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Animate Objects for Fun and Harvesting Poison for Profit in 5E D&D

Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted discussed a killer combo for fifth edition Dungeons & Dragons. Using poison coated daggers and the animate objects spell a character could drop some serious damage (and serious coin) with the right kind of poison. In the video they mention several varieties of poison from the 5E D&D Dungeon Master’s Guide and brainstorm a few ideas how to inject a little poison into the storytelling adventure of your game. Like most of our talks about games the fun part is imagining how these things play out at the gaming table and make the story of the adventuring party more interactive. On one hand, a player interested in trying out this killer combo could explain their intention to the Dungeon Master and hash it all out during downtime. On the other, the quest for poison could become a central theme for a campaign. Either way the players initiate the course of action, and with the DM guiding them towards telling the story of their characters the games become more memorable experiences.

D&D Ideas — Dice

Welcome once again to the weekly Nerdarchy the Newsletter. This week we’re talking about dice. A hallmark of tabletop roleplaying games, dice represent random chance in addition to being one of the things RPG players love to collect. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy by signing up here. We made some changes to our newsletter, and now we’ll have a product spotlight along with other Nerdarchy news on top of our deep dives into various topics. Here on the website we’ll publish the topical discussions, so if you want to keep up to date with Nerdarchy the Store and other news the best way to do it is through signing up so you can get the newsletter delivered right to your inbox each week.

Old Monsters Create Extra Life Through DM’s Guild’s Fiendish Folio

Did you know the Extra Life D&D team has raised hundreds of thousands of dollars over the last few years for Children’s Miracle Network Hospitals? One of the ways they raise money is through special products available through the Dungeon Masters Guild. The most recent of these is Mordenkainen’s Fiendish Folio, Volume 1: Monsters Malevolent and Benign, a collection of monsters for fifth edition Dungeons & Dragons. The creatures contained within first appeared in the Fiend Folio, a classic title from first edition AD&D. Back when I was a fledgling young nerdy D&D player the Fiend Folio was very special. There was one older kid in the neighborhood who had a copy and everyone loved flipping through there. The death knight lurked in there. And drow. And svirfneblin! I can’t wait to see what this new iteration contains. So let’s check it out.

5E D&D krasis Simic hybrid

A Simic Hybrid and A Vedalken Walk into Ravnica…

Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted took a look at the Simic hybrid and vedalken races from Guildmasters Guide to Ravnica. In their discussion they talk what character class to play for both of these fifth edition Dungeons & Dragons races. Like the rest of the videos in this series they consider which 5E D&D character class makes a good fit for the race’s ability scores and features, along with some ideas for unexpected character classes. The world of Ravnica presents a very different place than a traditional D&D setting, and not just because a vast, sprawling city covers the whole of the known world. Powerful guilds rule the Ravnica planar city, and both the Simic hybrid and vedalken share common ground with one in particular. The Simic Combine happens to be my favorite of the ten guilds. And since Guildmasters Guide to Ravnica contains so many juicy random tables let’s take a look at them from a Dungeon Master’s point of view and see what sorts of adventures might await Simic hybrid and vedalken adventurers in a 5E D&D campaign.

5E D&D artificer Eberron

Lord of Blades is the Ultimate Artificer — But He Needs Your Help!

Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted took a thorough look at the new character class for fifth edition Dungeons & Dragons, the artificer. 5E D&D players have been champing at the bit for some time to see an official version of this longtime favorite class first seen in D&D 3.5. Artificers are a integral part of the Eberron campaign setting, so it’s only natural the 5E D&D version comes in Eberron: Rising from the Last War. Since Dave and Ted covered the artificer class in great detail in the video below, I’m going to take a look at the class from a Dungeon Master’s point of view.

5E D&D condition freezing

This New 5E D&D Freezing Condition Puts Characters on Ice

Baby, it’s cold outside! Snow peppers the air, ice clings to roads and the frigid wind cuts through your layers like a cutlass. With the frigid weather upon us, it occurs to me there isn’t really a canonized condition for being overcome with cold as of yet. Granted, exhaustion technically covers this basis, but exhaustion doesn’t quite evoke how I would tend to think of cold affecting characters. With the current rules, a Captain America or Aang sort of scenario with a player being flash frozen into stasis doesn’t really work. That person would just die under the rules of exhaustion. This, compounded with the consideration that we have a couple of cantrips to codify how cold affects creatures, I propose a separate condition called “freezing.”

D&D Blood War demons and devils Tome of Foes

A Group of Warlocks is Called a Cult

Salutations nerds! We’re going to be talking about warlocks in fifth edition Dungeons & Dragons today, so take a moment to get yourself into the head space of quiet meetings in out of the way places, dark cloaks and the smell of burning wax and dust amid ancient books and forbidden knowledge. Some 5E D&D warlocks are big deal spellcasters working at the right hands of their patron and some are cultists working for scraps of power. Some are genuinely friends with the entity bestowing their magic.

