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Roleplaying

Nerdarchy > Roleplaying (Page 9)

D&D Ideas — Tag

Welcome once again to the weekly newsletter. This week’s topic is tag, which we discussed in our weekly live chat. We hangout every Monday evening at 8 p.m. EST on Nerdarchy Live to talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of tag in Shell Game adventurers learn to share the burden and work in tandem — especially when they’re marked by weird energies! An oddball moment occurs when adventurers face a series of puzzling circumstances along with 54 other dynamic scenarios in Out of the Box. Find out more about it here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy plus snag a FREE GIFT by signing up here.

Giving Characters Status in the RPG World

Salutations, nerds! Today we’re going to talk about fifth edition Dungeons & Dragons characters in positions of leadership and I’m going to do my best to make a case for letting them have status in your gaming world. And yes, I am talking about allowing for a rogue to become the leader of the thieves guild, or have a mage take a place in a circle of high sorcery. I know a lot of Dungeon Masters who won’t allow for these sorts of circumstances so first I’m going to address some of the reasons why not and then we’re going to move right along to the reasons why I think it’s at least worth trying in one of your campaigns. Ready? Okay.

5E D&D frost king arctic hobgoblin

Avoid Boring 5E D&D with Bureaucracy

You’ve made it! The domain is saved, you and your party are renowned for your successes and the big baddie behind the first big bad has been soundly beaten. You’ve mastered rare and powerful magics. New upstarts look to you and yours as an example of what could be. Mechanically, you’ve just reached 10th level as a fifth edition Dungeons & Dragons adventurer. Now what?

Fancy Familiars for 5E D&D

Most of us know when it comes to fifth edition Dungeons & dragons usually you cannot directly pick your familiars. The familiars more or less choose you. This mystery and gamble so to say offers a lot of suspense and curiosity to the general game play. The great thing about any 5E D&D game is you can always expand and allow for more options of course within the agreed upon terms with your Dungeon Master and fellow adventurers.

D&D Ideas — Tragedy

Welcome once again to the weekly newsletter. This week’s topic is tragedy, which we discussed in our weekly live chat. We hangout every Monday evening at 8 p.m. EST on Nerdarchy Live to talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of tragedy in Mirror, Mirror adventurers encounter a forlorn spirit with a tragic tale they can help resolve. A Hearth Hope reflects on their former life and seeks to carry out one last task along with 54 other dynamic scenarios in Out of the Box. Find out more about it here.  You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy plus snag a FREE GIFT by signing up here.

RPG NPC GM tips

3 Ways to Handle NPC Conversation Without Breaking the Flow of Your RPG

Salutations, nerds! Every once in a while the NPCs in a tabletop roleplaying game talk to each other and this has a tendency to become super awkward for a Game Master. Few GMs enjoy the feeling of narrating back and forth with themselves while a group of players wait on hold. Today I’m going to be sharing three ways to handle this circumstance during an RPG session.

D&D Ideas — Comedy

Welcome once again to the weekly newsletter. This week’s topic is comedy, which we discussed in our weekly live chat. We hangout every Monday evening at 8 p.m. EST on Nerdarchy Live to talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of comedy in Wooden Dragon clever kobolds use a quirky magic item and ingenuity to make their way in the world. Kobolds pilot a wooden dragon construct to terrorize travelers and exact a toll to pass along with 54 other dynamic scenarios in Out of the Box. Find out more about it here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy plus snag a FREE GIFT by signing up here.

Quantum Leap into Your Next 5E D&D Campaign

While talking with a friend recently I mentioned the idea of a fifth edition Dungeons & Dragons campaign based on the totally awesome science fiction television series Quantum Leap. This is a friend who’s played in my campaigns many times over the years yet never stepped into the role of Dungeon Master. Our conversation was aimed at encouraging him to run a game sometime and after playing a session I showed him my notes to illustrate how it’s nowhere near as complicated as he suspected. I could tell he was still unconvinced but when I mentioned creating a campaign inspired by Quantum Leap his whole demeanor changed. If he’ll ever run such a campaign (or any campaign!) remains to be seen but it seemed like a cool idea so I’ll share it here too. Let’s get into it.

