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Roleplaying Games

Nerdarchy > Roleplaying Games (Page 21)

Gamer Community and Group Identity

Group identity is important to tabletop roleplaying games. Heck, it’s important to any group of people. We as gamers see ourselves as a community. Whether they admit it or not, people need community. “Man is by nature a social animal; an individual who is unsocial naturally and not accidentally is either beneath our notice or more than human,” Aristotle wrote in Politics. The lone wolf is actually quite a rare phenomenon. Now, if you want I can go deep into scholarly literature about collective identity and start quoting research, but I won’t. After all, while I may be working toward my PhD, such academic stuff isn’t everyone’s cup of meat.

Wringing More from Halaster’s Tumultuous Templates and Mighty Conjurations for 5E D&D

Wow, D&D Spell Effects: Halaster’s Tumultuous Templates and D&D Icons of the Realms: Spell Effects: Mighty Conjurations are a mouthfuls for sure. If you are like me than you really dig using battle mats, miniatures terrain and effects to get more visual with your fifth edition Dungeon & Dragons or other roleplaying games. So I want to tell you about these two wonderful sets from WizKids. Halaster’s Tumultuous Templates and Spell Effects: Mighty Conjurations both allow you to add these lasting effects at your table so players and Dungeon Masters alike will have no question where any effects are, ending any potential dispute.

Dragon Age’s Thedas is My Middle Earth for the Fantasy Genre

For many, The Lord of the Rings by J.R.R. Tolkien is their quintessential introduction into the fantasy genre, but that isn’t how it went with me. Today, I’m getting personal and sharing my own introduction into the fantasy genre, a world that few would expect: Thedas, the lands where the stories of Dragon Age take place. However, before I explain how Thedas is my Middle Earth, I need to provide some context. So, please indulge as I share some of my personal history.

5E D&D dwarven artificer specialist

Mythology of a 5E D&D Dwarven Artificer Specialist

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted tinker with ideas for playing an artificer in fifth edition Dungeons & Dragons. A while back we did a video series about the best race to play each 5E D&D class and with the artificer being the only new official class since the Player’s Handbook we were compelled to add a new title to the series. The discussion on YouTube brought up some intriguing ideas and if I’m honest the artificer class itself didn’t really captivate me until I was watching the video. One of the races they mention for potential best artificer doesn’t make the final cut for them but for me it shot to the top of the list and remained there like mountain bedrock. At least for my own growing campaign setting the best artificers are dwarves.

Ultimate Guide to Alchemy, Crafting & Enchanting — What it Says On the Tin from Nord Games

Our friends at Nord Games launched a new Kickstarter today and judging by the response so far it’s clear fans of fifth edition Dungeons & Dragons are picking up what they’re putting down. The Ultimate Guide to Alchemy, Crafting & Enchanting for 5E delves into an area of the game players love to explore with a brand new game mechanic for creating items, potions, and magical goods. The project checks all the boxes I look for in snazzy new content for my games, and if you’re wondering why you should back the Ultimate Guide to Alchemy, Crafting & Enchanting for 5E Nord Games includes a wonderful sidebar to help you decide too.

Taking Morality, Duty and Obligation from a Galaxy Far, Far Away for 5E D&D

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted bring some ideas from a galaxy far, far away to the fifth edition Dungeons & Dragons table. They take inspiration from a mechanic from Fantasy Flight Games Star Wars Roleplaying and talk about how they’d implement a similar device in 5E D&D. In Star Wars RPG part of a character is your Morality, Duty or Obligation. These narrative mechanics are tied to Force and Destiny, Age of Rebellion and Edge of the Empire respectively. If I’m honest I’m not very familiar with FFG’s Star Wars RPG so when we were planning the video I wasn’t much help. But now that I’ve heard what Dave and Ted have to say, I’m certainly intrigued to explore this idea more and think about how Morality, Duty and Obligation can be a terrific tool for 5E D&D Dungeon Masters and players alike.

Nerdarchy the Convention

Nerdarchy the Convention Prep in Full Swing — and YOU Can Help!

Planning and preparation for Nerdarchy the Convention is in full swing! We are putting everything we’ve got into this event and we want to make sure your experience exceeds any and all your expectations. Thanks to the incredible backers for Out of the Box: Encounters for 5th Edition we hit our ultimate stretch goal of creating Nerdarchy the Convention. Hosting events to celebrate nerdy culture and gaming was a dream of ours for quite a while and we cannot wait to share this experience with everyone Halloween weekend 2020. A few months ago we shared an overview of what we’d planned so far at that point and we’ve been charging ahead ever since. But we can only prognosticate so much and we need your help to make Nerdarchy the Convention an unforgettable experience for everyone in attendance.

