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Author: Robin Miller

Nerdarchy > Articles posted by Robin Miller (Page 13)
speak with dead necromancer

Speak With Dead #18: Cheater Cheater Carrion Eater

Each week, our resident necromancer Maxillae the Mad takes time from her busy life as a alchemist and practitioner of death magic to offer her unique insights and advice to denizens of any world or setting. At the bottom find out how you can Speak with Dead and ask your questions of our necromancer with the answer. Until then, welcome to the crypt!

Blast from the Past: Point and Click Games Gaining a New Wind or Just Nostalgia?

point and click gamesSalutations, nerds!

I’ve been thinking a lot about games I used to play as a kid, in no small part thanks to some games I’ve been playing as an adult in similar styles.

The point and click genre is always going to have a special place in my heart. I can’t tell you how many hours I sunk into King’s Quest and Mixed Up Mother Goose, even after current Windows stopped supporting them and I had to resort to using DOSBox to get them to play.

Speak With Dead #17: Trussed Up Like a Thanksgiving Hook Horror

Each week, our resident necromancer Maxillae the Mad takes time from her busy life as a alchemist and practitioner of death magic to offer her unique insights and advice to denizens of any world or setting. At the bottom find out how you can Speak with Dead and ask your questions of our necromancer with the answer. Until then, welcome to the crypt!

NaNoWriMo writing

Quick and Dirty Writing Tricks for NaNoWriMo

Salutations nerds! It’s November, and that means National Novel Writing Month is in full swing. I’m willing to bet if you clicked on this article you already know what that is, but permit me a brief recap on the off chance you aren’t already in the know.

Basically, NaNoWriMo is a word marathon where a bunch of crazy people decide to attempt to write at least 50,000 words in the 30 days of November. The rules are simple. You aren’t allowed to actually start writing your story until November starts (but really you’re only cheating yourself if you do), and it has to be 50,000 on the same tale. Typically, you’re looking at writing about 1,667 words a day to be able to finish on time, but there are some even crazier people out there who shoot higher.

Speak With Dead #15: There’s Always a Bloody Adventuring Party

Each week, our resident necromancer Maxillae the Mad takes time from her busy life as a alchemist and practitioner of death magic to offer her unique insights and advice to denizens of any world or setting. At the bottom find out how you can Speak with Dead and ask your questions of our necromancer with the answer. Until then, welcome to the crypt!

[EDITOR’S NOTE: This week’s Speak with Dead was delayed due to scheduling conflicts. Who knew hallow took 24 hours to cast? But once she gets started with a project, Maxillae the Mad always sees it through.]

Speak With Dead #14: A Ghost, an Orc and a Paladin Walk Into a Bar…

Each week, our resident necromancer Maxillae the Mad takes time from her busy life as a alchemist and practitioner of death magic to offer her unique insights and advice to denizens of any world or setting. At the bottom find out how you can Speak with Dead and ask your questions of our necromancer with the answer. Until then, welcome to the crypt!

D&D Worldbuilding: Fictional Song and Things a Bard Does

Salutations, nerds! What are the bards in your fifth edition Dungeons & Dragons world singing about? That’s what we’re going to be talking about today.

The songs of a fictional D&D world are a really big deal in terms of how the world breathes and the general feel of it as a setting. Remember, once upon a time before we had easy access to the printed word, news was spread through story and song and spake in rhyme so the layfolk would more easily remember it. And if a few things got embellished along the way, well. That’s just the nature of the music made to sooth the beast, isn’t it?

Worldbuilding: Fantasy Currency

Hey nerds! I’ve been thinking a lot lately about coinage and currency and how they relate to worldbuilding. In Dungeons & Dragons, we pretty much accept that ten copper pieces are a silver piece, ten silvers are a gold, ten golds in a platinum and we leave it at that. It doesn’t matter, most of the time, where you are, the same coins still apply. [EDITOR’S NOTE: But what about poor, forgotten electrum, the US half dollar coin of D&D? Read on…]

Anyone who’s ever traveled abroad in real life, though, and had to go through the awkward song and dance of having their money exchanged for local tender knows that isn’t true at all. Of course, we don’t bother tinkering with that in D&D most of the time because it’s not really the focus of what we’re doing and for most campaigns – it’s going to be way too distracting to be worth it. But for things like fantasy fiction and the rare campaign that gets down to a lot of roleplay and the brass tacks of the world you’re in, this can be a really nice touch.

necromancy Speak with Dead

Speak With Dead #12: Talking the Body Shop

Maxillae the Mad necromancy

Dear Maxillae The Mad,

After reading your response to my previous question, it got me thinking. I believe you are correct. I think some part of me just wanted someone to let me know that it is okay and I’m not a freak for wanting to switch from being a cleric, who heals people thereby stopping them from dying, to becoming a necromancer, who most people view as these horrible, evil people who enjoy death.

On a more interesting note, since my last post, I have been able to learn, and have used, the revivify spell. Not sure if you would consider that a necromancy spell or not, but it was interesting to be able to watch someone come back from the dead. Granted they had only been dead for less than a minute, but still.

I think I have finally decided to make the switch and become a full necromancer! Any advice for a new necromancer in training?

New necromancer-to-be,
Grim Everwood

Idle Champions of the Forgotten Realms is Free to Play Dungeons and Dragons in Early Access on Steam and it’s Awesome

Idle Champions Dungeons and DragonsSalutations, nerds! And good news for fans of idle games like Cookie Clicker and AdventureQuest Dragons. Idle Champions of the Forgotten Realms is a Dungeons and Dragons game in early access on Steam right now, free to play, and I have to say it’s exactly what I needed.

It’s an idle game, and if you’re not already aware of what that means I’ll give you the run down: you don’t have to do a whole lot for the game to do what it does. You click a couple of times and get it started and then watch the numbers go up and get ridiculously high as the story progresses and in this case, as your heroes do more damage.

Mounts in D&D

Speak With Dead #11: Two Allies and an Idiot

DEAR MAXILLAE THE MAD

Orc Mask- Cornel Zueger (GrimZombie) CC BY-SA 3.0

I LIKE HOW EXPERIENCED YOU ARE WITH MAGIC. I NOT VERY EXPERIENCED WITH MAGIC BUT I ENJOY READING YOUR COLUMN. I THINK PERHAPS IF ME WERE UNDEAD ORC, WE GET ALONG GREAT. BUT AM NOT UNDEAD.

MAYBE WE DRINK MEAD IN TAVERN SOME TIME? IF YOU AT HELLSCREAM GORGE Anytime SOON, MAYBE I SEE YOU. YOU CAN TEACH TO SUMMON SKELETON TO RIDE INTO BATTLE. URGLUK GIVE YOU LESSON ON HOW TO THROW BATTLE AXE INTO SKULLS.

MUCH LIKE,
URGLUK ROH THE BRAVE, SON OF ORLOK THE STRONG

 

Dear Urgluk,

You’re too kind, but I don’t believe