Loader image
Loader image
Back to Top

Character Stories

Nerdarchy > Dungeons & Dragons  > Character Stories (Page 18)
5E D&D

Way of the Zen Archer Monastery for 5E D&D

Why not a Way of the Zen Archer Monastery for fifth edition Dungeons & Dragons? With the release of Xanathar’s Guide to Everything for 5E D&D a lot of options have been opened up. The zen archer is a fun archetype for a fantasy game. That wasn’t possible previously. There was absolutely no mechanical reason play a monk who used ranged weapons. But XGtE changed things up by allowing for the creation of the ranged attack-based monks. We can now have a zen archer build. Why not take it a step further and create a monastery of zen archers. We recently did a character build video you can watch down below. We made it Adventurers League legal. We also did a character build guide and put it up over on the DMs Guild.

RPG player character

Methods of Choosing Your 5E D&D Character Race

Based on the placement in the fifth edition Dungeons & Dragons Player’s Handbook, choosing your character’s race is a top priority in character creation, second only to generating ability scores. The chapter begins by illustrating the diversity within the D&D multiverse, describing exotic places from the Waterdeep in the Forgotten Realms to Sigil in the Planescape campaign setting and the myriad races living in those places. Only after painting the picture in your mind of fantasy races like dragonborn, tieflings, gnomes and dark elves — “people of varying size, shape, and color, dressed in a dazzling spectrum of styles and hues” — does the PHB mention humans. That’s pretty significant. So if choosing your character’s race in D&D is so important, how do you make such an impactful decision?

Making a Memorable NPC for Dungeons & Dragons

We’ve all watched Critical Role, it’s a great show. Matt Mercer does an exceptional job of creating memorable characters far too numerous to recount. I talked a bit in another article about how to place spells on an nonplayer chracter wizard depending on their roles but let’s talk about NPCs in general. NPCs are a staple of every roleplaying game. From Dungeons & Dragons to GURPS, to Star Wars. Not every NPC should be a boss. If you build every NPC as a boss, the players will try and kill it every time. There is the old D&D adage if you don’t stat it they can’t kill it. This is a true statement, but they’ll still try, then they just sulk building new characters. Personally, I prefer to stat out NPCs, so I can get a better idea of what they’re capable of. If you want to make a dwarven forge master, great. How did he learn his trade, where did he come from? Is he gifted? There are all kinds of things to consider. We’re going to look at some options today about how to make NPCs a little more memorable and how to fit them into you story.

Feats of Inspiration – D&D character building from a single feat

I’m in the mood to flesh out some characters and I like the idea of using the variant D&D rules for feats to infuse some flavor into a character concept. Let’s jump into it with three more feats in D&D and maybe these traits will spark some inspiration for your D&D character building on existing characters or ones you might be writing for an upcoming campaign.

feats in D&D variant rules

Feats of Inspiration – D&D character building from a single feat

It may come as a surprise to you, but I’m not a huge fan of feats in fifth edition Dungeons & Dragons. I think these variant D&D rules work, albeit better with specific D&D character building guidelines, but ultimately I greatly disliked feats in D&D 3.5 and Pathfinder and these aren’t enough of a step up for me to enjoy them. However, in an effort to enjoy every aspect of the game and maybe even give some character inspiration to others, I’m going to go through some of the feats in D&D and develop some characterization around them.

Defense of the Appeal of Drow Player Character

In the world of Dungeons & Dragons clichés, there is perhaps no more universally reviled archetype than the chaotic good drow ranger. Once upon a time, drow were the evil counterpart to elves, raiding surface cities and living in a matriarchal society that worshipped the Queen of Spiders. Then came RA Salvatore and his incredibly popular character Drizzt Do’Urden, the first drow in the Forgotten Realms to throw off the mantle of evil forced on the drow and attempt to redeem himself and his heritage. Drizzt’s popularity lead to a drow player character boom inspired by or modeled on Salvatore’s work and the increased appeal of drow overall. So called “Drizzt clones” have become so cliché as to be outright banned by many Dungeon Masters.

