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Making an Elaborate Character Backstory Work for Your D&D Campaign

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted answer a GM 911 for fifth edition Dungeons & Dragons. One of the players in their game keeps trying to over impose their backstory into the campaign without considering the party or the ongoing story. The disruptive player adds things on the fly about their backstory and other players feel this hinders the rest of the party. They’re already followed the best advice — a respectful conversation — but it didn’t work and the Game Master doesn’t want to essentially destroy this other character by ignoring an important part of their makeup. In the video Dave and Ted touch on several suggestions and for my 2 cp the best solution isn’t to work on ways to move around or past this scenario. Instead, this seems like a great opportunity to expand on a bit of valuable player advice and rather than avoid this, lean into it.

RPG game master player

5 Tips for How to Run Games for Larger Groups

How many players are in your Dungeons & Dragons group? While some struggle to find anyone to play with my experience is the vast majority of us are forced to turn others away who want to play, just due to sheer numbers. With tabletop roleplaying games more popular than ever, large gaming tables are the new standard. There are a variety of hiccups and bumps on the road stemming from a larger gaming group, and while the glamour of streamed games like Critical Role might suggest running a large group is easy it’s important to remember many productions of D&D games have entire crews behind the scenes, ensuring that everything runs smoothly.

Salvaging a Tropical Vacation Means Exploring Haunted Shipwreck for D&D Adventurers

Salutations, nerds! April is starting to wind down and that means it’s time for May. We’re heading to the beach to discover a tropical island cove and the denizens living there in our upcoming Patreon rewards. Every month supporters at the $2 level and above receive early access to digital products bound for Nerdarchy the Store. Wizard’s Wake serves as the centerpiece for this Fifth Edition supplement. This non-euclidean shipwreck holds loads of interesting booty inside. There are five new magic items, four new monsters and a couple of new player races inspired by some of the creatures of the Galapagos Islands. Clerics can put their faith in the Travel Domain and the Circle of the Sea lures druids with powers inspired by the enigmatic anglerfish.

D&D Party Composition — Playing an All Fighter Party

Over on the Nerdarchy YouTube channel Nerdarchists Dave and Ted battle with the idea of an all fighter party for fifth edition Dungeons & Dragons. We’ve had a lot of fun exploring this popular video series and here on the website I’m sharing my take on the concept of single party composition. An all fighter party in 5E D&D covers combat with aplomb. You might think party composition like this lacks diversity outside a fight though, but you’d be mistaken. Because fighters focus primarily on pure combat this leaves plenty of creative space to round out your fighter with diverse skills and features. In a D&D campaign setting of academia for each particular character class, students at Martial Archetypes receive certified training in combat technique but there’s a wide array of electives to help shape hearts and minds for more than fighting. So let’s get into it.

RPG player character

Prepare for Extreme Adventurers League with this 5E D&D Character Build

Over at Nerdarchy the YouTube channel we create a lot of video content. There’s thousands of videos celebrating our passion for fifth edition Dungeons & Dragons and other tabletop roleplaying games. (But yes, mostly D&D. We love the game!) One of our favorite videos to make are the Adventurers League Character Build Guides. We come up with a character concept and put it together soup to nuts. Along the way we explain why particular choices get made, building a character from 1st-20th level. Mechanical elements certainly factor heavily into decision making but practical reasoning and roleplaying share equal importance. For a little inside baseball it is almost always the latter ideas where a CBG begins. At the moment we’ve got 32 CBGs over at Dungeon Masters Guild, all pay what you want. Nine of them have achieved copper bestseller or better status, and there’s also four other PWYW products over there, which are encounters or adventures you can drop right into your 5E D&D game. Today I’m here to share one of my favorite CBGs, one I’ve been playing in a wonderfully fun game run by Esper the Bard on his YouTube channel.

D&D Ideas — Law

Welcome once again to the weekly newsletter. This week’s topic is law, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of law, the clever kobolds in the free Seizing the Means encounter we created take the laws of magic and genetics into their own hands to control the evolution of their tribe. You can check that out here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Visit us over at Nerdarchy the YouTube channel here and hit that notification bell so you don’t miss these live chats on Mondays at 8 p.m. eastern, plus our regular three videos each week where we talk about D&D and other RPGs.

With the COVID-19 pandemic situation we want to assure everyone we’re following all the guidelines and regulations, and practicing safety and preventative measures like social distancing, and we strongly urge everyone to do the same. Our partners and employees health is our No. 1 priority. Visit Coronavirus.gov for the latest news, updates and developments.

With This 5E D&D Human Racial Feat, You Got This!

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted compare and contrast racial feats for fifth edition Dungeons & Dragons. Elemental Evil Player’s Companion introduced racial feats to 5E D&D with Svirfneblin Magic, a remarkable feat for one of my personal favorite character options in D&D. Deep gnomes rock y’all and you could do a lot worse than a svirfneblin Abjuration wizard with the Svirfneblin Magic feat. Protip: Pretty awesome for a deep gnome Circle of Spores druid too. It’s a great feat and you’ll note in the video makes the list with Dave and Ted too. But they cover all the ins and outs and ups and downs of racial feats in 5E D&D. My curiosity piqued after noticing of the 17 racial feats divided up among nine races (plus one with a racial size prerequisite) only one of those races meets the criteria for just a single feat. Being human fulfills the prerequisite for Prodigy — another well regarded one in the discussion — and no more. I think we ought to remedy this and create a new 5E D&D feat just for humans. So let’s get into it.

