Isn’t it a delight to crack open a new roleplaying game setting book for the first time? It’s wonderful fun discovering how the creators have reinterpreted classic tropes or generated genuinely unique ideas to delight their audience. I enjoy the fictional timelines, legendary people, ancient origin stories and so much more. It’s a pleasant waltz through someone else’s imagination and it’s inspiring! Although when it comes time to Game Master a campaign or write a new product for the setting it can be agonizing to get every little detail correct. Not long into the endeavor I invariably find myself wondering: How will I keep all of this lore in my head?
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted tap into blood magic and discuss whether the concept is evil by its very nature when it comes to fifth edition Dungeons & Dragons. Also Ted crushes one of the best video intros to date, so it’s worth a watch for this alone. But did you know Nerdarchy already put together our ideas for a 5E D&D blood magic expert? In fact there’s more than one iteration of blood magic floating around. So let’s get into it.
Welcome once again to the weekly newsletter. This week’s topic is hordes and hoards, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST on Nerdarchy Live to talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of hordes and hoards Friend in Need includes a hoard even the greediest adventurers may not dare to claim while Devil’s Hospitality puts a hoard of diabolical creatures between the party and eternal damnation in Out of the Box. These and 53 other dynamic encounters ready to drop right into your game continue flying off the shelves and out of the warehouse. We love seeing people showing off their copies and sharing awesome stories from their gaming tables so keep it up! Check it out and add Out of the Box to your collection of awesome RPG stuff here.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted reveal the secrets to challenging various highly specialized and powerful fifth edition Dungeons & Dragons character builds. Like so many RPG players we’ve been brainstorming and theorycrafting character builds for years and years because frankly it’s fun to talk about these things with fellow nerds. In the video Dave and Ted cover five different 5E D&D character build concepts with tips for Dungeon Masters on how to provide adequate challenges for these characters to overcome. But the one left on the planning room floor is the one I’m most interested in exploring so yay for me! Let’s get into what it means to be a long range mobile archer.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted pick up on a conversation started during a live chat about the concept of fifth edition Dungeons & Dragons warlocks with broken pacts between their Otherworldly Patrons. The three ways Dave and Ted approached the idea of a Broken Pact warlock represent very different and very cool perspectives for this discussion. If they’d stuck with just one of them and developed the single idea more then I’d be taking what they said and polishing it up here as an Otherworldly Patron for 5E D&D you could drop right into your game. But since they had to be all ambitious and come up with three distinct paths I’m gonna leave all those ideas in the video and instead give you my own take. And yes, I’ll break it down with specific class features so you can play your next 5E D&D game as a Broken Pact warlock. So let’s get into it.
Masonry is everywhere in Dungeons & Dragons. From elven spires towering into the sky to ornate dwarven halls literally carved into the mountains the stonework of fantasy worlds are staples of the genre. Before we begin let’s remember while proficiencies are a core mechanic of fifth edition D&D, tool proficiencies don’t really fit neatly into the idea of proficiencies when it relates to skills and are more nebulous by design. When playing a character with an intrinsic tool proficiency, make sure to talk with your Dungeon Master about how you want that to look for your character. And with that out of the way, let’s talk about mason’s tools in 5E D&D!
If you’re like me and easily distracted by shinies then this is the post for you because today we’re talking about jeweler’s tools in fifth edition Dungeons & Dragons! As a quick aside proficiencies are a core mechanic of 5E D&D. However, tool proficiencies don’t fit neatly into the mechanic due to their more nebulous nature. Your own Dungeon Master might rule things differently from how we present things in this post so talk with your own DM and ask how they treat tool proficiencies, especially if you make that a core component of your character. With that out of the way let’s cover jeweler’s tools and how you might use them in your own game.
Plants are one of those things in fifth edition Dungeons & Dragons that perpetually perplex me. Many fantasy video games with a crafting system incorporate herbalism and have at least a small list of specific plants used as ingredients in various potions, dyes and the like. However, 5E D&D hasn’t provided extensive coverage for plants as of yet (at least, not at the time of this writing). What’s more it’s explicitly stated in official materials that proficiency with an herbalism kit allows you to concoct healing potions at half cost. It absolutely blows my mind how many people don’t know this or think it’s tied to alchemist’s supplies. As a quick disclaimer, while proficiencies are a core mechanic of 5E D&D, tool proficiencies are distinctly more nebulous than those for skills or weapons and your own Dungeon Master might rule how to apply tools differently from how we present here. With that out of the way let’s talk about the herbalism kit.
Hey folks! In the first Snakes on the Brain installment I introduced you to several snake themed spells commonly used by reptile and serpentine monsters and races. These spells came from Dragon Magazine No. 235 and provided a cool flavor to the tried and true spell lists we have from official fifth edition Dungeons & Dragons content. In this part I’ve pulled some spells from Dragon Magazine No. 330 as well as a bit of lore and a new way to cast spells with a snaky vibe. These snake magic spells could also be encountered in the hands of those who associate with serpents and would be perfect in the hands of a yuan-ti backed snake cult. Combined with the spells from the first go around these spells also make a great framework for a snake themed spellcaster in 5E D&D. I can imagine a druid draped in snake bones and living snakes making his way through a dungeon dealing out coiling, venomous wrath upon all his opponents.
Welcome once again to the weekly newsletter. This week’s topic is Being a Better Player, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST on Nerdarchy Live to talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Out of the Box has arrived! The shipment of the hardcover edition was delivered to our fulfillment center and packages have already begun to go out for delivery. We are sending copies to Kickstarter supporters and late backers first, followed by preorders received through Nerdarchy the Website. There’s still plenty of work to be done shipping books and making sure everyone receives them along with the other accessories like custom Nerdarchy dice and art prints and we’re incredibly excited to reach this point! If you missed the Kickstarter campaign and late backer options never fear — we ordered plenty of extra copies. Now it’s up to you to conjure arcane energy and make them all vanish. Visit Nerdarchy the Website and check out Out of the Box: Encounters for Fifth Edition here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates, info on how to game with Nerdarchy and ways to save money on RPG stuff by signing up here.
What mineral derived substance is more prevalent in the daily lives of construction workers, jewelers, churches and nearly everyone else in the fantasy world? If you answered glass, congratulations! You got it right, and we’re talking all about glass today when it comes to fifth edition Dungeons & Dragons. After a hiatus from this series we’ve returned with our coverage of tool proficiencies in 5E D&D to go over what they contain, how to use them and creative applications for your games. As a quick disclaimer, while proficiencies are a core mechanic of 5E D&D, tool proficiencies are distinctly more nebulous than those for skills or weapons and your own Dungeon Master might rule how to apply tools differently from how we present here. With that out of the way let’s talk about glassblower’s tools.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted master the Metamagic for fifth edition Dungeons & Dragons to find out what spells make best use of Twinned Spell. This versatile and powerful feature gives sorcerers the ability to duplicate the effects of a spell they cast and double the effect (with certain restrictions). While they discuss the best spells to twin I thought it might be useful for 5E D&D players and Dungeon Masters to compile a list of all the spells eligible for Twinned Spell. Thankfully D&D Beyond makes searching and filtering information super easy so all I need to do now is go through all 515 spells currently included as part of official 5E D&D content. After that for fun I’ll go through the spells we’ve created in our products for Twinned Spell candidates too. So let’s get into it.