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Player tips

Nerdarchy > Player tips (Page 11)
D&D Spelljammer live stream

5E D&D Feats for the Future from Unearthed Arcana

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted take a closer look at some new ways for fifth edition Dungeons & Dragons characters to gain mastery in one of their capabilities or discover the ability to do something completely new. In other words they’re talking about 5E D&D feats and in particular the recently released Unearthed Arcana 2020 — Feats playtest document. This Unearthed Arcana presents 16 new feats to add new twists to characters whether through magic, martial prowess or mastery of new techniques. You can check out these playtest feats here and hear what Dave and Ted had to say below while I take a look at some other practical applications and do a bit of speculation. So let’s get into it.

5E D&D puzzles skills

D&D Ideas — Dungeons

Welcome once again to the weekly newsletter. This week’s topic is dungeons, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of dungeons, in Council of Three a magical puzzle confronts dungeon delvers and depending on how this goes they might receive a boon, a trap or even a future adventure. This and 54 other dynamic encounters ready to drop right into your game come straight Out of the Box here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates, info on how to game with Nerdarchy and ways to save money on RPG stuff by signing up here.

5E D&D intelligence dump stat

Make Intelligence Your Dump Stat and Show How Smart Your 5E D&D Character Can Be

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted put on their thinking caps to explore using dump stats and low ability scores in fifth edition Dungeons & Dragons. They talk specifically about Intelligence in this case, discussing different approaches for roleplaying and perspectives on how and why a character might have a low score. This broad topic can apply to any RPG, even games without a specific Intelligence score or even ability scores at all. Portraying a character with below average smarts can be a lot of fun but this particular ability score, like a lot of nonphysical attributes in any game, can also be tricky. It’s a lot easier to imagine an exceptionally strong or agile character or conversely a weak or clumsy one but when it comes to what we often refer to as mental stats roleplaying becomes a bit more challenging. Since Dave and Ted cover Intelligence itself, I’m curious about different kinds of intelligence. You may have heard the term ’emotional intelligence’ before and this got me thinking of ways for RPG characters to display their own types of intelligence inspired by other ability scores. So let’s get into it and come up with ideas for characters who dump Intelligence to showcase their own smarts in 5E D&D.

Play Your Next 5E D&D Game with New Sorcerer Metamagic Options

Fifth edition Dungeons & Dragons wizards harness magic through understanding while druids commune with magic as a living force. Warlocks channel otherworldly energies into our own dimension, as do clerics (in a wildly different context). Paladins gain power through their ardor and devotion while rangers tame natural magics, often triggering primal energies within. Bards essentially fudge their way through things, hodgepodging lore together and weaving it into their performances, and numerous others possess magic in part, though their primary focus lies in martial prowess or self-discipline. Then there’s the sorcerer.

5E D&D forgery kit tool proficiency

Fake It to Make It! | Tool Time with Forgery Kit Proficiency in 5E D&D

His tools an extension of himself, the hammer and anvil announced their master’s work with the rhythmic clang! Clang! Clang of… Wait, “forgery kit?” I thought it was “Forge kit?” Oh, nope. That makes more sense. Apparently, a forgery kit has nothing to do with a forge and everything to do with paper, which would just burn up in a forge. So, yeah! Today, we’re talking about the forgery kit in fifth edition Dungeons & Dragons. Tool proficiencies are a staple in 5E D&D and their relationship to skills can seem concealed at best, as we’ve discussed in previous posts. That being said, every Dungeon Master treats tool proficiencies a bit differently so if you’ve got questions, ask your DM how they treat tools and tool proficiencies. All DMs are encouraged by the Dungeon Master’s Guide to adjust rules to suit their tables, so be flexible with your DM.

Make Your 5E D&D Combat Action Packed with Action Options

A recent conversation over at Nerdarchy the Discord along with a thread I saw on Twitter today coalesced into this very post you’re reading right now. In both cases players of fifth edition Dungeons & Dragons lamented the lack of exciting combat action options represented in the rules of the game. In one case the conversation stemmed from player perspective and the other from a Dungeon Master. I’m here with great news for both these 5E D&D fans — the answers they seek are inside the Dungeon Master’s Guide.

D&D Ideas — Dragons

Welcome once again to the weekly newsletter. This week’s topic is dragons, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of dragons, in Wooden Dragon adventurers encounter a very unusual and strangely chatty dragon blocking the road. This and 54 other dynamic encounters ready to drop right into your game come straight Out of the Box here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates, info on how to game with Nerdarchy and ways to save money on RPG stuff by signing up here.

The Power of Words | Adjusting Vernacular for Immersion in Your RPG

Words have power. Just ask Ursula Le Guin. Plus, language is so much a staple of stories and storytelling we’ve even codified it in tabletop roleplaying games into a proper mechanic. When it comes to the words our RPG characters use perhaps the question isn’t, “What words should I say?” but rather, “What words would I say?” This brings us to today’s topic — vernacular. Okay, I know it’s a big word but vernacular is the everyday language used by ordinary people. Speaking of, now’s probably as good a time as any to forewarn this article contains cursing and a dissertation on cursing and racial slurs. So if you’re not comfortable with either of those topics or reading some everyday curses then maybe seek out another of many articles.

