Loader image
Loader image
Back to Top

Roleplaying

Nerdarchy > Roleplaying (Page 6)

Is the pen mightier? | Tool Time with Calligrapher’s Supplies in 5E D&D

Tool proficiencies are a staple of fifth edition Dungeons & Dragons but with the prevalence of skills, where do they fit into the game? That’s exactly what we’re here to discuss in this new series of articles. Please note tool proficiencies and how to use them are less defined in the official rules than skills. As such the options and explanations presented here might differ from how your own Dungeon Master treats tools and tool proficiency. On top of that, any DM can adjust rules to fit their own table at their discretion, so check with your DM if you have specific questions about how they deal with tools in their own games. And with all the necessary caveats out of the way, let’s dive into our topic!

Give Your Monsters Personality with Alignment in 5E D&D

Remember how monsters were such a big thing in the ’90s and early aughts? If you grew up in that time (like I did) then you’d be hard pressed to have avoided any number of monster themed TV shows, games and the like. Shows like Goosebumps, Are You Afraid of the Dark, Animorphs and many more showcased monsters in a variety of contexts from creepy to vicious to the occasional twist or subversion of the benevolent monster. And then you had the genre that really grabbed my young attention and held it for hours — monsters as allies and companions. I remember waking up at the ghastly hour of 5 a.m. many days just to watch Monster Rancher (now on Amazon Prime and I’m stoked!). As soon as I got off school I watched Pokémon then Digimon before starting on homework. Something about having a loyal friend just as big and scary as the things opposing the main characters made those shows special. It made it feel like the heroes had a real shot at winning, and it gave into the power fantasy of fighting fire with fire. It also helped teach me not to judge people and situations by initial impressions. After all, if the heroes in my favorite shows and games could befriend monsters, maybe making friends in general wasn’t as scary as I often felt.

D&D Ideas — Charm

Welcome once again to the weekly newsletter. This week’s topic is charm, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of charm, we’ve created quite a few magical trinkets of this variety, stashed away in the Mage Forge Vault. But! Someone cracked open the vault and absconded with a bunch of them over at Nerdarchy the Website here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Visit us over at Nerdarchy the YouTube channel here and hit that notification bell so you don’t miss live chats on Mondays at 8 p.m. eastern plus our regular three videos each week where we talk about D&D and other RPGs. While we are at home following health safety guidelines we’re continuing to film our videos remotely and Live Chat Revivified streams weekdays at noon eastern with creators joining Nerdarchist Dave to talk nerdy and take questions from the live audience. With the COVID-19 pandemic situation we want to assure everyone we’re following all the guidelines and regulations, and practicing safety and preventative measures like social distancing, and we strongly urge everyone to do the same. Our partners and employees health is our No. 1 priority. Visit Coronavirus.gov for the latest news, updates and developments.

Get Pumped for the 5E D&D Muscle Wizard

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted get swole with the Muscle Mage, a quirky character concept for fifth edition Dungeons & Dragons. The concept of a wizard more into physical fitness than academic research sounds like a blast to explore during play and makes me think of two different ways to represent this idea as a 5E D&D character. Things might get weird here but we’re talking about a wizard more inclined to punch monsters in the face than stand in the back casting fireball so we’re starting from an unusual place anyway. Time to flex my imagination and get into it with two versions of a 5E D&D muscle wizard.

Hold My Beer! | Tool Time with Brewer’s Supplies in 5E D&D

Tool proficiencies are a staple of fifth edition Dungeons & Dragons but with the prevalence of skills, where do they fit into the game? That’s exactly what we’re here to discuss in this new series of articles. Please note tool proficiencies and how to use them are less defined in the official rules than skills. As such the options and explanations presented here might differ from how your own Dungeon Master treats tools and tool proficiency. On top of that, any DM can adjust rules to fit their own table at their discretion, so check with your DM if you have specific questions about how they deal with tools in their own games. And with all the necessary caveats out of the way, let’s dive into our topic!