Building a D&D Character Soup to Nuts From Farmer to Folk Hero

Today’s D&D focuses a lot on one shots or West Marches or Adventurers League, and these are fine. However, this can sometimes leave characters with an empty void where once would be story and personality creating a delightful persona. Today I want to borrow some of your time to help you correct this. Let’s focus on bringing a D&D character to life and look at how I recommend building a D&D character. Whether a first-time player or a veteran, I find this method makes a good platform for an evolving character, something that can grow, change and shape itself as you play it.

Blade Dancer – Dexterity Based Barbarian with Gas in the D&D Tank

The gentlemen at Nerdarchy have been pouring over books and crunching the numbers in their effort to find the most effective fifth edition Dungeons & Dragons tank build. Myself, while I appreciate numbers and that search for the best, I’m not really a build kinda guy. I’m a team player though, so I’m going to put forward my hopefully unique dexterity based barbarian character concept that can be used in the spirit of the tank, while still bringing all manner of interesting flair to the combat scene.

D&D languages D&D linguist comprehend languages

Completely Comprehend Languages for D&D Linguist Experts

It goes without saying, if you are going to have a channel called Nerdarchy part of that is going to be okay with being called a nerd. My longstanding character Rellion of fifth edition Dungeons & Dragons is kind of a nerd. His expertise, which he has three of, are History, Arcana and Investigation. Apart from being a book nerd he is also a D&D linguist. Sadly it never seems to work out for him as the Dungeon Master always is one step ahead of me. But looking into the languages for D&D it is really hard to get them all.

RPG player character

D&D Character Creation is More Than Numbers and Abilities

Developing an interesting character for fifth edition Dungeons & Dragons can be tricky for some, especially those newer to the RPG hobby. What I’ve found over the years is that interesting characters come not from the big stroke events of their past, but instead the small habits, looks and decisions attributed to your character. D&D character creation involves making mechanical choices certainly, but beyond the numbers and abilities there’s a character waiting to be revealed.

D&D Character Delve – Great Old One Triton Warlock for RPG Crate Adventures on the Open Road

It is time for another fifth edition Dungeons & Dragons character build. This time we will look at P’Saden, the Great Old One triton warlock character I played in the RPG Crate sponsored game, Adventures on the Open Road: Anchor Head Cave. As we were playing a seafaring adventure I wanted to use a triton. Ever since they came out in Volo’s Guide To Monsters I wanted an excuse to use these not-quite-mermaid people. I had no particular interest in the mechanics of the race, just the concept. I can honestly say I have never played a character like this before. Not that I haven’t played a wily swashbuckler, but not one with the superiority complex inherent in triton. It was kind of like playing an elf rogue. I had to figure out how he got from uptight xenophobe to smarmy spell slinger.

D&D Character Delve – Goliath Oath of the Ancients Paladin for RPG Crate Adventures on the Open Road

It is time for another fifth edition Dungeons & Dragons character build. This time we will look at Maala, the Oath of the Ancients goliath paladin character I played in episode four of out RPG Crate sponsored game, Adventures on the Open Road: A Knight’s Tomb. Maala is a D&D character built on one major concept, the bearded woman. As a fan of American Horror Story I wanted to play a character like Ethel Darling (Kathy Bates). All decisions from that point on centered around what it meant to be a woman who is outside her culture, in a world where she does not fit the prescribed ideal of femininity.

D&D Character Delve: Aarakocra Grave Domain Cleric for Adventures on the Open Road

Once a month, Nerdarchist Ted runs an RPG Crate-sponsored game of fifth edition Dungeons & Dragons on the Nerdarchy YouTube channel. In one of these sessions, Adventures on the Open Road: From the Sky, I played as Kek, a 5th-level aarakocra Grave Domain cleric. The next Adventures from the Open Road D&D session is set for Jan. 26, 2018, so be sure to follow subscribe, follow Nerdarchy on social media or visit us on our Discord so you don’t miss it. You can always sign up for our newsletter too, and find out how you can game with Nerdarchy.

But for now, let’s delve into this D&D character.

Keep Your Campaign On Track: Side Stories

A Dungeons & Dragons campaign can hinge around the players (and their characters) all being present. That can’t always be the case. If you find yourself missing one or more players at an important time in the campaign – such as the session when the party plans to storm the nemesis’ fortress and take back the stolen artifact – consider a side story. A side story is an encapsulated session dealing with events at another time and place without having a direct effect on the current scene. This could be a backstory session revolving around a particular character or a scene from another part of the campaign world.