[caption id="" align="alignleft" width="350" class="zemanta-img"] English: Opening logo to the Star Wars films (Photo credit: Wikipedia)[/caption] Hello and Happy Monday from us here at Nerdarchy. As we are about to move into December and all the holidays and potential time off from School and Work, why...
Here in the U.S. we are celebrating Thanksgiving this week, a holiday in which we go shopping, watch football and eat way too much. Oh yeah, and we give thanks for the good things in our lives. As part of the Thanksgiving holiday, this year I...
One quick note, this article come after the release of Sword Coast Adventures Guide, so my article will contain builds including content from that book as well. If you missed my last article on the Bard click HERE to take a look. Today we are going to prey to the gods with… The Cleric
I’d like to start with a quick overview of the Cleric so I can clear up a few issues with the class as a whole.
To start off, the Cleric as a class falls off at eighth level due to the class features only coming from the domains themselves. There is no base class feature at later levels. Also, the ability to cast Revivify as a third level spell removes most of the need for Raise Dead. With this I feel that the Cleric when multi-classed with any other primary spell caster is the best option sense the multi-class spell slot chart on page 165 of the Player’s Guide still allows for the same amount of spell slots needed to cast higher level heals and party buffs. With that explained let’s get started.
Multi-class Character – The Cleric
Since 2003, thousands of tabletop role playing games, miniatures, box sets, cards, fanzines, comic books and more have made up the Edwin and Terry Murray Collection of Pulp Culture at the David M. Rubenstein Rare Book & Manuscript Library at Duke University, one of few such collections in the world and the largest in the Southeastern U.S.
Role-Playing Games on Display!
Unless one has been living under a digital rock the last couple of years, it is nearly impossible to not have heard of Amazon Prime. For only $99 dollars a year, Amazon offers unlimited watching of thousands of TV shows and movies, free two-day shipping on more than 20 million items for sale, unlimited music streaming and photo storage, early access to special Amazon Lightning Deals, and the ability to borrow one e-book a month from among 800,000 available e-books in the Kindle Owner’s Lending Library. Perhaps best of all, there is a free 30-day trial period. Then there is the fact Amazon Prime is available through numerous digital devices, from computers to tablets to smart phones, game consoles, set top boxes, Blu-ray players and more.
All that sounds great, but what does it mean for the nerd crowd?
Get Amazon Prime for All the Nerdy TV Shows
Loud footsteps echo through the stonework halls as you pursue the fleet goblin. The breath comes heavy and hot in your lungs as you round a corner and, without warning, there he is. A dead end! You have the jewel thief dead to rights. He throws his dagger to the ground with a clatter.
MARLENE (playing Warner, the paladin): “All right, give it up. You’re all out of options.”
JEFF (the Dungeon Master, voicing the goblin thief): The goblin cringes, then lets out a long breath, his eyes downcast. “Okay. Okay. I don’t have the Egret’s Emerald on me, though.” His eyes brighten slightly. “We can make a deal though. If I show you where the emerald is, I’ll leave town. I was just trying to get out from under the Guild anyway. Just don’t turn me in. They’ll kill me in jail.”
Do you Cooperate at Your Gaming Table
With the growing popularity of online tabletop gaming, more and more game masters and players are turning to sites and software for digital virtual playspaces in order to boost their fun and the gaming experience. Most of these virtual tabletops include a variety of extra functions, such as dice rollers and campaign managers and messaging and more, but to my knowledge all focus upon a two-dimensional environment.
Not so with Revolution: Virtual Playspace.
What do you do as a game master when you do not know how to get the players involved in the story? When can giving them too little information be too much? How do you get the players' characters on track without giving them so much...
Everyone plays the game of faces we just don’t see it as a game. But the game is there teaching empathy through our recognition of facial expressions. We categorize those faces in our mind to mean different emotions, thoughts, and feelings.
In the popular series, the Game of Thrones, the Game of Faces is based on how well a person can use their understanding of empathy to make a convincing facsimile of a real person. Essentially role playing real life while including all of the emotional facial expressions and intonations.
While the fictitious Game of Faces is used to train assassins I am looking at it for use in a less illegal venture- teaching empathy.
Though we are born with the ability to be empathetic, it is an ability that can be honed like any learned behavior.
“The ability to imagine how someone else is feeling in a particular situation and respond with care.” is how the National Center for Infants, Toddlers and Families defines it.
Through games, Q & A’s, and leading by example people, especially children, can be taught how to understand, recognize, and react to other people’s feelings.
Some suggest teaching empathy through role playing games that deal with emotions and feelings. I would say that any game where a player has to decide what their character is doing based on how the character should feel is a good choice for increasing one’s skill.
In the Nerdarchy we talk about growing the tabletop hobby and introducing it people.
What better way to do that than training younger nerds how to role play better through practicing games that increase and broaden their understanding of role playing?
Recognition of Facial Expressions through the Game of Faces-
So I may lose nerd cred here, but I was only just able to see the fantastic, nitrous injected film that was Mad Max Fury Road this past weekend. I don’t feel I can add much to the discussion of the cultural significance of the film, but there is one unique slant regarding the visuals that I might offer.
Fury Road explodes like an oil tanker flame-throwered and jack-knifed into the desert wastes at 60 mph with rich, detailed costumes, weapons, and vehicles- I was simply floored by how visually extravagant this film was! The many muted tones of the film giving the few instances of vibrant color an incredible punch!
It was full of dark fantasy imagery coupled with something else- maybe call it a “Rust Punk” aesthetic with all of it’s super-charged, lethal, heap of junk vehicles. For those less well-versed in dark fantasy imagery, it tends to have a more threatening and fetishized look about it. The first name that comes to mind when I think “dark fantasy” is: Gerald Brom, or to many, just simply Brom.
A theocracy consists of a country, state, or government that is ruled by or subject to the authority of a religion. In your RPG games you may have a religion inspired by real life ones or a religion that is completely made up. In either case...
Let us take a journey through the pros and cons of several different forms of government. Keep in mind this is not a history article. This post has been written for the purpose of using these examples in our RPG games. All of the forms of government...
Greetings Nerdarchist Ted here and if you are a regular visitor to our site you will know that today should be a Goblin comic. But Nerdarchist Ryan celebrated Star Wars day with a great comic so we actually launched that one on Monday.
So that shifted my usual articles back a day. So here we are with me on a Wednesday.
New players at your role playing game offer an assortment of challenges as well as an assortment of boon. Now sadly I am not talking about Epic boons bestowed upon you when you reach 20th level but they are advantages never the less.
Player tips for new players in a Role Playing game
Hello and well met. I’m here to discuss my top 5 picks for D&D campaign settings through out my 30+ years of the game. First and foremost we will be skipping Greyhawk and Forgotten Realms. I find these to be the most generic of D&D campaign settings. They could literally be anyone’s homebrew game. Oh wait, Forgotten Realms was Ed Greenwood’s. Nothing against those settings it’s just there isn’t anything really different in them. The only reason Forgotten Realms is interesting at all is because of the amount of detail that has gone into it, with tons of authors having written in that setting. Even with all of that it strikes as being incredibly generic. Personally if I’m going to play in a generic setting I’d rather just run my own homebrew.
Nerdarchist Dave here to give you my Top 5 Tabletop RPG Games to Play Before The Zombie Apocalypse. This is going to be a list of games I haven’t gotten a chance to play, a little bit about the game and why I want to play them.