Stream of Annihilation highlights what’s fantastic about D&D
It’s no fluke that an enormous and continually-growing slate of streaming game play has emerged alongside 5th edition Dungeons & Dragons. When Greg Tito joined Wizards of the Coast’s marketing team a couple of years ago as communication manager, adding more streaming programming to their schedule was one of his goals to expand the audience for D&D.
Postmodernism in Dungeons & Dragons
Recently, Megan posted an article about how to reconsider evil characters the same day a video with Nate, Scott, and Kyle talking about whether the alignment system was still viable was uploaded. Along with a conversation I had with the Nerdarchy staff writers about postmodernism, I was inspired to write an article about applying postmodern principles into Dungeons & Dragons.
Satine Phoenix is living the nerdy dream
[youtube https://www.youtube.com/watch?v=MJ5Hts-8VQY&w=560&h=315] Nerdarchist Dave got three special guests for the cost of one when he welcomed Satine Phoenix to the Nerdarchy live chat. Hanging out on her birthday from her home/studio in sunny Los Angeles, Phoenix shared her morning chatting live and answering questions. Nerd culture...
Spelljammer ship combat primer for 5E D&D
You can’t throw a d20 in 2017 without hitting a space fantasy RPG. Tabletop gamers looking to combine swords and sorcery with science and starships can take their pick of several products hitting the market this year. Starfinder utilizes the Pathfinder engine to explore fantasy...
Absolute Tabletop takes the Oath of the Frozen King with Nerdarchy
[youtube https://www.youtube.com/watch?v=XPJk2Taia9c&w=560&h=315]
Nerdarchist Dave welcomes Matt Click and Tim Kearney from Absolute Tabletop to live chat #45 to talk about Oath of the Frozen King, their latest Kickstarter project. With a solid history of RPG content creation, AbTab’s latest offering is the Adventure Kit, which they describe as “versatile, flexible frameworks for roleplaying game adventures.” The modular presentation allows for minimal prep time for GMs, enabling you to run adventures for your players at the drop of a hat.
Evil is a Spectrum
There is oh, so much talk floating around about evil characters and good characters in tabletop RPGs and how you should or shouldn’t mix them in parties. Every time you get people together talking about Dungeons & Dragons, this is something that’s going to come...
RPG Designing with Purpose
In my previous article, I talked about the pitfalls we fall into when creating character concepts, or more specifically how we overcomplicate the process. That got me to thinking about another side of it. Why are we adding to the game? What’s our endgame? Are we adding to the story, or introducing a mechanic? Or, are we just tacking something on?
What you can learn from your RPG characters
Tabletop roleplaying games afford players amazing opportunities. Through the characters and worlds we imagine at the gaming table, we create adventures and stories filled with heroism, villainy, danger, humor, drama, action and intrigue. Through game play we surprise ourselves through improvisation and collaboration, letting our shared stories twist and turn and carry us along. Through our characters’ actions, we affect the imaginary world and have an impact.
We invest something of ourselves into our characters. Players might portray characters who are exaggerated or ideal versions of themselves, or one aspect of themselves. Conversely, they can explore personalities, philosophies or lifestyles vastly different than their own. In a similar way, GMs create and run adventures that satisfy (sometimes intangible) goals and interests, populating the game environment with people, places and things – and monsters! – that appeal to those goals.
Out of the Box D&D Encounters turns a year old
Free Out of the Box D&D Encounters adventure "Out of The Box" is now over a year old. It's hard to believe that it's been that long. From ship-to-ship Cockatrice invasions, to Mimic and Otyugh BFFs, Flying Goblins, Bullywug cavalry, Medusa bounty hunters, and young Dragons...
Critter Compendium brings D&D monsters of the past into the present, with creative new creatures
Critter Compendium by Tobias Beis is a collection of monsters for 5th edition Dungeons & Dragons, available now as a PDF through the Dungeon Masters Guild for $15. The hefty book presents a wide variety and number of creatures from earlier D&D editions converted to the current ruleset, along with original creations that includes artwork by the author. With 135 entries and appendices describing additional creatures and templates, Critter Compendium has enough creatures to populate several campaigns across the whole gamut of challenge ratings.
Nerdarchy Gets a Little Stranger (Things)

Art by Nelson from Infinite Roleplay
Stranger Things, for those of you who have been living under a rock, is a Netflix original series and a charming throwback to the sci-fi/horror stylings of the ’80s with the special effects capabilities of the modern day. If you haven’t already seen it, you are honestly missing out.
This show is phenomenal. It captures the essence of the ’80s and the vibe of the stories that came out of that era, taking a stylistic lend from old Stephen King movies and others. The characters are all fleshed out and believable, and on a particularly relevant note to our community in particular, the very first full scene in the show features a group of kids playing Dungeons & Dragons.
‘Dice, Camera, Action’ never waffles on D&D fun
How can your game go wrong when the lead story designer for the team behind creating Dungeons & Dragons runs the campaign? In “Dice, Camera, Action,” Wizards of the Coast’s Chris Perkins leads a core party of adventurers along with several guest players through a live streaming season of the official published campaign Curse of Strahd in season one. The second season continues the party’s adventures with Storm King’s Thunder.
D&D: Uncomplicating Character Concepts
Recently, I was watching Satine Phoenix's GM Tips on Alpha about playing with kids at the table. It's a really useful video, and it made me consider a lot of things I never would've otherwise. Most importantly is how to adopt any given tabletop roleplaying...
“All That Glitters” – Out of the Box D&D Encounters #50
I’ve already explored the concept of monsters or treasure as encounters, but not usually as monsters covered in treasure. It’s one thing to face a foe and rifle their pockets and pouches after defeating them … it’s another thing entirely when the monster you face is plated in treasure that you risk damaging should you defeat this monster through conventional means.
For this encounter we will use the infamous Stone Golem, but not in the usual format. Stone Golems are essentially magically animated stone statues, which means that any statue should suffice. Additionally, by plating this Stone Golem in gold, we both disguise its true nature and turn a monster into a lure to guarantee the encounter. By changing the form of the statue from a humanoid shape into something less obvious (yet totally believable as a statue) like a horse, we have complimentary elements to disguise the encounter. This enhances the lure.
Five Life Lessons Learned From Gaming
There’s no lie that we nerds have our own little niche subculture. Get a couple of us together and we will just start geeking out and enthusing about things we love, and for those not in the know, it can sound as though we’re speaking an entirely different language. Sometimes, we have whole conversations in letters.
“Let me tell you about this amazing RPG experience I had where we almost TPK’d and I was hanging on by like 1 HP and we won anyway. The loot drop was amazing ftw.”