Jumping back into playing D&D without filling out all the party roles we’re taking a look at the controller this time, typically a role filled only by wizard in D&D games. Up until the launch of 3.5 Dungeons & Dragons it was either wizard or druid exerting control on the battlefield, and later came the sorcerer. You could always get some control from your cleric too, but that means they won’t be laying down the healing during your D&D games from them.
It can be a lot of fun for the Dungeon Master and a player in a D&D adventuring party to run a long con on the rest of the players, whether this is something planned out from the very beginning of a campaign or something that evolves out of the ongoing story line.
Our Running D&D Games without Filling Party Roles series continues. This time we look at the healer. When I think healer in fifth edition Dungeons & Dragons I think cleric, druid, and maybe bard. Then there’s what I consider the secondary healers of D&D – bard, paladin, and ranger. Notice bard is included in both. Bard is a super versatile character class in D&D and has the ability fill several party roles.
“D&D Tank – is it even a really thing in the game?”
This is a comment we received on our No Tank, No Problem – Running D&D Games without Filling Party Roles video. This is our first video in the Running D&D Games without Filling Party Roles series. The truth of the matter is I’ve been playing D&D games since first edition Dungeons & Dragons we looked for someone to fill the cleric, warrior, magic-user, and thief roles to fill out the D&D adventuring party even back then.
Standard disclaimer: I got these points from a YouTube video centered around actual self help and the real life application of these points. I didn’t come up with this myself, I’m just repurposing it for fiction writing and roleplaying. I would love to be able to link that video here, so if you have it, drop a link in the comments please! (Edit: If you’ve been following, you know Nerditor Doug found it and it’s over here. Also Charisma on Command, very good material, makes a lot of Game of Thrones references, if you’re not already watching him you should be.)
Quick disclaimer really fast; these four points aren’t something I came up with. I learned this from a YouTube video and at the time of me putting my butt in a chair and writing these articles I have no idea where that channel is or where the video is because I look at as much porn as you do and had to clear my browser history. So, if you happen to have an idea of the video I’m talking about, I would super appreciate it if you’d drop me a link so I can credit the original dude for these ideas. (Edit: Our wonderful Nerditor Doug found it for me! He’s over here, the guy is Charisma on Command, he makes a lot of Game of Thrones references and is absolutely worth checking out if you haven’t already.)
Somewhere on YouTube there is a self-help series where this guy goes through and talks about the four emotions you have to hit to make strangers like you. Unfortunately, I watched it at some point last year and have cleared my cookies and browser history many, many times since then and am unable to find the video in question, so let me open this with a bit of a disclaimer; these ideas are not mine. I would love to link that video here. If you happen to know what it was or who it was, please leave a comment so I can go back and properly credit him. (And then our wonderful Nerditor Doug found it for me, so if you want to check this guy out he’s over here and makes a lot of Game of Thrones references.)
Following on the heels of Ingest Quest episode 1, the live stream fifth edition Dungeons & Dragons Spelljammer game, I shared some tips on managing and running a campaign using the D&D Beyond tools for keeping all your adventure information in one convenient place along with tooltip creation for easy reference to monsters, magic items, conditions and more. As the campaign continues, the public and private notes grow right alongside the characters and story. This presents a challenge for quickly finding what I need during play. Fortunately, there’s an easy solution.
In a recent video from Nerdarchists Dave and Ted, they explored the question of why we Game Master. It’s a fantastic video if you haven’t checked it out yet, and it gave me a lot to think about for my own motivations. In this article I’d like to explore a topic that runs parallel to theirs but at a higher level of generality: why the differences in motivations between being a GM and being a player leads to most conflicts at the table.
Greetings fellow nerds, nerdettes, and gamers. I am Kenneth Woody, and today we’re going to be delving into the scholarly side of fifth editino Dungeons & Dragons with the wizard!
Hello fellow nerds, nerdettes, and gamers. This is Kenneth Woody coming at you with another sorcerer guide for fifth edition Dungeons & Dragons. In this guide, we’re going to be taking a look at the possibility of a D&D melee sorcerer build and the pros and cons associated with it. So, grab yourself a drink, and let’s get down to business shall we.
Coming on the heels of their recent announcement of hiring James Haeck as lead writer under content manager Todd Kenreck, D&D Beyond published their first post of this new endeavor on Monday, March 5, 2018. Along with staff writers James Introcaso and Mike Shea, DDB will begin producing written content on the site to compliment the wonderful video content produced by Kenreck. The first post to usher in the new featured content takes a look at one of fifth edition’s most often discussed and debated class features – the Beast Master ranger archetype.
Tabletop roleplaying games, and Dungeons & Dragons in particular, are experiencing a resurgence in popularity due to many factors: live streamed content, ease of access, online resources, YouTube channels devoted to helping Game Masters new and old hone their skills and get groups together. But with more people joining the fray, there’s also a sizable portion of groups that stay together for a few months and then fall apart. We live in a modern, global world with lots of outside factors that constantly vie for our attention.
Hey guys, this is Kenneth Woody coming at you with another helpful bit of insight. Today I’d like to talk with you all about fifth edition Dungeons & Dragons as well as two concepts a lot of D&D players blur together. What are these concepts you may ask? Glad you asked, today we’re going to be talking about what it means to build a character versus creating a character. So, without further ado, let’s get into it eh?
When playing a roleplaying game in a group, sometimes you want the spotlight to shine down and highlight a character moment. This opportunity for high drama and fun can be greatly improved and made larger by having it pay off character and player motivations. One of the best ways to do this is with secret goals. These missions and quests discussed between an individual player and the Game Masters or Storytellers are ways to entertain the whole table with surprise flourishes to heighten the stakes. I’m going to explain more about why you should use this technique more in games.