Philosophy of Pen and Paper Roleplaying Game No. 2
Why did your character become an adventurer?
Adventurer in a roleplaying game like Dungeons & Dragons is a dangerous profession. Travelling through dangerous landscapes, delving into infested tombs, and challenging mighty beasts – why would anyone choose such a life? Why would someone give up their life of relative safety to place themselves into the jaws of the unknown, sometimes literally? Answering why they emerged from their life of solitude as a hermit or ended their career as soldier poses more questions than you started with. These questions will lead to crafting more compelling roleplaying game characters through the introduction of flaws, personal conviction and opening the door to meaningful decisions.
Marvelous Phile: Character Creation
Hey, guys, Professor Bill of Comic Book University (where tuition is always free) and I’m bringing you the tenth article of the Marvelous Phile, an homage to the excerpt in Dragon Magazine back in the ’80s.
Flavour Shots: Skill Contests for Fighters in D&D
Flavour Shots are short descriptions of game artefacts and phenomena for use by Dungeon Masters, Game Masters and Storytellers in their games. Feel free to drag and drop these into your own games, and modify to suit. Let us know if you end up using them. Some will be portals to other realms, some will be magic items, others will be monster encounters. This time, it’s fifth Edition Dungeons & Dragons fighters and the techniques they can use to overcome opponents. A D&D skill contest can be used by everyone, but fighters benefit the most.
Top RPGs, CRPGs and Anime of 2018
Hello fellow gamers! Allow me to introduce myself. Sham B. here reporting for duty. Avid collector of RPGs and CRPGs, full-time geek, proud waifu admirer, anime fan, self-proclaimed bastion of gaming knowledge. Also old… yeah getting old gotta love it. So excuse me if every once in a while I tell someone to get off my lawn. That is a habit that seems to just come with age. Otherwise I am 18 at heart. I might grow up, someday. Just not today. Hello and salutations my few and precious readers! I come to you tasked with a quest.
Marvelous Phile: Intensity FEATS
Hey, guys, Professor Bill of Comic Book University (where tuition is always free) and I’m bringing you the ninth article of the Marvelous Phile, an homage to the excerpt in Dragon Magazine back in the ’80s.
Kickstarter Korner for Jan. 2018, Week 3
Each week during the Quests & Adventures live chat, Saturday at 2 p.m. eastern, Nerdarchists Dave and Ted and Nate the Nerdarch hang out live with fans from the Nerdarchy YouTube channel. It’s a chance to share announcements and news, answer questions from the live chat...
Live Stream D&D is a Playstyle All its Own
Back in 2010 the notion of Dungeons & Dragons, or any roleplaying game, as a spectator event would draw incredulous looks – even from dyed-in-the-wool players. There were a few videos floating around from Wizards of the Coast to show examples of D&D being played, and some podcasts of people playing or talking about the gaming hobby. Fast forward to 2017, and live stream roleplaying games have grown into a viable form of entertainment. The big dog in the room, Critical Role, generally draws audiences in the 30,000 viewer range for their live games on Thursday nights at 7 p.m. pacific. The VOD on the Geek & Sundry YouTube channel dwarfs these numbers; the first episode is sitting at 6.1 million views. The new campaign just started too – were your #silhouettewatch predictions correct?
Fantasy Grounds College – Get to Know the Staff No. 1
As Fantasy Grounds College continues to grow, so does our list of amazing aides, moderators, subject matter experts, streamers, web designers,etc. Some of these people have been around since the college started back in 2011, while others are new. Every one of them deserves some time in the spotlight. Thus, I would like to introduce my bi-weekly Fantasy Grounds College Get to Know the Staff segment.
Marvelous Phile: FEATS and the Universal Table Color Chart
Hey, guys, Professor Bill of Comic Book University (where tuition is always free) and I’m bringing you the sixth article of the Marvelous Phile, an homage to the excerpt in Dragon Magazine back in the ’80s. Game mechanic – intensity FEATS on the Universal Table FEATS are what you’re...
Kickstarter Korner for Jan. 2018, Week 2
Each week during the Quests & Adventures live chat, Saturday at 2 p.m. eastern, Nerdarchists Dave and Ted and Nate the Nerdarch hang out live with fans from the Nerdarchy YouTube channel. It’s a chance to share announcements and news, answer questions from the live chat and generally just hang out and talk nerdy with the Nerdarchy community.
Marvelous Phile: FEATS
Hey, guys, Professor Bill of Comic Book University (where tuition is always free) and I’m bringing you the seventh article of the Marvelous Phile, an homage to the excerpt in Dragon Magazine back in the ’80s.
Kickstarter Korner for Jan. 2018, Week 1
Each week during the Quests & Adventures live chat, Saturday at 2 p.m. eastern, Nerdarchists Dave and Ted and Nate the Nerdarch hang out live with fans from the Nerdarchy YouTube channel. It’s a chance to share announcements and news, answer questions from the live chat and generally just hang out and talk nerdy with the Nerdarchy community.
Philosophy of Pen and Paper Roleplaying Game Hobby No. 1
Introduction of “why” in roleplaying games
While often the conversation of the roleplaying hobby revolves around the question of “how,” I find I spend most of my time asking “why.” While discussion of effective Game Mastering, playing a compelling character, and the like can be useful tools, these are simply to treat the symptoms of the obstacles we face in this hobby. Understanding why we take on such an odd and complex undertaking and dare to call it fun gives us insight on what drives us and when we know why, we know when we fall short of why. This concept of why is what we’re here to explore: Why do we play, Why do you play, and why is this important for roleplaying gamers.
Kickstarter Korner for Dec. 2017, Week 4
Each week during the Quests & Adventures live chat, Saturday at 2 p.m. eastern, Nerdarchists Dave and Ted and Nate the Nerdarch hang out live with fans from the Nerdarchy YouTube channel. It’s a chance to share announcements and news, answer questions from the live chat...
Keep Your Campaign on Track: Dead End Plots in D&D
A campaign in fifth edition Dungeons & Dragons, or any roleplaying game, turns on the words and deeds of the characters whose actions move the narrative forward – usually in ways the Game Master never expects. I’d say quite a few D&D adventures go in different directions almost immediately upon starting play. A GM can consider and plan for a million possibilities, and I’m never surprised when players do the million and first thing. Giving players agency in your game is vital, but what do you do when the adventurers venture far afield of the quests you prepared, or get stymied by obstacles, puzzles and other challenges impeding progress? Did the adventure hit a dead end?