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Game Master Tips

Nerdarchy > Game Master Tips (Page 49)

What’s in a Dungeon Master’s Screen?

We’ve seen them since the dawn of Dungeons & Dragons. For every player, the sight of the Dungeon Master looming mysteriously over the Dungeon Master’s screen telling the precarious plight of the characters. Over the years people have started speculating on why to use the DM screen, it’s cheating to use the DM screen, or you have to use a DM screen to tell the story. Why the attitude change? What is the purpose of it, and why do we use it or not use it?

She-Ra and the Princesses of Power as a 5E D&D Campaign Setting

She-Ra and the Princesses of Power dropped on Netflix today and although I’m only a few episodes into season one’s 13 episode run I am hooked. Big time. It’s got awesome characters, a terrific fantasy setting, great villains and a wonderful story of heroism. So naturally, my first thoughts are how to turn this into a 5E D&D campaign setting and adventures. Let’s get into it and see what comes about on the fly.

ranger

Adventurers League Urban Ranger 5E D&D Character Build

I know many people have complaints about the 5E D&D ranger, especially the beast master ranger archetype. My complaint is a different one. I’d like there to be an urban terrain to be able to choose it as a favored terrain. I took advantage of this desire when we got a request for us to do a Gloom Stalker ranger/Assassin rogue multiclass D&D character build. You can check out the D&D Beyond character sheet, and if you are interested the pay what you want D&D character build guide is up on the Dungeon Master’s Guild.

Finding Adventure or Letting Adventure Find You in D&D

One of the greatest things about being a D&D player these days is the opportunities to game with lots of different people. Whether it’s through Adventurers League, online games or the huge number of people out there excited or curious to try fifth edition Dungeons & Dragons to invite to the table at home, I’ve been fortunate to play way more D&D than ever before in my 30 years of gaming. It’s provided so many chances to improve as a Dungeon Master and as a player. And I’ve learned that running D&D benefits your time as a player and vice versa. You can learn a lot about what you enjoy as a player through being a DM, and carry what you learn as a DM to the other side of the screen, too.

trans people 5E D&D

Introduction of Transgender Narratives in 5E D&D

I’ve been discussing the inclusion of trans narratives in 5E D&D games via NPCs with people for a while now, and there are a few points that come up very frequently in discussions with Dungeon Masters. Many of them are very willing to include trans people but are not sure how to go about doing it — How do you include trans identities into lore and worldbuilding? I’d like to discuss some of the most common questions and thought processes DMs have that may be preventing them from tackling trans narratives, as well as providing some solutions as a starting point. This is a topic that has a lot of elements to it, so I won’t be able to cover everything in just one article, even if I tried, so please don’t expect this to be comprehensive and complete. It’s only intended to be a start.

Player Agency and Why Some Curses Are Total Garbage

I promise you I’m not finished talking about Dungeons & Dragons villains, but something came up this week that requires my immediate attention and I will get right back to those as soon as I’m done with this one. Yeah, we’re going to talk about player agency in 5E D&D. I can hear people groaning already. The thing is, player agency has kind of lost its meaning in the midst of all of these discussions about it and I hear it used incorrectly as often as I hear it used right.

5E D&D Monsters Become BFFs and Adventurers Pay the Price

One of my favorite things about Dungeons & Dragons is the monsters. There’s so many incredible creatures throughout the history of D&D! My go-to method for creating adventures in my own games is starting with a monster and developing ideas from there. It’s no surprise the Monster BFF series from Nerdarchy the YouTube channel ranks high on my list of likes. In this series the crew takes two or three 5E D&D monsters, puts them together and discovers what sort of encounter emerges. I’ve had the privilege of sitting in on two planning sessions for these videos and contributing ideas. The first one got me hooked enough to work on an adventure based around the monster pairing. And the second one, in the video below, I helped turn into Nerdarchy’s first Monster BFF product over on the Dungeon Master’s Guild. The Roper Wrangler’s got ropers (duh), it’s got fomorians, it’s got faerzress, it’s got an Underdark location — basically it’s got deadly peril for adventurers who stumble across this encounter. Because sometimes a creature’s gotta hit a creature with another creature.

