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D&D Character Professions and Why We Need More of Them

professions craftingWhat 5e D&D lacks

Fifth Edition Dungeons & Dragons is a wonderful thing, but there is something it’s missing. Something that’s a big deal to a few of us, even as others don’t even notice it’s missing. That thing is an official crafting system. Of course, there are fan rules up on the internet for this kind of thing, and some of them are really great. That’s what I want to talk about today.

Making things is fun. There is something undeniably cool about having your character in one campaign craft an item or a weapon and then three campaigns later having a character find that item in a dungeon and you as a player getting to feel the rush of excitement that comes with remembering that thing.

Fantasy Literature Quiz Answers

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For the original quiz, check out this link.

  1. A ring
  2. The Gray Mouser
  3. 1923
  4. The Sword of Shannara
  5. Author Ursula K. Le Guin
  6. Seven
  7. Ron Weasley and Hermione Granger
  8. Cimmeria
  9. A butterfly
  10. The Knights of Solamnia, or The Solomnic Knights
  11. A giant turtle named Great A’Tuin
  12. Kahlan Amnell
  13. Florida
  14. Technically seven, though there are more lands than the Seven Kingdoms within Westeros
  15. The Creator
  16. Dark elf Drizzt Do’Urden
  17. Wednesday’s glass eye
  18. Azoth, eventually known as Kylar Stern
  19. The Golden Compass
  20. Twelve
  21. Assassin
  22. The Oath of Peace
  23. Tad Williams
  24. Magician
  25. Garion
  26. Stormbringer
  27. Fuchsia Groan
  28. Lirazel, the King of Elfland’s daughter
  29. Urban fantasy
  30. Mercury

Sugar and Spice and Rolling Fun-Shaped Dice

Some of you may have been following the progress of the Scarlet Sisterhood of Steel and Sorcery game we’ve been playing on YouTube. In that case, you’re probably already aware that it’s become this controversial hot button topic a lot of people seem to be weighing in on, both in the comments and through other media.

New DM Handbook: Character Backstory

New DM HandbookThere are a lot of people who either don’t feel creative enough to make up a character backstory, or who feel like they’re going to do it wrong. There’s no real way of doing it wrong, as long as you can paint a vivid enough picture of your character for yourself (although I’m sure a lot of DMs would prefer to have something concise, if you’re going to share it with them). Still, I know some people feel lost without some help, so I’m going to share a tool I created for my players that’ll help simplify the process.

“Backstabber” – Out of the Box D&D Encounters #41

daggersMany starting Dungeon Masters struggle with how to make a new monster not already in an existing reference manual. The general advice is almost always “just re-skin it.” That can be tricky when that new monster doesn’t really fit into one category or another. So, in an effort to assist starting DMs, here’s an example of an encounter which blends aspects of two different “monsters” to create a new encounter to keep new and experienced players off guard.

Learn How to Play Dungeons & Dragons for Beginners | Brought to you by Easy Roller Dice

 Dungeons & Dragons for beginners, easy roller dice, play dungeons & dragons, adventure league

What a typical adventuring party might look like … well, actually there is no “typical” adventuring party!

At Nerdarchy we’re excited to announce we’ve recently joined an adventuring party with Easy Roller Dice to do a series focused on teaching new players how to play Dungeons & Dragons. The problem of learning how to play D&D has often been that you need someone to teach you how to play it, an older brother, cousin, or friend of the family who already knew how to play the game! Learning how to play D&D correctly is almost something of a hybrid between written and oral traditions as the complexity of the rules can make it difficult for new players to come into the hobby. That’s how I learned to play — when I was 11 years old, my eldest brother Dave began showing me how to play Dungeons & Dragons in the 2nd edition of the game (and believe me, there were some really awkward, wonky rules — just look up THACO!). Fortunately, we now have the ability to easily share information in written, audio, and visual forms — twenty years ago you needed that mentor player, but now, we can direct you to this series of videos that we’re making for you, apprentice D&D adventurer.

Play Time: RPG Truths Revealed

 

RPGOn a serious note, were you once a child? Did you spend hours with siblings or friends passing the hours playing with toys, making up games, or obsessing over random strange objects just for the fun of it? “Make believe” was always the term I remember being used to describe these moments outside of reality. As an adult I like to call it “being in the moment” or “living in the now.” As a mother, I gain an incredible amount of inspiration and peace just by watching my two little ones create, and find joy, in the day-to-day moments.

The Name Game Part II: Locations, Locations, Locations

placesWe’ve covered character names, but this part is more to do with the names of locations, and as a result is going to be more for Dungeon Masters than for players. Not completely, though! I’ve been in many a campaign where at some point the PCs clear a town of zombies and have to name it. It happens. That said, still mostly for DMs, and we’re going to go from the top down.

Stay in touch between sessions! Trials and triumphs of a full-time nerd in a part-time world

D&D

There’s all manner of real-life demands for time that can make for infrequent RPG sessions. Try using time away from the table to enhance your game!

By now, after leading the way to muster a group of roleplaying gamers, throwing their characters into the middle of an exciting situation, and letting the players guide the direction of the narrative, you’ve got yourself a campaign going. What started with your ambition to preserve and foster your gaming hobby, sharing the joy with others, has been a success!

New DM Handbook: The Rival Party

New DM HandbookFrom Beowulf vs BrecaMuhammed Ali vs Joe FrazierMaverick vs IcemanMarvel vs DC, Bill Gates vs Steve Jobs, and Gary Oak vs Ash Ketchum, rivalries have been an integral part of history and culture from the beginning of civilization. They drive and fuel us to do better. To be better.

Rivals aren’t just opponents to be vanquished. They’re the measuring stick by which we compare ourselves. Pepsi doesn’t compare itself against Shasta. It competes with Coca-Cola. In turn, the Dr Pepper Snapple Group may aspire to be in competition with Pepsi and Coca-Cola, but being that both companies have no problem sharing space with Dr Pepper products, it’s obvious that they aren’t.

“Three Eyes Are Better” – Out of the Box D&D Encounters #40

In conjunction with previous encounters, this will also expand on the concept of making D&D monster encounters less “vanilla.” As seen in “Phoeba’s Bet,” this will be another foray into granting class levels to a normally predictable monster.

The monster in question this time is the (lowly) Cyclops. The Cyclops has classically been seen as a dim-witted, superstitious, and ill-tempered brute who might fall victim to any assortment of late-night infomercials. Whereas that preconception should bear some merit, and some elements may be contained in this encounter, leaving it as-is defeats the purpose of delivering an encounter that challenges preconceptions. Drawing from inspiration from such sources as Bugs Bunny (“The Abominable Snowman”) and Star Trek TNG “Samaritan Snare,” this encounter was designed to take on the concept of a danger interjected with moments of humor.