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Roleplaying

Nerdarchy > Roleplaying (Page 22)

Nubz Knows: Chapter 2 – In A Role-Playing Game The Rogue, Stealing My Heart.

Greetings and salutations loyal Nerdarchy readers!,

Through Dungeons and Dragons, Pathfinder, my favorite Werewolf: The Apocalypse, or even games like heavy gear one class has always been there to capture my imagination and provide me with hours of entertainment. That class my amazingly aesthetically pleasing readers, is the rogue.

That dagger in the dark, the silver tongued dashing courtier, the quasi-mystical ninja, or the happy go lucky, but shady do gooder. The rogue can be so many things in just about any role-playing game system.

Walk in the shadows with me…

role-playing games

“Why would anyone want to play a rogue in a role-playing game?”

Generic LARP Rules | Rogues and Theft Rules While LARPing

Welcome to the next slice of the GLR pie. For a look at what inspired this post please go check out one of my other GLRs, The Spirit of the Game, here. Now on to Generic LARP Rules concerning Rogues and theft. If you are interested in learning about Rogues and theft in a LARP, because you like playing Rogues in RPGs who steal everything that is not alchemically epoxied to a surface, and you want to do the same thing at a live action role playing game, prepare to be disappointed or get in incredible shape.

Generic Larp Rules | Larping and the Spirit of the Game Rule

Greetings fellow Nerdarchs! Today we are talking about larping and the spirit of the game rule. Now some of you may be wondering why such a rule exists, “Can’t we all just get along?”. That would be nice. Rather than put restrictions on roles one can play, the spirit of the game rule exists toinsure that it is actually fun to play.  The spirit of the game rule acts as a shield for the compliant players and a threatening sword to players causing abuse.

The Nerd Bucket List | Nerdy Deeds to be Done Before You Die — Part 1

Greetings and salutations Nerdarchy reader -This is part 1 of  the Nerd Bucket List, click here for part 2. For those who do not know, a “nerd bucket list” is a ‘to do’ list of nerdy goals one wishes to accomplish before they die. This combined with the multiple weekly top 10 lists that I see on YouTube each week has led me to believe that you, dear readers, need to have a bucket list of nerdy things you should do for your own nerdy good before you fail that saving throw and join the great LARP in the sky. This is in no particular order but these are things I have done or wish to do that I believeyou would be glad you did down to your dice loving, comics reading nerdy core.

Generic Larp Rules | Rules to Follow for First Time Larping — Part 2

This is the second of many posts to come for Generic Larp Rules. Larps, even when simplified, are laden with rules and there will be many more GLR posts. If you want more Generic Larp Rules check out Nerdarchy’s Facebook page, or the website link, for future GLRs. If it is your first time larping it is easy to get overwhelmed by preparations for your character’s prop needs as well as your own physical needs. I covered those in my previous post. In this post we will talk about the Generic Larp Rules of right action. Aside from being prepared for camping when attending a larp,  a person will also need to understand right action at a larp. By right action I mean actions that are the correct way of behaving at a game. The term “right action” infers that there is also wrong action, the ones that get a person reprimanded or banned. One could also call it the “do’s and don’t” list for the majority of larps. But since “do’s and don’t” sound like the beginning of a children’s book I call it right action policies.

Generic Larp Rules | Rules to Follow for First Time Larping

This is the first of many posts to come for Generic Larp Rules. I say first post because larps, even when simplified, are laden with rules and there will be many more GLR posts. If you want more Generic Larp Rules check out Nerdarchy’s Facebook page for future GLRs. If it is your first time larping it is easy to get overwhelmed by preparations for your character’s prop needs of armor, costumes, weapons, etc. Whether you are fabricating from materials or working extra hours to get the funds for that last piece of period armor, preparation is important for an enjoyable weekend.

Game Master Tips | Dealing With Unexpected Change

 

Greetings and salutations loyal Nerdarchy reader! This week I had a rather interesting surprise in that I was rear ended in a three car collision. This got the old bean cooking on what is an essential topic in gaming, namely the unexpected changes and deaths that can and will pop up with any extended campaign. Some players will hate the change, some will not care, others will down right revel in it. I have seen it all as a GM and as a player but the point of this article is to show what reactions to expect and how to deal with them.

Dividing and Conquering the Responsibility of Logistics Every Gaming Group Must Over Come

table top role playing games
Each gaming group is different but for the most part we all have one thing in common. Gaming at the table entertains us. We come for the escape, for the camaraderie, and for the fun. What makes us stay can be a thousand and one reasons, but what I find effective is to emphasize the feeling of home and comfort.

Game Master Tips — Rewarding Player Choices In Your Roleplaying Game

Game Master Tips
Want your players to have a better game?  Then reward their choices from character creation onward.  Every role-playing game I’ve ever been involved in has benefited from the GM setting up a synergy between his game and the player’s choices.  This is one of the best game master tips I can give a Game Master (or GM for short) who’s just getting started, in fact I would say that these are the tips to making sure your players enjoy your game.  It’s real easy for the GM of a role-playing game to feel like it’s his game, but the truth is the game belongs to everyone at the table.

Holy Crap! Nerdarchy’s Top 10 Scariest Dungeons and Dragons Monsters (Part 1)

No story is complete without it’s villains and Dungeons and Dragons monsters are no slouches where villainy’s concerned. Over the years Dungeon Masters (or Game Masters) have been terrorizing their players with all kinds of critters faithfully supplied to them from their Dungeons and Dragons Monster Manuals as well as their own twisted imaginations.

My top 10 scariest Dungeons and Dragons monsters list

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