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Gaming Within a Relationship

Well … it happened. I got to introduce someone I was in a relationship with to a table top roleplaying game I was involved in. I have actually done this several times, and have witnessed it from others. In my years I have actually learned a few things from what I have done right and what I have done wrong. Now I have no claim to be a relationship expert, or a love guru, but I do have a road map pointing out a few pot holes on this rather hazardous road. Some things here are from my experience, some are from those gathered from other gamers. Let’s delve into a few things shall we?

podcast

E35 YR1- How to Build a Campaign World| Beware Of Monsters| Game Master Tips Podcast

Episode 35 of Nerdarchy the Podcast Year One. We've got another world building episode. This time we look at monsters in your fantasy world and how they can shape your campaign setting. https://soundcloud.com/david-friant-458990853/e35-yr1-how-to-build-a-campaign-world-beware-of-monsters-game-master-tips How to Build a Campaign World| Beware Of Monsters| Game Master Tips https://www.youtube.com/watch?v=DSjT1_DheTk Game Master Tips|...

Talking nerdy with Nerdarchists Dave and Ted in the live chat

[youtube https://www.youtube.com/watch?v=6bRORnQO-wQ&w=560&h=315]

Sans guest, Nerdarchists Dave and Ted hung out with fans live, answered viewer and Patreon questions and talked about nerdy stuff during live chat #46. The classic Nerdarchy camaraderie was in full swing as these OG Nerdarchists chatted with each other and interacted with a lively chat room.

Cardboard Fortress lowers the drawbridge to Nerdarchy live chat

[youtube https://www.youtube.com/watch?v=MWXDUlTHYuw&w=560&h=315]

Nerdarchy friend and regular gamer in Nerdarchist Dave’s Gryphongaff game, Anthony Amato from Cardboard Fortress Games joined the daily live chat to talk nerdy. Amato is a graphic designer, illustrator and game designer. Along with fiance and longtime business partner Nicole Kline, they’ve created several tabletop games like RESISTOR_. He’s also contributed work to other games like Grow, designed artwork for the Tabletop Cooperative and is a regular at the Philly Game Forge’s dev night.

podcast

E34 YR1- Dissecting the Adventurer’s Career Path In RPG Games Podcast

Episode 34 of Nerdarchy the Podcast. Here is one of our early discussions delving into the nature of D&D terms like adventurer. Or at least the way they are used in tabletop rpgs. Adventure has become this weird medieval fantasy career path. https://soundcloud.com/david-friant-458990853/e34-yr1-dissecting-the-adventurers-career-path-in-rpg-games Role Playing Tips Dissecting...

RPG Designing with Purpose

Star-Lord RPG

Star-Lord (Photo credit: Wikipedia)

In my previous article, I talked about the pitfalls we fall into when creating character concepts, or more specifically how we overcomplicate the process. That got me to thinking about another side of it. Why are we adding to the game? What’s our endgame? Are we adding to the story, or introducing a mechanic? Or, are we just tacking something on?

What you can learn from your RPG characters

Tabletop roleplaying games afford players amazing opportunities. Through the characters and worlds we imagine at the gaming table, we create adventures and stories filled with heroism, villainy, danger, humor, drama, action and intrigue. Through game play we surprise ourselves through improvisation and collaboration, letting our shared stories twist and turn and carry us along. Through our characters’ actions, we affect the imaginary world and have an impact.

We invest something of ourselves into our characters. Players might portray characters who are exaggerated or ideal versions of themselves, or one aspect of themselves. Conversely, they can explore personalities, philosophies or lifestyles vastly different than their own. In a similar way, GMs create and run adventures that satisfy (sometimes intangible) goals and interests, populating the game environment with people, places and things – and monsters! – that appeal to those goals.

Chartopia talks random tables and RPG charts with Nerdarchy

[youtube https://www.youtube.com/watch?v=dBm_bmFBsUQ&w=560&h=315]

A hallmark of roleplaying games, charts and tables are woven into the fabric of Dungeons & Dragons and every other tabletop RPG. They’re a way to inject spontaneity and randomness into adventures. Thanks to diligent work by Scott Beccard and Glenn McCord in developing Chartopia, GMs have a quick and easy way to create and access charts for anything they can imagine.

Top 10 Things I Hate As A Gamer

gamer gaming tabletop RPGAlright, it is personal gripe time as I have a a few things that are on my grey matter in light of a few friends of mine complaining to me. Here is my top 10 things I hate as a tabletop RPG gamer. This may be things the players do, or just things I hate to do in general. This is not to say this list (done in no particular order) won’t work for another table, or that they are inherently wrong, but that they get my goat when I see them. I highly encourage constructive advice and learning of your gripes in the comment section below. Let’s jump in, shall we?