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Player tips

Nerdarchy > Player tips (Page 33)

Tell Tales of the Old Margreve at Your Gaming Table

Hello! For the last few months, Tales of the Old Margreve from Kobold Press has been burning a hole in my bookshelf. The kobolds blessed me with a hardcover copy of Tales of the Old Margreve and a copy of the Margreve Player’s Guide. It’s no secret I’m a huge KP fan, and the Margreve stuff is no exception. Part campaign setting guide, part adventure, and part new player options, like my favorite KP products, Tales of the Old Margreve adds new dimensions to fifth edition Dungeons & Dragons games whether you play in the Midgard setting, another established world or your own creation. Let’s get into it. At the end you’ll find an exclusive coupon code to expand your Old Margreve experience.

queer characters RPG

Should You Include Queer Characters in Your RPG?

It’s Pride Month, and I love it! For those who maybe aren’t as familiar, Pride Month is a time when Queer people (or people part of the ever-growing LGBT+ community) the world around celebrate love, life, and happiness. It’s a time of rainbows and good vibes and all that other stuff.

A couple of notes before delving into this article:

  1. I’m coming at this topic from my own perspective as a Queer person who loves tabletop roleplaying games (TTRPGs, for short).
  2. I’ll be using the term “Queer” (with the capital “Q”) to reference the LGBT+ community in its many contexts.

With the increasing visibility of Queer people in our society, the question for many Game Masters inevitably comes up, “Should I include Queer characters in my worldbuilding?” Rather than tell you you’re a jerk if you don’t or try to convince you why you should, let’s have a frank discussion about the reasons you might or might not want to take Queer people into consideration when it comes to your RPG worldbuilding.

D&D fey eladrin 5E D&D teleport

D&D Ideas — Fey

Welcome once again to the weekly Nerdarchy Newsletter. It has been trying a week. If you are a fan of the Nerdarchy Facebook page you may have noticed some weirdness over there. On Monday the page was hijacked, or stolen if you would. We would appreciate anyone who reaches out to Facebook on our behalf. We are working on getting the page restored, but haven’t had a ton of headway yet. We were also given the sad news that Nerdarchy writer, community mod, and friend James Leslie has passed. His friends and family are in our thoughts. He will be missed. [NERDITOR’S NOTE: It was a great pleasure to work with James here on the site. He put his heart into everything he did, including a lot of terrific writing. You can check out James’ posts here.]

Is Resource Management in D&D Metagaming or a Matter of Perspective?

Over the weekend there was a conversation on Twitter that really got me thinking. Titan Gaming asked RPG players how they decide when to cast their characters’ highest level spells. The proceeding conversation included terrific insights and perspectives from a handful of people and stayed on my mind for the next couple of days. So when it came time to sit down and get something written I felt like it was worth exploring what else there is to unpack. D&D spells are an expendable resource, and spellcasters have a multitude of things to consider when choosing and casting them. But they’re not the only ones. Every class has some form of resource management in D&D — some much more than others — and choosing when to expend these resources can involve a number of considerations. Whether a player holds back the good stuff for the inevitable dungeon boss, leads into an adventure with shock and awe, or waits for the right narrative moment to unleash their power, is resource management in D&D a form of metagaming? Let’s get into it.

RPG engaging players

How to Increase Suspension of Disbelief in Your Roleplaying Game

Tabletop roleplaying games are legitimately one of my favorite means of storytelling. There’s something incredibly special about about gathering your friends together for a night of fun and enjoyment. Instead of catching up on your favorite streaming show or spending a small fortune getting drinks, everyone sits around a table to collectively craft their own stories with their own original characters. But let me stop myself before I gush off topic. To set up this discussion, I first have to talk about “suspension of disbelief.” Boiling it down, suspension of disbelief happens when a storyteller (or Game Master) and their audience (or players) both understand that a work of fiction is not real, but all parties agree to suspend their disbelief. There’s a sort of unspoken contract between storytellers and audiences that certain core aspects of a fiction story (i.e. the existence of magic, other races, fictional technologies, etc.) are going to remain unaddressed outside of the fact they’re presumed to be true.

speak with dead necromancer

D&D Ideas — Death

Hello fellow traveler of the internet. Welcome once again to the weekly Nerdarchy Newsletter. This week Nerdarchist Ted has picked the topic of death in D&D. Before jumping into the meat and potatoes of the newsletter I’d be failing in my duties here on the Nerdarchy Newsletter if I didn’t remind you about a recent new video up on the channel — Bad Dungeon Master, Bad D&D Player, or Other.

D&D Wizards and Their Words

We recently did a video about fifth edition Dungeons & Dragons called: D&D Wizard 5E — 3 Deadly Spells Verbal Components Only. In making that video we created a list from the wizard spell list of spells that only require only verbal spellcasting components. It occurred to me we haven’t put the list anywhere for the folks who might be interested the rest of the spells we came up with. It also occurred to me we’ve go the perfect place to put that list, with us having a website and all. D&D wizards have at least one spell at every level they can cast only using verbal spell components. This opens up a lot of possibilities. For instance in fifth edition Dungeons & Dragons a wizard could focus only on verbal spellcasting components.