Help Dungeon Masters Guild and DriveThruRPG Fight Fire with Games

Since late July 2019 devastating bushfires have ravaged large swaths of Australia, the worst the country has experienced in decades. Persistent heat and drought make the problem even worse. Entire towns have been consumed by wildfires, thousands of homes destroyed or damaged and over 7.3 million hectares have burned across Australia — an area larger than Belgium and Denmark together. Because the D&D community includes people from all over the world, we have some personal touchstones to the terrible situation going on in Australia through the creators and people living there who we become friends and fellow gamers with online and at conventions. So it is incredibly wonderful to see the RPG community doing what it can to help. When I saw just now there is a Fight Fire with Games campaign going on at Dungeon Masters Guild and DriveThruRPG I knew right away we had to share this news here on the site.

D&D Ideas — Other RPGs

Welcome once again to the weekly newsletter. This week’s topic is other RPGs, which we discussed in our exclusive Patreon live chat. We hangout every Monday evening at 8 p.m. EST with Patreon supporters and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Our new cover relaunch in Nerdarchy the Store continues with gorgeous new art by Adrian Prado, along with a couple of promo codes for miniatures, game products and RPG accessories. And yes, the Out of the Box Pledge Manager remains open for late pledges. You can get your hands on the book and all the add-ons including presale badges for Nerdarchy the Convention, or upgrade your badge to Legendary or Artifact level. There’s also a FREE encounter Seizing the Means you can download for a sneak peek at the sort of content you’ll find in the book. Check it out here.

Way of the Four Elements Monk Reborn for 5E D&D

Earth, fire, air, water: long ago, the four elements lived together in harmony within the fifth edition Dungeons & Dragons beta. Then, everything changed when the Player’s Handbook was officially released. Only the Dungeon Master, master of the world itself can save what the Way of the Four Elements became, but I believe it can be reborn. Okay, okay. I promise I’ll try to keep the Avatar: The Last Airbender references to a minimum (even though it’s my favorite TV show of all time).

When 5E D&D was still in beta I eagerly downloaded each patch of new content, and when it was announced the Way of the Four Elements made the cut into the PHB I was absolutely ecstatic! Finally! I would get to play a character like the avatar! I’d played a four elements-based monk character in a homebrewed version of 2E AD&D in the past and I was so excited to make him into 5E D&D, officially using the rules for what had previously been just a dream for me to see Wizards of the Coast put out.

So, imagine my disappointment when I read how the once-epic Way of the Four Elements had devolved and nerfed into a ki-burning nightmare with fewer options than I’d ever feared they might reduce it to. A lot of the core problems with the Way of the Four Elements as it stands struggles for two primary reasons, in my opinion.

dc comics last god D&D

DC Comics Getting Their D&D On with The Last God

Third party creators publish new content for fifth edition Dungeons & Dragons every single day. Many times each day. Since I’ve written this sentence there’s probably been a dozen titles published online along with crowdfunded projects and the like. But it’s noteworthy to see the Warner Bros.-owned comic book publishers DC Comics announcing a sourcebook based on The Last God comic book series for D&D. The Last God: Tales from the Book of Ages debuts in comic book retailers and participating digital retailers on April 29.

5E D&D aberrations monsters

5E D&D World of Monsters — Aberrations

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted started a new video series called Nerdarchy’s Guide to D&D Monsters. We like creating new video series for the same reason we enjoy starting a new campaign with a set number of sessions. It helps focus your attention more closely because you have a finite amount of time to explore an idea, and you get the satisfaction of completing a tidy, succinct experience. I particularly dig video series here at Nerdarchy the Website because we publish a new post with every video and I do most of the writing. A series with a theme makes a great jumping off point. Since the guide to aberrations in fifth edition Dungeons & Dragons video covers what to expect and how to manage things when these creature types show up in your campaign setting and adventures, it was kinda tough coming up with a theme for these accompanying posts. How about this: what if aberrations are the only type of monsters in your 5E D&D world?

explorers guide to wildemount 5E D&D critical role

Explorer’s Guide to Wildemount for 5E D&D Revealed

A mysterious new title from Wizard of the Coast showed up on Amazon last week and now we know it’s the Explorer’s Guide to Wildemount! The D&D Team at WotC teams up with Critical Role’s Matt Mercer for an official collaboration on a new book detailing the continent of Wildemount where the second campaign of Critical Role takes place. Explorer’s Guide to Wildemount includes player options such as subclasses, magic items and more along with detailed information about the campaign setting, resources for Dungeon Masters and some really cool sounding new material for 5E D&D.

5E D&D endings shadows

D&D Ideas — Endings

Welcome once again to the weekly newsletter. This week’s topic is endings, to go along with our last live chat of 2019. Speaking of endings the image below is from our wildly successful Out of the Box: Encounters for 5th Edition Kickstarter. In Shadow of Your Former Self, the ending of this encounter brings adventurers face to face with unexpected adversaries. The Out of the Box Pledge Manager remains open for late pledges.  You can get your hands on the book and all the add-ons including presale badges for Nerdarchy the Convention, or upgrade your badge to Legendary or Artifact level. There’s also a FREE encounter Seizing the Means you can download for a sneak peek at the sort of content you’ll find in the book. Check it out here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here.