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Roleplaying Games

Nerdarchy > Roleplaying Games (Page 16)

Is Your TTRPG a Film or a Series?

At the same time all of us tabletop roleplaying game nerds enjoy the renaissance of gaming we’re currently in there’s an equally exciting renewal in the entertainment world when it comes to storytelling. Ongoing and limited series on TV and the growing number of streaming services give audiences — and creators — opportunities to develop rich worlds and deeply complex characters. The best recent example is WandaVision, the Disney+ miniseries continuing the story of Wanda Maximoff and Vision established in the Marvel Cinematic Universe. This incredible series crystalized some ideas I’ve been exploring about how and when character development during a TTRPG campaign. So let’s get into it.

5E D&D option

Streamline Your 5E D&D Game with Alternate Saving Throws

Many staple mechanics of fifth edition Dungeons & Dragons shape the greater genre of tabletop roleplaying game options. While 5E D&D is my favorite edition I have found myself wondering recently if perhaps this game couldn’t be even better. Is there a way to hack 5E D&D to make it more streamlined? Being the plucky adventurer I fancy myself to be I’m determined to try. In the previous post I wrote about an alternate ability scores and an option to streamline things regarding those. Today I’m taking the next logical option to explore with saving throws. For those of you who don’t know I have a YouTube channel and as part of #DungeonMarch I’m posting exclusively RPG content all month long.

How to Evoke Fear in a TTRPG Character

Salutations, nerds! Today I’m writing about striking fear in the hearts of tabletop roleplaying game players. And no I don’t mean just in the sense of a player making an obscenely high attack roll and telling them they miss. I mean truly unsettling the players. This may just be a me thing but nothing turns me off of an adventure faster than someone telling me my character feels terrified. This is acutely true in a situation where my character wouldn’t even be unsettled. Some TTRPG characters may be really freaked out walking into a room strewn with viscera for example but a character with a history of murdering people and using their internal organs as a sacrifice to a dark deity probably isn’t going to be too bothered by these circumstances. And honestly forcing a character into having a fear response to a scenario that wouldn’t scare them is cheating.

TTRPG Stock Sessions — Nightmare and Phobia

Salutations, nerds! At the time of writing this post I am getting ready to run a session going along with the subject matter. Hopefully by now the players involved have already done it and there won’t be any chance of spoilers. Today I’m focusing on character phobias in tabletop roleplaying games and the nightmare stock sessions where they’re brought manifest for the characters to deal with during the TTRPG experience.

D&D alliances

Identifying and Handling Emotional Bleed at the Game Table

Salutations, nerds! Today we’re going to talk about emotional bleed. In the context of tabletop roleplaying games by this I mean when a character’s emotions get pretty intense and the player starts feeling them too. The first thing I want you to know is this isn’t a bad thing! You shouldn’t feel bad when this happens. It is perfectly normal and most roleplayers have a tale or two about this happening to them.

5E D&D option

New Possibilities Abound with 5E D&D Alternate Ability Scores

Fifth edition Dungeons & Dragons has taken the world by storm and it makes a lot of sense. The creation of the Open Game License (lovingly referred to as the OGL) opened the floodgates for creators to use a core set of rules for developing everything from supplementary materials for the tabletop to video games. This popularized many core aspects of the system and created genre staples and today I want to challenge one of those 5E D&D staples and offer my own take.

Eldritch Foundry miniatures

Adding the Eldritch Foundry to your D&D Game

I wanted to create a cool location to add to your Dungeons & Dragons game and the fine people over at Eldritch Foundry asked us to share how awesome their minis are so here is a great way to do both. Eldritch Foundry makes great miniatures. I first met them at Gen Con and they were already fans of Nerdarchy. Eldritch Foundry is a web based program allowing you to design and print 3D miniatures for your tabletop roleplaying games. There are loads of ever expanding options for use in creating fantastic miniatures of your own design.