Make 5E D&D Spells Your Own with Tasha’s Cauldron of Everything

When the titular wizard of Tasha’s Cauldron of Everything first learned magic from Baba Yaga she couldn’t help but add spectral chicken legs to all her spells. Other spellcasters in fifth edition Dungeons & Dragons incorporate their own style and flair into spellcasting too. Whether those spells come from the Basic Rules or any other source like the 21 new spells in Tasha’s Cauldron of Everything remains the purview of each individual spellcaster.

Weird and Wonderful Warlock Otherworldly Patrons of 5E D&D

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted talk about splashing some levels in warlock to gain the Gift of the Ever-Living Ones Eldritch Invocation from Xanathar’s Guide to Everything. A warlock in fifth edition Dungeons & Dragons makes pacts with beings more powerful and ancient than the mind can fathom. Rivaling the power of the gods warlock Otherworldly Patrons in 5E D&D are wily, wonderful and sometimes downright weird. Seeing this conversation got me thinking about the nature of splashing classes by taking only a few levels in a class to gain access to a particular feature and what that might look like in roleplay.

Why D&D Wizards Don’t Wear Pants

In many fantasy styled games magic users including wizards, sorcerers and warlocks tend to wear Wizard Robes while adventuring. But when I think about the logistics of adventuring into jungles, swamps, catacombs, underground caverns, dragon lairs and vampiric castles I am left feeling a robe may not quite be the most practical form of attire. So why do magic users not wear pants? Well for one has anyone ever looked up a wizard’s robe and lived to tell about it, or rather admitted to the deed? No, probably not. But we all know those wizards are NOT wearing pants.

D&D Ideas — Inns & Taverns

Welcome once again to the weekly newsletter. This week’s topic is inns & taverns, which we discussed in our weekly live chat. We hangout every Monday evening at 8 p.m. EST on Nerdarchy Live to talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of inns & taverns in Keeper’s Teavern at a strangely opportune moment a magical tea house appears with an archmage within. A bit of tea to gain new powers? Yes, please. A supernatural guardian of the universe who knows the exact time and place certain people need to be at certain times appears along with 54 other dynamic scenarios in Out of the Box. Find out more about it here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy plus snag a FREE GIFT by signing up here.

5E D&D Tasha's Cauldron of Everything group patrons A GROUP OF WIZARDS PLEDGES THEMSELVES TO THEIR PATRON, TASHA, THE WITCH QUEEN

5E D&D Players Gel through Group Patrons from Tasha’s Cauldron of Everything

All of the Dungeon Master’s Tools wrapped up with a deeper look at Natural Hazards but chapter four in Tasha’s Cauldron of Everything holds many more terrific modules of content for fifth edition Dungeons & Dragons. The book’s second chapter revisits a concept introduced with Eberron: Rising from the Last War and explores Group Patrons for 5E D&D. So let’s get into it.

chaotic neutral alignment

In Defense of Chaotic Neutral Alignment in 5E D&D

Salutations, nerds! Today we’re going to take a moment to talk about alignment in fifth edition Dungeons & Dragons because let’s be honest, it’s just one of those bottomless topics there are a thousand things to say about. No, really. I was having a conversation with a friend the other day about alignment, what it means and how people play it in 5E D&D. this conversation like so many other conversations about alignment started with the words chaotic neutral.

5e D&D find familiar

D&D Ideas — Shops

Welcome once again to the weekly newsletter. This week’s topic is shops, which we discussed in our weekly live chat. We hangout every Monday evening at 8 p.m. EST on Nerdarchy Live to talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of shops in Fibble’s Fantastic Familiars a comical fellow seeks to sell a chaotic Oculider, which threatens to destroy his shop. All kinds of other creatures are here too. An innocuous visit to an exotic pet store reveals creatures with mysterious and mystical stories or fantastic fibs along with 54 other dynamic scenarios in Out of the Box. Find out more about it here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy plus snag a FREE GIFT by signing up here.