Roleplaying Your Dump Stat in 5E D&D

Salutations, nerds! Today we’re coming at fifth edition Dungeons & Dragons from a player’s perspective looking specifically at how to play to your dump stat in a way that doesn’t ruin your fun. If we’re doing standard array for ability scores everybody has an 8 they must put somewhere. If we’re doing point buy it’s totally possible to have no dump stat at all but I’ve found in my experience more often than not you end up with more dump stats than you would have otherwise because people will sacrifice points out of more things to get those sweet 18’s out of the gate. The thing is, very rarely do you actually see people playing to the ability score they’ve dumped. I’m sure you’ve seen this too, where someone takes 8 in Intelligence and Wisdom so they can have good Strength and Dexterity but they never show the drawbacks of those low ability score in action. So today we’re going to talk about little ways you can show your 5E D&D dump stat through your roleplaying. Ready? Buckle up, let’s go.

RPG NPC GM tips

Dungeon Master Tips for Single Player 5E D&D

There have been recent discussions on a few platforms about the trials and tribulations of running fifth edition Dungeons & Dragons for a single player or two. The concerns are always the same. “How do I set up encounters? How do I challenge them without killing the player characters?” And so on. Low population games tend to have the same solutions. It’s usually the same refrain — less combat and more exploration and social interaction. To be fair this is a viable option but it is by no means the only one. Furthermore it is not necessary to add the dreaded Dungeon Master Player Character. Adding NPCs to the mix is a plan but it risks stealing the spotlight from the players and their characters. What follows are a few suggestions for 5E D&D to add party depth without losing focus on player fun. These options are all potentially NPCs the DM sort of runs but all have player character involvement.

What Do Unearthed Arcana Subclasses Revisited Say About Your 5E D&D Character?

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted take a closer look at Unearthed Arcana 2020 — Subclasses Revisited. The latest playtest document from the fifth edition Dungeons & Dragons design team brings revisions to subclasses from previous Unearthed Arcana documents. In this case we see the Phantom rogue, Genie warlock and Order of Scribes wizard. In previous documents these were the Revived, Noble Genie and Archivist respectively, with the last one reimagining a subclass for artificers during an Unearthed Arcana pass before we got the official version in Eberron: Rising from the Last War. While Dave and Ted go over the subclass specifics in the video, here we’ll look at these 5E D&D playtest subclasses revisted with curiosity about what sort of characters they might represent. So let’s get into it.

D&D Ideas — Beyond

Welcome once again to the weekly newsletter. This week’s topic is beyond, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of beyond, our most recent product cover refresh for Forgotten Oasis takes adventurers beyond time to an ancient temple lost to memory where they can come face to face with the Forgotten Goddess. Check it out at Nerdarchy the Store here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Visit us over at Nerdarchy the YouTube channel here and hit that notification bell so you don’t miss these live chats on Mondays at 8 p.m. eastern, plus our regular three videos each week where we talk about D&D and other RPGs. While we are at home following health safety guidelines we’re continuing to film our videos remotely and Live Chat Revivified streams weekdays at noon eastern with creators joining Nerdarchist Dave to talk nerdy and take questions from the live audience. With the COVID-19 pandemic situation we want to assure everyone we’re following all the guidelines and regulations, and practicing safety and preventative measures like social distancing, and we strongly urge everyone to do the same. Our partners and employees health is our No. 1 priority. Visit Coronavirus.gov for the latest news, updates and developments.

Knowledge is Power! | Tool Time with Alchemist’s Supplies in 5E D&D

Tool proficiencies are a staple of fifth edition Dungeons & Dragons but with the prevalence of skills, where do they fit into the game? That’s exactly what we’re here to discuss in this new series of articles. Please note tool proficiencies and how to use them are less defined in the official rules than skills. As such the options and explanations presented here might differ from how your own Dungeon Master treats tools and tool proficiency. On top of this any DM can adjust rules to fit their own table at their discretion, so check with your DM if you have specific questions about how they deal with tools in their own games. And with all the necessary caveats out of the way, let’s dive into our topic!