TTRPG Stock Sessions — The Time Loop

Salutations, nerds! Today I’m going focusing in on Groundhog Day. Not the movie but the concept of being stuck in a time loop as a tabletop roleplaying game stock session. This episode comes up in a lot of places. The first one coming to mind right now being the Supernatural episode where the brothers Winchester die repeatedly and have to live the day over. The time loop TTRPG stock session comes with a warning label — It’s frustrating to deal with. The time loop is a concept you want to make sure players are okay with before bringing it to the table. All the advice you see about how parties need clear goals is really hard to pull off in a situation like this so proceed with caution. After you’ve cleared it with your TTRPG group here are the things you have to hammer out.

When Fight Club meets Cobra Kai Your RPG Character has to Fight

I take a lot of inspiration from everywhere both as a player and Game Master for my tabletop roleplaying game experiences. Reading novels, watching movies and TV present so many elements that have already been done so well — why not copy some elements to improve your own RPG experiences? I binged all three seasons of Cobra Kai over the weekend and man, what a show. It got me thinking about all the elements about fighting in a typical fantasy RPG. With so many urban adventures to play with it is no wonder fights can break out in the middle of the streets. If you plan to incorporate these kinds of groups, clubs or organizations focused around fighting in your games you could very much take inspiration from Cobra Kai and the movie Fight Club and make up rules and a place where these fights can go down.

Lightning rail, airship, and warforged

Tasha’s Cauldron of Everything Artificer Brings Arcanapunk to 5E D&D

Several iterations of the artificer have appeared in fifth edition Dungeons & Dragons. There’s been three Unearthed Arcana versions, Wayfinder’s Guide to Eberron, Eberron: Rising from the Last War and now Tasha’s Cauldron of Everything. The artificer was introduced during 3.5 D&D with the Eberron campaign setting. Eberron brought what we at Nerdarchy like to refer to as arcanapunk to the D&D game. If you are a fantasy purist the artificer and arcanapunk might not be for you. Maybe you are like me and have gotten kind of bored with vanilla fantasy and want to spice it up a bit.

5E D&D horror Van Richten's Guide to Ravenloft

Unleash 5E D&D Horror with Van Richten’s Guide to Ravenloft

Creatures of the night can rejoice (in a dark and brooding way) when Van Richten’s Guide to Ravenloft releases on May 18. Arguably fifth edition Dungeons & Dragons’ most popular adventure Curse of Strahd pulls adventurers into the Mists of Ravenloft where they contend with supernatural horror in Barovia. The campaign reimagines one of D&D’s most beloved settings and Wizards of the Coast revisits the dark realm along with many others in the newly announced 5E D&D book.

5E D&D endings shadows

Changing the Theme of Your TTRPG Campaign Midstride

Salutations, nerds! I’m taking a brief break from the Stock Sessions series to write about consent in tabletop roleplaying games. I don’t mean tricky things like gore and sexual content, which gets addressed a lot and is super important. But another side of the issue gets overshadowed quite a bit — content and expectations. Consent means everyone is on the same page about generally what’s going to happen in the campaign. Put simply if you’re playing a pirate game it’s reasonable for players to assume it’s going to stay a pirate game and not suddenly become a knightly crusade.

TTRPG Stock Sessions — The Heist

Salutations, nerds! I’m back with another tabletop roleplaying game stock session to dissect and analyze. Today I’m taking a closer look at one of my personal favorites — the heist. There’s something valuable held behind closed doors in a secure facility. Something TTRPG characters need, want very badly or have been hired to retrieve. This archetype is part of the reason why I love Shadowrun so much as a setting. The game is 80% heist jobs, which by the way are great because they leave plenty of opportunity to tackle the adventure from whatever direction the players approach. A heist can be done via a lot of roleplaying, lying to people to get into position or purely through stealth. Characters can go loud and blast their way in or save this option for a last resort.

Wanderhome RPG Warms Your Heart with Charming Whimsy

A deep and abiding affection for tabletop roleplaying games and they experiences they facilitate dwells deep in my heart. So when I recently read an article about RPG releases in 2021 I didn’t make it further than the second one on a list of ten. Described as a game where players “live a peaceful life as gentle woodland creatures in an upcoming fantasy RPG about pastoral lifestyles” Wanderhome captured my whimsy right away. The Kickstarter for Wanderhome launched in August 2020 and funded in three hours and continued on to spectacular success. The game’s creator Jay Dragon shared some time and insights about the game and I’m excited to pass them along with my own enthusiasm for this terrific RPG.