D&D Wizards

D&D Ideas — Blood and Bone

Welcome once again to the weekly Nerdarchy newsletter. This week our topic is Blood and bone. Before we jump into it I want to apologize. For the last couple of weeks haven’t been able to run our Saturday Live Chat sessions. The Nerdarchy streaming laptop went down and failed its death saves. Fear not! We got it to the temple and had a team of clerics work on it. They were able to resurrect it. This past Saturday we were back at and talking about Critical Role’s The Legend of Vox Machina Kickstarter and what it means for our beloved hobby.

D&D campaign narrative modules

Your D&D Campaign — There Will Be Narrative

Way back in the mid-1980’s when I started playing Dungeons & Dragons as a kid, I feel pretty confident saying the word “narrative” never came up as regards our funny-shaped dice rolling adventures. We played a lot of modules as standalone adventures, and our characters didn’t really engage with the plot very much. A country frozen in time by a strange red light, a town under siege by goblins and a lost valley, rescuing a captive baroness from the evil Temple of the Frog deep in the Great Dismal Swamp… yadda yadda yadda. We go in the ruined palace, slay the white dragon and get the giant ruby. The Iron Ring was defeated after exploring much of Eastern Karameikos. The Fetch paid us as promised and we returned to our own time. And it wasn’t until this moment as I’m writing why back then the narrative was largely irrelevant, but my current D&D campaign — intended to celebrate the old school spirit — wound up with a strong narrative all on it’s own. So let’s get into it and see how a narrative emerges in your D&D campaign, whether you want it or not.

D&D fantasy art Pinterest

Put a Pin In Your D&D Game — The Pinterest Dungeon Master

Fantasy art influences my fifth edition Dungeons & Dragons games to an extraordinary degree. One of the themes running strongly in the great documentary Eye of the Beholder: The Art of Dungeons & Dragons is how playing D&D gives us an opportunity to discover what would our characters do in these fantastic settings. The fantasy art inspiring our D&D games also provides a tool to help us vividly describe the creatures, places and things adventurers see. For players and Dungeon Masters alike, the fantasy art that speaks to us leaves an indelible mark on our gaming. And for my money, there’s no better place for unending discovery of amazing fantasy art than Pinterest. It’ll improve your D&D games as a player and DM, I guarantee. So let’s get into it.

D&D villain hero

D&D Ideas — Villains

Welcome once again to the weekly Nerdarchy Newsletter. Sorry for the late newsletter. The Nerdarchy computer went down causing all kinds of issues. Luckily we were given a loaner to see us through. This week we will be talking about D&D villains. Before we jump into that I just want to let you know we launched two new series this week on the YouTube Channel. One is inspired by the Dungeons and Dragons Cartoon that we thought would be fun. The other comes from you, the viewer.s There were many requests for us to do the best character class for all the races after we picked the best race for class series. We started with D&D Dwarves — What is the best 5E Character Class.

D&D and Roleplaying Games Through Critical Illness

I have been a gamer since the age of 14 when I could understand the rules in the old second edition Advanced Dungeons & Dragons Player’s Handbook. I’ve played through many editions of D&D without a thought, enjoying the ability to take on a new role or create a new world. Here unfortunately is where things take a drastic turn. On April 18, 2016 I was diagnosed with stage 3 colorectal cancer, which at current date is at stage 4. A lot of people have asked me how I dealt with it, what did I do, etc. I kept gaming. I ran Savage Worlds and D&D games. I also played in D&D and Pathfinder games. I’ve had the good fortune to play in games here on Nerdarchy not to mention unMade Gaming.

D&D artificer Unearthed Arcana

D&D Ideas — Artificer

Welcome once again to the weekly Nerdarchy Newsletter. This week we’ve been inspired by the Unearthed Arcana release of the Artificer Revised. With that it was an easy topic for a weekly live chat this past Saturday as well as a great topic for the newsletter. But before we get into discussing artifice, the artificer, and it’s place in a D&D game, it’s Monday which means we had a video go up today- D&D Death From Real World Threats. You can watch it here.
D&D 5E tieflings queer

Roleplaying the Other — Tieflings are Gay

Hello, and welcome to Roleplaying the Other. In this column, I’m going to be largely focused on roleplaying, worldbuilding, and interactions at the table. They will be filtered through my own personal lens of queer experiences in the hobby. Firstly, I should define when I say “queer,” I am referring to LGBT+ (lesbian, gay, bisexual, transgender) experiences. This is a blanket term encompassing asexuality and other distinct identities, as well. If you are not one of these letters of the acronym you may be asking yourself what you’re doing here. I’m glad you asked. I’m going to be sharing insights I’ve gained that can hopefully help anyone’s table run a better game. I am not a spokesperson for all identities and I’ll be reaching out to people within the community for their perspective from time to time.