D&D Ideas — Petrification

Welcome once again to the weekly newsletter. This week’s topic is petrification, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of petrification, coming up in May we’ll be rocking the Patreon rewards in a trip to the Garden of Statuary with a mix of Fifth Edition content for Game Masters and players alike ready to drop right into your games. Check out more and see what $2 gets you over here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Visit us over at Nerdarchy the YouTube channel here and hit that notification bell so you don’t miss these live chats on Mondays at 8 p.m. eastern, plus our regular three videos each week where we talk about D&D and other RPGs. While we are at home following health safety guidelines we’re continuing to film our videos remotely and Live Chat Revivified streams weekdays at noon eastern with creators joining Nerdarchist Dave to talk nerdy and take questions from the live audience. With the COVID-19 pandemic situation we want to assure everyone we’re following all the guidelines and regulations, and practicing safety and preventative measures like social distancing, and we strongly urge everyone to do the same. Our partners and employees health is our No. 1 priority. Visit Coronavirus.gov for the latest news, updates and developments.

warlock

Top 10 5E D&D Homebrew Magic Items for Warlocks by a Factor of Three*

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted take a look at magic items in fifth edition Dungeons & Dragons with an eye towards the ones particularly beneficial for a warlock. Like the discussion on top magic items for rogues this is an unusual topic because it’s rare for a character to choose magic items. However there’s a few opportunities I can think of off the top of my head. In Adventurers League play items can be traded on a one-for-one basis for items with the same rarity at a cost of 15 downtime days unless they’re playing at the same table. Games beginning beyond 1st level often allow for players to choose magic items too, like in our own monthly fan one shots. And in the Ghosts of Saltmarsh campaign I’m currently running, one of the NPCs in town acts as a magic item broker who takes requests, and I imagine other 5E D&D adventures contain similar opportunities. But this is Top 10 by a Factor of Three! All the official content gets thrown out the window as we browse homebrew magic items at D&D Beyond looking for the best ones for warlock characters. So let’s get into it.

D&D Ideas — Renewal

Welcome once again to the weekly newsletter. This week’s topic is renewal, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of renewal, our rollout of renewed digital products continues! Gaze of the Void Eye is the latest cover renewal at Nerdarchy the Store. If adventurers aren’t afraid of the dark, after a jaunt in the lightness realm of the Void Eye, they will be. Check it out here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Visit us over at Nerdarchy the YouTube channel here and hit that notification bell so you don’t miss these live chats on Mondays at 8 p.m. eastern, plus our regular three videos each week where we talk about D&D and other RPGs. With the COVID-19 pandemic situation we want to assure everyone we’re following all the guidelines and regulations, and practicing safety and preventative measures like social distancing, and we strongly urge everyone to do the same. Our partners and employees health is our No. 1 priority. Visit Coronavirus.gov for the latest news, updates and developments.

5E D&D travel out of the box kim van deun

A Happy Backstory Can Make Your RPG Characters Better

Whatever the tale of woe, we have all heard a tabletop roleplaying game character backstory where the character is left with little or nothing good in their life and either left alone in the world or forced away from everything they know and love. While a backstory with brutal pathos can be fun and fit many character concepts, for an RPG character they seem so often to be the norm or at least near enough to it.

half orc assassin 5E D&D

So Your D&D Adventurer Wants to Start a Business, Huh?

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted answer a GM 911 from a fifth edition Dungeons & Dragons player looking for guidance. In this case the player plays a high level assassin character and wishes to start their own assassin’s guild. They’ve already spoken with their Dungeon Master who expressed skepticism about the character’s ability to do this. In the video Dave and Ted go over things to consider when it comes to establishing an organization like this in general, with particular focus on an assassin’s guild. Starting a business of any kind is quite an undertaking whether it’s here in the real world or part of your fantasy campaign setting. Creating a business where the product is murder adds quite a few wrinkles depending on the nature of the setting. If you’re a 5E D&D DM or player interested in exploring this sort of scenario in your game you’re in for a treat!

Nedarchy the NewsletterJoin and Get $9.99 in Free Digital Products from Nerdarchy the Store!