. The idea is taking the way monsters and monster hunting are presented in the world of The Witcher and apply the concepts to 5E D&D. What I really dig about this approach is how it encompasses several components to help players create more engaging and exciting stories together with the Dungeon Master. Since we started playing a Nerdarchy team campaign last week with a fresh party of 1st level characters I thought it would be fun and useful to use the Witcher style monsters discussed in the videos by Zee Bashew and our own Dave and Ted to create a terrifying monster for the Adventurers of Adventure to face off against. So let’s get into it, lay down the ground rules and create a Witcher style monster for 5E D&D.
Browsing around Amazon recently I saw a recommendation for The Secret History of Giants, by Ari Berk. The compelling cover art and design caught my attention and I'm a sucker for folklore and kitschy monster stuff so I ordered a copy. Turns out the book...
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted share a video inspired by Beardomancy from Chance’s D&D Spellbook. In the video within the video Chance creates an animated short and goes over a homebrew spell for fifth edition Dungeons & Dragons, the wizard cantrip beard whip from our Beardomancy product. Ted and I worked on the project together for our April Patreon rewards in 2019. We wanted to do something fun to celebrate April Fool’s Day and over the years no small number of people proposed we come up with some beard related content. Beardomancy grew from these sentiments. It got unruly at times but with proper care we tamed the tangle of content and came up with a new Arcane Tradition and school of magic and replete with magical lore and mundane enrichment for beardomancers ready to drop right into your game.
If you are anything like me then you like making monsters for your fifth edition Dungeons & Dragons games. I consistently game with veteran players. In fact, many of the people I have recently been playing with have been gaming longer than I have or even longer than I have been alive in some cases. They’re generally familiar with all the great monsters in the Monster Manual and other official 5E D&D publications, making it challenging to surprise them.
Because making my own monsters from the ground up involves mainly my own creativity, this means there is no way players are going to have a chance of knowing what is in the stat block. Only I do, because I made it. But after years of playing 5E D&D I fear I have made a mistake with many of the monsters I made previously. It is very easy to take a monster and scale it up or down to make it more powerful or weaker, but this is not very creative. I have also taken a monster, made some slight changes, moved some stats around and described it differently. But this is not what I am looking for either.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted started a new video series called Nerdarchy’s Guide to D&D Monsters. We like creating new video series for the same reason we enjoy starting a new campaign with a set number of sessions. It helps focus your attention more closely because you have a finite amount of time to explore an idea, and you get the satisfaction of completing a tidy, succinct experience. I particularly dig video series here at Nerdarchy the Website because we publish a new post with every video and I do most of the writing. A series with a theme makes a great jumping off point. Since the guide to aberrations in fifth edition Dungeons & Dragons video covers what to expect and how to manage things when these creature types show up in your campaign setting and adventures, it was kinda tough coming up with a theme for these accompanying posts. How about this: what if aberrations are the only type of monsters in your 5E D&D world?
We all love monsters, right? So many gamers cite books like the Monster Manual as their entry into the tabletop roleplaying game hobby. Evocative art, fantastical creatures and the rich lore accompanying them led many nerds to discover Dungeons & Dragons. All of those elements leap out in the work of Cawood Publishing, an RPG publisher with more than 25 bestsellers of Fifth Edition content. Perhaps the most recognizable of these books is the Monsters series that began with Monsters of Feyland, followed up with Monsters of the Underworld. Both of those books are terrific, and show really wonderful growth. Monsters of Feyland is remarkable, and Monsters of the Underworld builds on the solid foundation presenting even richer material in what is essentially a monster book. And now the third book in the series is live on Kickstarter! I cannot wait to see what Monsters of the City adds to my 5E D&D games.
A mysterious new title from Wizard of the Coast showed up on Amazon last week and now we know it’s the Explorer’s Guide to Wildemount! The D&D Team at WotC teams up with Critical Role’s Matt Mercer for an official collaboration on a new book detailing the continent of Wildemount where the second campaign of Critical Role takes place. Explorer’s Guide to Wildemount includes player options such as subclasses, magic items and more along with detailed information about the campaign setting, resources for Dungeon Masters and some really cool sounding new material for 5E D&D.
Over on Nerdarchy the YouTube channel Nerdarchists Dave and Ted addressed a concern from the video audience community regarding character build guides for fifth edition Dungeons & Dragons. They share a great discussion on the motivation to create character build guides and character builds in general. These days we imagine and create characters for 5E D&D but building characters is a nerdy tradition throughout all the editions of the game. I certainly created far more 2E AD&D characters than I ever played, and we played a lot. Since we outline and research video discussions together as a team, I thought it would be fun to share how we arrive at our version of character build guides for 5E D&D. So let’s get into it.
Jarease, the Lord of Dead Dreams is a powerful ogre magi who has a divine past. I am not here to talk about the villain from our Lord of Dead Dreams book so much, but the ogre magi is important to this monster I’ve created because after all, Jarease created them. This is enhanced content for those who have gone over to our store and purchased the Lord of Dead Dreams, which has just had a new cover art to spruce up a really great product. This 5E D&D villain thrives on dark dreams and nightmares, and I thought it would be fun to add another new creature to the ranks of his minions. Lots of people have enjoyed the content in the book and I set out to expand on the lore and scope of the ogre magi’s plans.
Salutations, nerds! I’m going to take a break here to talk to you about January’s Patreon reward content, aptly named Treasures of the Tundra. The idea this time around was to pull together content all about the players for fifth edition Dungeons & Dragons, and I feel like we’ve done a pretty excellent job of this if I do say so myself. Within you will find 17 new magic items, two beast mounts I affectionately refer to as the Big Woolly and the Small Woolly. Additionally, you’ll find 10 new poisons specifically geared to cold climate play, and a new playable race, the yaska (or, so the more irreverent folks might say, miniature yeti). You’ll also find four new playable subclasses for 5E D&D play.