5 Tips to Make Your Games Grittier and More Dangerous | Exploring Grimdark in your RPG

Sure, your party just dethroned the tyrant, but is the person they put in his place really any better? Is there a good option among the solutions to your party’s current problem? These and many other questions lead to themes explored in grimdark. Grimdark seems to be a staple of fiction at present. Audiences love exploring the viscera of violence, the corruption of political systems, fluid morality and the consequences of actions — even those traditionally deemed heroic. We can look to things like A Game of Thrones, The Witcher and others for examples of dark fantasy settings with grimdark themes.

Beware the Werefrogs of Muckwuggle, the Frog God for 5E D&D

[caption id="attachment_64454" align="aligncenter" width="1024"] Some werefrogs have allegiance to no one, and may have been descended from spawn of Ramenos or some other frog power. Many current day werefrogs are linked to Muckwuggle. They are known as the Batrachians. [Art by Ashkan Ghanbari][/caption] Werefrog Medium humanoid, neutral...

What Constitutes Bad Roleplaying at the Tabletop?

Salutations, nerds! I’ve been doing a lot of thinking about what constitutes bad roleplaying and I know there’s a lot of talk about this sort of thing floating around the internet as regards tabletop roleplaying games like fifth edition Dungeons & Dragons. Let me start by saying we’re not going to be talking about elitist nonsense today. So if you clicked this thinking you were going to find some vitriol about people playing pink haired characters with cat ears, look elsewhere. Also I’m going to go roll a pink tabaxi after this. Instead, after a lot of consideration and deliberation I’ve come to the conclusion a lot of what people consider to be bad roleplaying actually boils down to selfish roleplaying.

Mounts in D&D

Top 10 5E D&D Homebrew Paladin Sacred Oaths by a Factor of Three

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted get back to basics and discuss the paladin class for fifth edition Dungeons & Dragons. In the video they look across all of the 5E D&D books with paladin content. There are paladin subclasses in the Player’s Handbook, Sword Coast Adventurers Guide and Xanathar’s Guide to Everything and Dave and Ted share an overview of the character class plus weigh in on their personal gaming experiences. Outside of official sources there are countless Sacred Oaths created by players all over the world. We’ve created one recently for our April early access Patreon rewards. The Oath of Vanity included with Hairable Ideas as a follow up to 2019’s popular Beardomancy will hit the store next month but you can get it now along with all our other supporters at the $2 level plus get immediate access to years worth of previous rewards. Check it out here. Over at Dungeon Master’s Guild there’s currently 681 products tagged as character options with warlock content too. But there is another source of homebrew content I’m looking at today — D&D Beyond, where people have used the homebrew tools there to create 600 Sacred Oaths for 5E D&D paladins. Let’s get into it and take a closer look at some!

RPG game master player

Player Agency Can Be a Game Master Resource

During a recent conversation with Nerdarchist Ted he told me about a fifth edition Dungeons & Dragons game he ran. Each month Ted runs a live stream game sponsored by RPG Crate. Time was a factor for these sessions, which typically run about two and a half hours. Because the adventures included in the monthly subscription box are packed with content Ted streamlines things to adjust for his group and the time constraint but in the most recent session the game threatened to end before the party reached a satisfying conclusion. Ted felt in a pickle. An idea sprang to his mind, and he utilized player agency in a wonderful way as a solution. His DM tale stuck in my mind and I’d like to share some thoughts on how player agency can be an incredibly useful tool for a Dungeon Master. So let’s get into it and as bonus I pulled the video of Ted’s game. Enjoy!

3 Ways to Add Unearthed Arcana Spells and Magic Tattoos to your 5E D&D Game

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted share their arcane research into Unearthed Arcana 2020 — Spells and Magic Tattoos. It’s been a while since we’ve seen Unearthed Arcana present something other than subclasses. We saw Class Feature Variants last November, a couple of takes on the artificer around spring 2019 and Sidekicks in Dec. 2018. It’s a terrific treat to see something different! Don’t get me wrong, I love seeing new subclasses (almost as much as designing them) but expanding what fifth edition Dungeons & Dragons can do beyond character class features gives us more tools to explore our worlds as we tell stories of fighting monsters and finding treasure as they progress in power. In the case of \this latest playtest material I’m thinking about interesting ways to add content from the Unearthed Arcana document into 5E D&D campaigns.

Stepping from your Friendly Local Gaming Store into the Friendly Global Online Community of Dungeons & Dragons Fifth Edition

Greetings, fellow nerds! With current events limiting social interaction and preventing in person play there has never been a better time to try playing your favorite tabletop games online. There are many options available but I am here today to inform you of a particular free community that is growing on Discord. The Ghostsong Guild is a West Marches and Adventurers League inspired gaming group that specializes in fifth edition Dungeons & Dragons and we are looking for additional players and Dungeon Masters to join us. We do not limit the amount of characters that you can have. That way you are always free to try new things and have more fun. Characters persist and progress through various challenges presented by multiple DMs — making each character’s journey a unique story intertwined with the stories of other players!

D&D Ideas — Unseen Enemies

Welcome once again to the weekly newsletter. This week’s topic is unseen enemies, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Visit us over at Nerdarchy the YouTube channel here and hit that notification bell so you don’t miss these live chats on Mondays at 8 p.m. eastern, plus our regular three videos each week where we talk about D&D and other RPGs. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. With the COVID-19 pandemic situation we want to assure everyone we’re following all the guidelines and regulations, and practicing safety and preventative measures like social distancing, and we strongly urge everyone to do the same. Our partners and employees health is our No. 1 priority. Visit Coronavirus.gov for the latest news, updates and developments.