How to Create Holidays in Your RPG Fantasy Worlds — Taking a Tip from Terry Pratchett
Merry Christmas! Happy Hanukkah! Happy Kwanzaa! Blessed Yule! Phew! Happy Hogswatch! *Wipes sweat from brow* There are a ton of holidays this time of year, and that last one mentioned is what sparked the inspiration for this article. Hogswatch is a fictional holiday presented in the Discworld. During my annual re-read of Hogfather by Terry Pratchett I got to thinking about creating original holidays in fantasy worlds.
Centaur Knights and Fantasy Cultures in 5E D&D
Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted came up with ideas for a classic fantasy character concept, a centaur knight. The image of an half human, half horse warrior in shining armor captivated me since I was a little kid and after helping plan this video, watching it and putting the Character Build Guide together I’m thinking about how awesome this concept is all over again. This got me thinking how there’s not a whole lot of centaur action going on in fifth edition Dungeons & Dragons, at least not in my experience. Centaurs get a bump in Guildmasters Guide to Ravnica, there’s a centaur mummy in Tales from the Yawning Portal’s Hidden Shrine of Tamoachan and the terrifically named Centaur of Attention encounter in Dragons of Icespire Peak. And that’s about it in beyond the Monster Manual entry. Never a better time like the present to take a closer look at centaurs and by extension fantasy cultures for our 5E D&D campaign settings.
3 Christmas and Holiday Adventure Ideas from Folklore for 5E D&D
Salutations, nerds! And happy holidays. Today we’re going to be taking a second to talk about holiday adventures for fifth edition Dungeons & Dragons. We’re always mining folklore for monster ideas, and ideas for things to happen in a 5E D&D campaign setting, and there’s a lot of folklore surrounding the winter solstice. It’s the longest night of the year, and that’s always been something fascinating and mysterious to people. Ergo, naturally, it’s collected a lot of stories and folklore we can use to inspire a holiday adventure.
Following Leads and Finding Jobs like The Mandalorian in 5E D&D
If you’ve been following along with this series on creating a bounty hunter campaign inspired by The Mandalorian for fifth edition Dungeons & Dragons you’ll notice I’ve mentioned a book called Remarkable Inns several times. This nearly 90 page resource details 8 distinct taverns and inns with wonderful detail along with tips and options for developing your own memorable establishments and everything that goes on within. When I prepped for the first session of our 5E D&D bounty hunter campaign, Remarkable Inns became an important tool for worldbuilding and providing an avenue to two very different paths the bounty hunting characters could take to begin their first contract. Let’s get into it.
Worldbuilding through Language in 5E D&D
Worldbuilding is a passion for many fifth edition Dungeons & Dragons Dungeon Masters and many players. Part of what drives this passion is a desire to make a place, a nation, a people or a culture feel alive and turns things like the simple concept of an orc or goblin that player characters sweep aside with swords and spells into cultures deserving of a deeper look. One deeper look to make the world feel more alive is the concept of culture and language to help define a people. Some cultures have a deep understanding of a written language, and others a verbal tradition. They may have customs and beliefs different from ours, but plausible within their own environment. How a people communicate can define how they behave. Their collective understanding of themselves and the world abroad defines itself through language.
Animate Objects for Fun and Harvesting Poison for Profit in 5E D&D
Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted discussed a killer combo for fifth edition Dungeons & Dragons. Using poison coated daggers and the animate objects spell a character could drop some serious damage (and serious coin) with the right kind of poison. In the video they mention several varieties of poison from the 5E D&D Dungeon Master’s Guide and brainstorm a few ideas how to inject a little poison into the storytelling adventure of your game. Like most of our talks about games the fun part is imagining how these things play out at the gaming table and make the story of the adventuring party more interactive. On one hand, a player interested in trying out this killer combo could explain their intention to the Dungeon Master and hash it all out during downtime. On the other, the quest for poison could become a central theme for a campaign. Either way the players initiate the course of action, and with the DM guiding them towards telling the story of their characters the games become more memorable experiences.
