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D&D Worldbuilding – Getting Players to Help with RPG Creation

Over on the Nerdarchy YouTube channel, there’s a whole playlist of videos devoted to tips, advice and insight for worldbuilding. Creating a setting for your fifth edition Dungeons & Dragons campaign – or any tabletop RPG – is an exciting part of the game for many players. Even if you use an established setting like Forgotten Realms, Greyhawk, Dragonlance or Dark Sun, the people, places and events in your game shape the shared imaginative space and make it unique. Continue reading D&D Worldbuilding – Getting Players to Help with RPG Creation

Web Editor-in-Chief Doug Vehovec is a proud native of Cleveland, Ohio, with D&D in his blood since the early 80s. Fast forward to today and he’s still rolling those polyhedral dice. When he’s not DMing, world building, or working on endeavors for Nerdarchy or his own blog The Long Shot, he’s a newspaper designer, copy editor and journalist. He loves advocating the RPG hobby and connecting with other nerds and gamers on social media and his site
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Worldbuilding: Fantasy Currency

Hey nerds! I’ve been thinking a lot lately about coinage and currency and how they relate to worldbuilding. In Dungeons & Dragons, we pretty much accept that ten copper pieces are a silver piece, ten silvers are a gold, ten golds in a platinum and we leave it at that. It doesn’t matter, most of the time, where you are, the same coins still apply. [EDITOR’S NOTE: But what about poor, forgotten electrum, the US half dollar coin of D&D? Read on…]

Anyone who’s ever traveled abroad in real life, though, and had to go through the awkward song and dance of having their money exchanged for local tender knows that isn’t true at all. Of course, we don’t bother tinkering with that in D&D most of the time because it’s not really the focus of what we’re doing and for most campaigns – it’s going to be way too distracting to be worth it. But for things like fantasy fiction and the rare campaign that gets down to a lot of roleplay and the brass tacks of the world you’re in, this can be a really nice touch.
Continue reading Worldbuilding: Fantasy Currency

Speculative fiction writer and part-time Dungeon Master Megan R. Miller lives in southern Ohio where she keeps mostly nocturnal hours and enjoys life’s quiet moments. She has a deep love for occult things, antiques, herbalism, big floppy hats and the wonders of the small world (such as insects and arachnids), and she is happy to be owned by a black cat. Her fiction, such as The Chronicles of Drasule and the Nimbus Mysteries, can be found on Amazon.
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New DM Handbook: Let Your Players Inspire Your World

New DM HandbookThis article is going to largely stem from my experiences when adjusting to my Platinum Dragonborn Oath of the Ancients Paladin Gladiator, but that’s largely because she was the only one of the group who I felt required significant adjustments to my world. This isn’t to say she dictated that my world needed to accommodate her. She made her character choices, and I chose ways I felt were best to accommodate her character. I didn’t do it just to accommodate her, but because Dungeons & Dragons is a collaborative story, and it’s made all the better the more everyone is willing to work together. In my opinion, my world has been made all the better for it, and I can’t imagine too many that wouldn’t benefit from some accommodation, either. Continue reading New DM Handbook: Let Your Players Inspire Your World

Joshua is bad about talking about himself, but won't shut up about anything else. A nerd since birth, he's experienced a lot of the culture. A gamer by nature, a writer, an actor, a film lover, an English major, and a recent discoverer of Dungeons and Dragons. Currently, he lives in Oregon, where his primary focus is to write novels, hopefully get a comic book series published, and maybe try his hand at making a very entry-level tabletop RPG game. He's always had idiotically lofty goals.