Think you’ve got a lot of dice? Think again
[caption id="attachment_12106" align="aligncenter" width="742"] Image courtesy of Kevin Cook/DiceCollector.com[/caption] On September 7, 2004, a new world record was set as certified by the folks at Guinness World Records. Kevin Cook earned his certificate verifying him as having the “Largest collection of dice.” The number of dice...
Dungeons and Dragons Tabletop Roleplaying Games – How to Keep the Game Going

Several Dungeons & Dragons miniature figures. The grid mat underneath uses one-inch squares. (Photo credit: Wikipedia)
I have been playing Dungeons and Dragons for decades. I personally have been in more campaigns that have floundered or just stopped. As noted in the video below I have notebooks full of characters that are not really retired, the sessions just stopped.
Game masters have a number of reasons for wanting to stop a campaign. Running a tabletop roleplaying session week after week becomes very taxing not only on the DMs time but on creativity and inspiration as well. Constantly running also become taxing as some DMs want to play as well. As a DM running every week while looking through the material can cause inspiration for a character idea that they really want to play.
Sadly a DM might get bored or lose all control with a game. When you lose focus or control it can destroy your momentum or desire to keep the game going.
As a way of combating this we use multiple dms. I am currently in 4 groups that meet each once a month, 3 of which are Nerdarchy games that get filmed and uploaded to the channel. The other is with a group I met though Scott and although he is no longer in the group the other players are happy to have me there.
“Coin Flip”- Out of The Box D&D Encounters #13

Somewhere within a dungeon, the party will enter what looks like an empty room. Once everybody is inside, the floor will appear to fall away, with the exception of a ledge on their side and a similar one on the far side. into clouds below. A “new floor” will appear occupying this empty space between the two ledges. What will appear will be an interlocking pattern of giant coins laid flat floating like an interlocking floor, square in shape, with a solid ledge on the far side. Each giant coin is large enough for one player to stand upon, and since they touch each other like circular floor tile, it appears that the floating floor can be crossed. Each “coin” piece is a 10’ diameter tile.
Heroforge – Custom Miniatures for your Tabletop RPG
There is a wide variety of miniature lines out there. D&D and Pathfinder both have their fully painted ready to go miniatures and for many hero choices they work just fine of you can find a reasonable facsimile. And then you have several other lines that make miniatures including Reaper Miniatures and their Bones line. They are great but they come unpainted and in some cases un-assembled.
For those of you that are unaware Heroforge offers fully customized minis that are 3D printed made to your exact specifications. And they are not limited to designs just for your D&D game. Heroforge offer Custom Miniatures for your tabletop RPGs for fantasy, western, sci-fi, modern and East-Asian themes.
Not only that but you can fully customize it in a way that blends these elements together should your specific character need that. When you go to their site: www.heroforge.com you are presented with a body that you can change the race, make it male or female and dress/equip it with all manner of gear and accessories.
The detail on your choices is amazing. you have the ability to alter on a sliding scale the facial expressions, the muscle tone and every body dimension you might want, height, weight, curves, booty, bust, waist and build. These choices alone make your model more custom than anything else that I have seen.
Getting started with tabletop role-playing games online
If you’re like me, by now you’re familiar with playing tabletop role-playing games online. Gamers have been playing Dungeons & Dragons and other RPGs online since the birth of the Internet, though the last few years has seen significant growth in this area. This is...
Star Wars The Force Awakens – Beginner Game Review – More in the Box than You think
Hello fellow Nerdarchist and Star Wars enthusiasts. It is ground breaking time here at Nerdarchy. We have been blessed with getting an advanced copy of the Force Awakens beginner game from Fantasy Flight games. It is not even available to pre-order and we already have our copy. This is a first to get a review copy from a major publishing house like Fantasy Flight Games, so a big Thank you to them.
Dave and I each have our own copies of each of the other box sets. You can check out the reviews I did on them here: Star Wars Edge of the Empire beginner game, Star Wars Age of Rebellion beginner game & Star Wars Force and Destiny beginner game.
Taken from the website:
Enjoy all-new adventures in the Star Wars universe with The Force Awakens™ Beginner Game!
The perfect entry into the Star Wars roleplaying experience for players of all skill levels, The Force Awakens Beginner Game introduces a complete, learn-as-you-go adventure that carries you from the sands of Jakku deep into the heart of a mystery that could change the course of the galaxy.
Note: Unlike our other Beginner Games, The Force Awakens Beginner Game will not be followed by a new Star Wars RPG game line. Instead, it draws upon the core mechanics shared by Star Wars®: Age of Rebellion™, Star Wars®: Edge of the Empire™, and Star Wars®: Force and Destiny™. Players interested in continuing their Star Wars adventures can do so through any of these fully compatible systems.
“Island In The Storm”- Out of The Box D&D Encounter #12