5E D&D encounter system

5E D&D Alternative Encounter System

Encounters are a central part of Dungeons & Dragons. Whether they take the form of a pit trap, goblin horde or debate between nobles, they are an opportunity to test your players and let them show off all the cool things their characters can do. However, there is a major issue with fifth edition D&D encounter philosophy, namely the number of encounters the game expects a party to run into between long rests — 6-8 — versus the real-world time and effort it takes to plan and run said encounters. The result of this is either a complete absence of minor encounters or a series of uninteresting minor encounters the party slogs through using minimal resources so they can dump those saved resources on whatever unfortunate boss crosses their path. I’m not the first to recognize this issue, folks like Matthew Colville and Nerdarchy’s own Out of the Box Encounters do a great job coming up with ways to make a campaign’s encounters more interesting. However, I’d like to approach this issue from a different direction with an idea for an alternative encounter system.

Mandalorian 5E D&D bounty hunter campaign

Do You Feel Lucky Like the Mandalorian in 5E D&D?

Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted discussed the hottest new Unearthed Arcana — Fighter, Rogue, Wizard. In the playtest document, Wizards of the Coast presents a new take on a classic mechanic in Dungeons & Dragons history: psionics. Wielding the power of their minds, practitioners of psionics present a prickly scenario in various edition of D&D. Often a later add-on to an edition of the game, only in first edition Advanced Dungeons & Dragons were psionics included in the Player’s Handbook. In the book, all characters have a chance to gain a psionic ability based on a lucky percentile dice roll. Meanwhile in the Star Wars universe, Force sensitive creatures can tap into the energy field created by all living things to achieve mind over matter effects. Whether in 5E D&D or a galaxy far, far away, what’s a creature without psionics supposed to do in the face of creatures with incredible mental powers? When you’re playing in a bounty hunter campaign inspired by the complicated profession of The Mandalorian, you’ve got to ask yourself: did that 5E D&D psionic creature use all 6 of their power points or only five? I hope you feel lucky. (No spoilers.)

Part 6 The Psychic Conduit and the Claircognizant- 5th Edition Psionics and Psychic Warrior : Dungeons and Dragons

D&D Ideas — Psionics

Welcome once again to the weekly Nerdarchy Newsletter. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. One quick announcement then we’ll jump into discussing this week’s topic, psionics. Our latest update for Out of the Box Encounters went out today. You can see it here.

How to Have a Session Zero for Your Tabletop Roleplaying Game

Hail, and well met! In continuing one of my favorite pieces I’ve written for the site here. I’ll be elaborating more on the concept of starting a tabletop roleplaying game campaign once you’ve solidified your premise, which is a fun exercise in and of itself. Nerdarchy has mentioned this in several of their videos concerning Game Master advice, and I’ll be giving you guys my thoughts on the matter. That’s right! We’re talking session zero.

An Invitation to the Winter Court

Salutations, nerds! They’re having a fancy party in Fairy and you the patrons have been cordially invited. Today I want to talk about the December Patreon content going out on the Dec. 5. Surprise! It’s a Christmas Party in the Winter Courts. Within you will find some cool party favors like masks of glamour to wear to the festive party and a dueling cane, a few fierce pixies and constructs, some fun denizens of the Winter Court and 7 new Winter Spells, as well as a map and small adventure at this Winter Court Soiree.

Khorvaire Schmorvaire — This is the Coolest Thing About Eberron: Rising from the Last War

Over at Nerdarchy the YouTube channel, Nerdarchists Dave and Ted discussed an overview of Eberron: Rising from the Last War for fifth edition Dungeons & Dragons. The Eberron campaign setting remains hugely popular, since it was first introduced for third edition D&D. Everybody loves warforged, and artificers, and dragonmarks and elemental airships. But my favorite thing about Eberron only shows up in a few paragraphs at the end of Chapter 2: Khorvaire Gazetteer. Y’all can have Sharn, Breland, Droaam and the Mournlands. I’ll take Xen’drik.

Mandalorian armorer 5E D&D bounty hunter campaign

Specialized Gear Like The Mandalorian in 5E D&D

Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted shared their insights on the best tier 1 spells for the brand new official artificer class for fifth edition Dungeons & Dragons. The artificer in 5E D&D has undergone a lot of playtesting, with several versions presented through Unearthed Arcana. With the release of Eberron: Rising from the Last War the artificer firmly found a place as the first official new character class for 5E D&D outside of those found in the Basic Rules and Player’s Handbook. But it’s not only players who get to have all the fun with the new artificer class. One of the new creatures in the book gives me a great idea for an ongoing bounty hunter campaign inspired by The Mandalorian and there’s a Challenge 0 entry with a lot of potential. I’m looking at you, magewright.

player tips

Tier 2 Sorcerer Spells and Unearthed Arcana Metamagic in 5E D&D

Over on Nerdarchy the YouTube channel Nerdarchists Dave and Ted shared their insights on the 5 best 3rd-5th level sorcerer spells in fifth edition Dungeons & Dragons. These are the spell levels a tier 2 sorcerer gains in 5E D&D. This popular series breaks down the spell access spellcasters gain in each tier of play. For sorcerers, Dave and Ted focus on the Metamagic options available to the class and how they affect spell choices. Since Wizards of the Coast recently shared a playtest document with new sorcerer Metamagic options, I thought it might be useful to take a look at Unearthed Arcana — Class Feature Variants and see if any of the new stuff there has an effect on this discussion. So let’s get into it.