D&D Campaign Settings

D&D Campaign Settings — Eberron has Come to Adventurers League and 5E

While at GenCon 2018 we got to sit down with Keith Baker creator of the Eberron — one of the official D&D campaign settings. Eberron was launched via a contest during third Edition Dungeons & Dragons. It was then updated to fourth edition D&D. Now on the DM’s Guild you can pick up the Wayfarer’s Guide to Eberron the 5E D&D conversion. On Sept, 21, 2018, Adventurers League started offering an Eberron Campaign. Normally Adventurers League is PHB +1. For the Eberron campaign it will be Player’s Handbook, Xanathar’s Guide to Everything, and bugbears, goblins, and hobgoblins from Volo’s Guide to Monsters.

If you aren’t familiar with Eberron it’s a arcana punk setting. It takes place after a 100-year war between what is now the five nations of Khorvaire. The catalyst for the ending of the war is a apocalyptic event known as the Mourning. It wiped out Cyre, one of the warring nations, and no one knows what happened, leaving behind a haunted wasteland. Nothing like the threat of an apocalypse to bring people together.

big monsters

Big Monsters Have More to Love for Exciting D&D Encounters

Part Dungeon Master creativity, part player buy-in, exciting D&D encounters with big monsters in fifth edition Dungeons & Dragons have a lot of moving parts to consider. Whether a low level party needs to deal with an awakened tree situation, or a group of characters at the pinnacle of their adventuring careers take on the tarrasque — or Tiamat herself — there’s more to consider than hit points and armor class. Adventuring ain’t easy, and anything from a pack of goblin bandits all the way up to Acererak itself are dangerous foes. But when huge and gangantuan sized D&D creatures squares off against the party, the threat escalates by orders of magnitude. A clever DM looks beyond the stat block, and collaborates with the players to create an immersive and memorable experience.

D&D Villains: Sympathy for the Devil

Salutations, nerds! Today, I’m going to talk about villains again, and this time we’ll be discussing sympathetic villains in your fifth edition Dungeons & Dragons games. I’m talking about the wizard whose been vivisecting people trying to come up with a cure for his wife’s ailment and save her life. I’m talking about the planar being who has cut a swathe of chaos across the land trying to get home. I’m talking about the blackguard who was betrayed by his people and had his heart stained in darkness. These are the D&D villains you almost want to fix. The ones who tug your heartstrings and make you hesitate to kick their butt. These are the Mr. Freezes, the Princess Lunas, and the Magnetos of your D&D campaign.

Dungeon Master

Secrets of Picking your Dungeon Master for a D&D Game

Like Nerdarchists Dave and Ted mention in the video below, back in the day when I was a young gamer, there was no such thing as picking your Dungeon Master for a Dungeons & Dragons game. If you were interested in playing D&D, and you were lucky, you could muster a group and offer to be the DM yourself, and maybe at some point get one of the other players to take a turn behind the screen running a game. My only other experience finding a new group to play with was through a flyer pinned at the comic book store from a couple of friends looking for more players. And it was a successful run that kept us all rolling funny-shaped dice through most of high school. Back then, there was also an organized play program called RPGA. They ran ads in Dragon Magazine and had their own publication, Polyhedron. But in 2018 the circumstances for hopeful D&D players is vastly improved. How? Let’s get into it and find out.

Deck of Many Things

Play Your Next 5E D&D Game in the Deck of Many Things Magic Item Campaign

For disclosure — in my decades as a Dungeon Master and player of Dungeons & Dragons, I have neither used nor encountered the infamous Deck of Many Things. But after sitting in on video planning and discussing it at length with Nerdarchists Dave and Ted, Nate the Nerdarch and Intern Jake, I want to! The powerful Deck of Many Things has been a part of D&D history since the very first supplement — Greyhawk — in 1975. In every edition of the game since, the deck has caused weal and woe for players and DMs alike. Whether it shows up in a randomly generated treasure hoard or enters a campaign due to DM planning, the Deck of Many Things has major impact. So much so that many DMs outright disavow the legendary magic item. Me? I’m excited at the possibility of basing an entire campaign around it. Am I crazy? Perhaps. Let’s get into it and find out.