Torches: Not so Bright an Idea!
Torches were a useful thing to a warrior of the past. They allowed for the easy transport of relatively strong flame, which could be useful for several things including the rather deadly and destructive use it had in burning towns and buildings and such. This was especially useful in the past, where fire fighting was a fairly uphill battle (and still is to some degree) and when a single fire could burn entire cities at times. The point of this article is not to say torches are useless but to say instead we’ve all been using them incorrectly, be they in movies, games, or just about anything else. Essentially, torches were many things but they were not especially good at lighting your way.
Torches do not make good light sources nor, more importantly, did people of the past (for our sake lets say medieval people since this site and myself mostly talk about fantasy games) attempt to use them for light very often at all. They last about thirty minutes, create a massive amount of smoke, and there are better options, namely lanterns, lamps, and candles. Torches created so much smoke you would likely soon die if you took it deep underground since you would fill up the entire cavern/dungeon with smoke. Also note though that night blindness is very real, and torches are an undirected bright light that constantly shines in your eyes.
It would be extremely hard to see anything beyond twenty feet or so. One might argue that in a fantasy setting, like the ones many of us play games set in, the components making up torches are made of better and less smokey (and less smelly) materials than the smelly tar that made up a lot of what made historical torches flammable (modern torches are different). To which I say….fair enough and I have no counterpoint except to say games like DnD seem to at least imply their real world items are supposed to be historical and only their magical/fantasy items are intended to be taken as completely made up.
Blast from the Past: Big Trouble in Little China
[caption id="attachment_11850" align="aligncenter" width="656"] Jack Burton, center, has plenty of pals backing him up as he prepares to face down the evils of Lo Pan. And remember, if they're not back by dawn, call the president.[/caption] This month 30 years ago, a movie decades ahead of...
“Rube’s Cube”- Out of the box D&D Encounters #11
Out of the box D&D Encounters Introduction:
Sometimes an encounter occurs because fo a single “what if”. It can lead in all sorts of unexpected directions. Imagine an illusionist’s castle, dungeon, or other lair. Imagine an environment filed with puzzles, tricks, and other dangers. Within such a confine, “Rube’s Cube” can exist.
For this encounter, I wanted to use an under-apprecited monster (ooze) in a way other than a hit point sponge or ambush predator. What followed was a series of “what if” questions.
What if a normally non-spellcasting creature had access to a spell or spell-like effect? In this case, I thought of Mirror Image.
No item to my knowledge creates such an effect outside of a ring of spell storing with the correct spell, so a little extra creativity was called for. What if you made such an item? In the end, you take what would normally be an ambush predator who may not survive more than three rounds, and you’ve created a mystical shell game with one ooze and one item. What if you take that creature, and that magic item, and place them in a room that is custom made for both in a fun way? Hmmm…
And so “Rube’s Cube” was born.
Environment: Dungeon
Suggested level: 2-3
Titanic Miniatures for your Tabletop Roleplaying Game
Not everyone uses miniatures when you game but many of us do. How amazing is it when the DM places an amazing model on the table and the mini is so much bigger than the party. Do you worry that this is the time that the DM is finally going to bring you down?
Imagine how much more terrifying it will be when the mini is of colossal size. Yeah those of us playing 5th edition know that they have removed this size category from the game but gargantuan is only limited by your imagination. I for one love the large size.
I am a proud owner of the Collosal Red Dragon released by WOTC all those years ago. You can Grab one here. The red dragon is big enough that a standard size mini fits in its raised claws. I typically display it that way for humors sake. Dragons are a staple of the D&D game and any fantasy tabletop roleplaying game. With that it is always great to have that looming threat that you can drop that mini on the table.
Until recently there have not bee many options other than this colossal red. Either you had to have something that was a reasonable facsimile or you had to do painstaking work to make your own. Based on the conversations with many gamers and DMs over the years there are far fewer DMs out that that take the time to make individual minis of that size to use as a single encounter. even if they think that they will get to use it again later. Do not get me wrong your crafters are out there. I have seen some spectacular work, but in our diverse niche you are not the norm.
Blast from the Past: Star Frontiers
[caption id="attachment_11744" align="aligncenter" width="776"] My original Star Frontiers: Alpha Dawn books and maps.[/caption] A little history [caption id="attachment_11746" align="alignright" width="320"] The original Star Frontiers Referee's Screen.[/caption] In the early 1980s, the world seemed suddenly crazed for everything science fiction, especially space opera. Star Wars had been around for...
“A Standing Warning”- Out of the Box D&D Encounters #10

Dungeon Explore – Tabletop RPG Tile Card Deck on Kickstarter
How would you like to be able to just build your dungeon room by room as you go? Would you like visual cues to help you design your dungeon while the group is not around? Well now you can with this easy deck of cards. They are double sided with a standard 3 by 3 tile on one side and a more interesting side on the other.
The Dungeon Explore Card Deck is a deck of 48 square tile cards each printed with detailed dungeon artwork. The cards use a 3×3 grid that can be interconnected by passageways and doorways to create an endless variety of combinations. Whether you play Dungeons and Dragons, Pathfinder, or any other fantasy tabletop RPG system, this portable and affordable deck of cards will integrate right into your game.
While GMs are free to imagine up their own ways to use the Dungeon Explore Card Deck, here are a couple suggested ways to try them out.
Quick Encounters
Running a D&D game off the cuff – it can be easy
[caption id="attachment_10844" align="alignright" width="511"] Does this Dungeon Master/wizard look panicked?[/caption] So you’re the Dungeon Master. There’s a game of Dungeons & Dragons in an hour or two. Unfortunately you’ve been busy all week and have not had time to prepare. Don’t panic. You can still run your game...