D&D Ideas — Dice
A Simic Hybrid and A Vedalken Walk into Ravnica…
Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted took a look at the Simic hybrid and vedalken races from Guildmasters Guide to Ravnica. In their discussion they talk what character class to play for both of these fifth edition Dungeons & Dragons races. Like the rest of the videos in this series they consider which 5E D&D character class makes a good fit for the race’s ability scores and features, along with some ideas for unexpected character classes. The world of Ravnica presents a very different place than a traditional D&D setting, and not just because a vast, sprawling city covers the whole of the known world. Powerful guilds rule the Ravnica planar city, and both the Simic hybrid and vedalken share common ground with one in particular. The Simic Combine happens to be my favorite of the ten guilds. And since Guildmasters Guide to Ravnica contains so many juicy random tables let’s take a look at them from a Dungeon Master’s point of view and see what sorts of adventures might await Simic hybrid and vedalken adventurers in a 5E D&D campaign.
Lord of Blades is the Ultimate Artificer — But He Needs Your Help!
Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted took a thorough look at the new character class for fifth edition Dungeons & Dragons, the artificer. 5E D&D players have been champing at the bit for some time to see an official version of this longtime favorite class first seen in D&D 3.5. Artificers are a integral part of the Eberron campaign setting, so it’s only natural the 5E D&D version comes in Eberron: Rising from the Last War. Since Dave and Ted covered the artificer class in great detail in the video below, I’m going to take a look at the class from a Dungeon Master’s point of view.
A Group of Warlocks is Called a Cult
Salutations nerds! We’re going to be talking about warlocks in fifth edition Dungeons & Dragons today, so take a moment to get yourself into the head space of quiet meetings in out of the way places, dark cloaks and the smell of burning wax and dust amid ancient books and forbidden knowledge. Some 5E D&D warlocks are big deal spellcasters working at the right hands of their patron and some are cultists working for scraps of power. Some are genuinely friends with the entity bestowing their magic.
5E D&D Alternative Encounter System
Encounters are a central part of Dungeons & Dragons. Whether they take the form of a pit trap, goblin horde or debate between nobles, they are an opportunity to test your players and let them show off all the cool things their characters can do. However, there is a major issue with fifth edition D&D encounter philosophy, namely the number of encounters the game expects a party to run into between long rests — 6-8 — versus the real-world time and effort it takes to plan and run said encounters. The result of this is either a complete absence of minor encounters or a series of uninteresting minor encounters the party slogs through using minimal resources so they can dump those saved resources on whatever unfortunate boss crosses their path. I’m not the first to recognize this issue, folks like Matthew Colville and Nerdarchy’s own Out of the Box Encounters do a great job coming up with ways to make a campaign’s encounters more interesting. However, I’d like to approach this issue from a different direction with an idea for an alternative encounter system.
Do You Feel Lucky Like the Mandalorian in 5E D&D?
Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted discussed the hottest new Unearthed Arcana — Fighter, Rogue, Wizard. In the playtest document, Wizards of the Coast presents a new take on a classic mechanic in Dungeons & Dragons history: psionics. Wielding the power of their minds, practitioners of psionics present a prickly scenario in various edition of D&D. Often a later add-on to an edition of the game, only in first edition Advanced Dungeons & Dragons were psionics included in the Player’s Handbook. In the book, all characters have a chance to gain a psionic ability based on a lucky percentile dice roll. Meanwhile in the Star Wars universe, Force sensitive creatures can tap into the energy field created by all living things to achieve mind over matter effects. Whether in 5E D&D or a galaxy far, far away, what’s a creature without psionics supposed to do in the face of creatures with incredible mental powers? When you’re playing in a bounty hunter campaign inspired by the complicated profession of The Mandalorian, you’ve got to ask yourself: did that 5E D&D psionic creature use all 6 of their power points or only five? I hope you feel lucky. (No spoilers.)
D&D Ideas — Psionics
How to Have a Session Zero for Your Tabletop Roleplaying Game
Hail, and well met! In continuing one of my favorite pieces I’ve written for the site here. I’ll be elaborating more on the concept of starting a tabletop roleplaying game campaign once you’ve solidified your premise, which is a fun exercise in and of itself. Nerdarchy has mentioned this in several of their videos concerning Game Master advice, and I’ll be giving you guys my thoughts on the matter. That’s right! We’re talking session zero.
Why You Should Gift Adventure Modules This Holiday
It’s that time of year
For gifts, merriment, and cheer!
Suppose you have a nerd in your life?
What should you get them? Maybe a knife?