Exploring Science Fiction Genre and Storytelling through The Expanse RPG

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted share their first impressions of The Expanse RPG, a Modern AGE rules set game from Green Ronin. I didn’t know anything about The Expanse — roleplaying game or otherwise — before video planning. Afterwards further reading of the rule book and binge watching the series on Amazon Prime brought a fresh perspective on genre and fandom inspired RPGs. The Expanse RPG provides a window into several themes and elements including more than one science fiction subgenre, shipboard life stories, travel and tension. Can you guess I’ve become a fan? Nowhere near a Screaming Firehawk certainly, but then again it’s only been a few days. So let’s get into it.

5E D&D ring of mind shielding out of the box enemy at the gate nerdarchy

D&D Ideas — Cortex Prime RPG

Welcome once again to the weekly newsletter. This week’s topic is Cortex Prime RPG, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of Cortex Prime RPG, in Enemy at the Gate a mysterious enemy whose consciousness is shielded from detection causes terrible woe to befall adventurers. See what I did there? This and 54 other dynamic encounters ready to drop right into your game come straight Out of the Box here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates, info on how to game with Nerdarchy and ways to save money on RPG stuff by signing up here.

5E D&D tool proficiency disguise kit

From Performers to Pickpockets | Tool Time with the Disguise Kit in 5E D&D

Tool proficiencies are a staple in fifth edition Dungeons & Dragons and their relationship to skills can seem concealed, at best, as we’ve discussed in previous posts. That being said, every Dungeon Master treats tool proficiencies a bit differently so if you’ve got questions, ask your DM how they treat tools and tool proficiencies. All DMs are encouraged by the Dungeon Master’s Guide to adjust rules to suit their tables, so be flexible with your DM. With all the disclaimers out of the way, let’s talk about the disguise kit in 5E D&D.

warforged druid rose healer healbot

D&D Party Composition — Playing an All Druid Party

Over on the Nerdarchy YouTube channel Nerdarchists Dave and Ted naturally discuss the idea of an all druid party for fifth edition Dungeons & Dragons. This popular video series finds a different angle here on the website exploring my take on the concept of single party composition. Druids in 5E D&D bring a wide variety of features to an adventure and their signature Wild Shape adds tremendous versatility to this class. But it’s a different kind of class we’re focusing on here when it comes to our D&D academia campaign setting, the conceptual frame for this series. Students at Circles take a new age approach to their education, so let’s get into it.

D&D Ideas — Beyond Death

Welcome once again to the weekly newsletter. This week’s topic is beyond death, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. beyond death, in Dance Macabre adventurers encounter an old ruin whose dark legacy tethers its former guests to the site well beyond their deaths. This and 54 other dynamic encounters ready to drop right into your game come straight Out of the Box here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Our second channel continues to grow and evolve! Nerdarchy Live joins the flagship Nerdarchy the YouTube channel as the new home for our long form video content like Live Chat Revivified and live game plays. Learn more about Nerdarchy Live and how to make sure you don’t miss a thing right here.

What’s Cookin’, Good Lookin’? | Tool Time with Cook’s Utensils in 5E D&D

Okay, I know I started out the last article mistakenly talking about the wrong type of cobbler but this time fruit cobbler applies! Desserts! Breakfast! Elevensies! Lunch! Afternoon tea! Dinner! Supper! Yep, we’re talking about food today so get cozy with your favorite snack as we dive into a conversation about cook’s utensils! Tool proficiencies are a staple in fifth edition Dungeons & Dragons and their relationship to skills is muddy, at best, as we’ve already discussed in a previous article. That being said, every Dungeon Master treats tool proficiencies a bit differently so if you’ve got questions, ask your DM how they treat tool proficiencies. All DMs are encouraged by the Dungeon Master’s Guide to adjust rules to suit their tables, so be flexible with your DM. With all the disclaimers out of the way, let’s talk about cook’s utensils in 5E D&D.

D&D for students

Step Aside, RPG Side Quests — We’re On an Important Campaign Mission!

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted veer from the main adventure to explore side quests in fifth edition Dungeons & Dragons. Side quests in 5E D&D emerged as a discussion topic a while back during the old Saturday live chat and following newsletter. (If you’re interested in either of those, they found a home together on the website here.) When I look back at that now it becomes clear to me my approach to games changed considerably, as a player and Game Master. Side quests in tabletop roleplaying games present as good an opportunity as any to revisit some ideas. At one time RPG side quests formed the bulk of a campaign but if I’m honest now these adventures without direct bearing on the primary goal feel like distractions. Have I turned the corner from exalting side quests to avoiding them? Let’s get into it and find out.

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