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Author: Doug Vehovec

Nerdarchy > Articles posted by Doug Vehovec (Page 34)

Something for Everyone at Dungeon Masters Guild

There’s a little something for everyone at the Dungeon Masters Guild. A couple of creators got in touch with us to share their work; the Dungeon Masters Guild newsletter shared new stuff for characters, DMs and content designers; and we’re getting back to making stuff for the DM’s Guild ourselves with the Adventurers League Witch Doctor Character Build Guide adding to the marketplace this Friday, Oct. 18. A steady flow of new stuff continues to stock the digital bookshelves at the DM’s Guild, and this week we’re dipping a toe into DriveThruRPG too. The community content coming across my desk this week all had a common thread. Whether it was player-centric in the form of new character options or DM-centric like adventures there are strong worldbuilding opportunities in these products. I appreciate any D&D content that makes me start thinking about how it fits into and enhances a campaign setting.

curses cursed items

D&D Curses and Cursed Items

We’ve had D&D cursed items on the brain for it seems like a month now at least. Baldur’s Gate: Descent into Avernus motivated us to look at some of the darker and more evil D&D magic items and artifacts. Some of them are really nasty! Part of our discussions led to thinking about curses in general and cursed items in particular. And then on top of all that, the Cursed Collective Kickstarter from Session Zero launched, with Nerdarchists Dave and Ted contributing to the project with cursed items they designed.

Unearthed Arcana — Twilight, Wildfire and Onomancy

Unearthed Arcana is flowing like elven wine! New playtest stuff for fifth edition Dungeons & Dragons in the free Unearthed Arcana documents get all the D&D nerds excited. We’ve been enjoying the steady stream of cool new toys to wonder about, and the most recent share from Wizards of the Coast presents three new subclasses for D&D — Twilight Divine Domain for clerics, Circle of Wildfire for druids and Arcane Tradition Onomancy for wizards. Imagining how new content adds to a D&D campaign is always a lot of fun so let’s get into it.

Free Kobold Encounter Takes Your D&D Adventure Out of the Box

A couple of months ago, Nerdarchy launched our very first Kickstarter — Out of the Box: Encounters for 5th Edition. The community support and encouragement blew us away! Everyone on the team is super proud of the campaign and even more excited to get the final product into the hands of the 4,057 backers who pledged $256,734 to help bring this project to life. Since the Kickstarter campaign ended, we’ve received a lot of requests for another chance to support Out of the Box and get a copy from those who missed the opportunity to back while it was live. But fear not! Through the Pledge Manager those folks will have a chance to preorder the content and existing backers can add on to their initial pledge. So in classic Nerdarchy fashion, we decided to create even more stuff and give it away for free to celebrate.

(Re)Discover Monsters with Meaning Inside Tome of Beasts Pocket Edition

Everything old is new again! Kobold Press is set to release Tome of Beasts Pocket Edition on Oct. 29 according to Amazon (where you can preorder here) and I recently received an advance copy. I’ve long considered Tome of Beasts to be an integral part of my fifth edition Dungeons & Dragons experience. It’s been a minute since flipping through the pages, and getting the pocket edition was a great opportunity to remind myself why I dig the book so much. If I’m honest I’d never read the introduction so starting there was in order.

Art of the Encounter in Tabletop Roleplaying Games

One of the things we enjoy the most about tabletop roleplaying games is the collaboration taking place between Game Masters and players during a game. The emergent stories spun from game sessions, interaction between player characters with campaign settings and the way player agency impacts GM guidance and adventure direction is the juice! The art of the encounter in fifth edition Dungeons & Dragons or whatever game you’re playing has as much to do with how players connect with content as it does the content GMs create. A good GM presents engaging scenarios. A great GM works with players, guiding the group through creating the story of their characters. There’s a shared responsibility to making encounters better.

5E D&D archmage spells

Keep Mordenkainen Busy Keeping Track of Your DM’s Guild Content

Did you know over 4,000 new products stock the Dungeon Master’s Guild digital marketplace from 2019 alone? I read this on Twitter so you know it’s legit. Best-selling DM’s Guild author and cowriter of Baldur’s Gate: Descent into Avernus M.T. Black shared the tidbit the other day and it really got me thinking. When I was a young Dungeons & Dragons nerd, I’d haunt the single column of bookshelves at Waldenbooks, perusing the games and modules there. They numbered in the double digits at best. It’s a great time to be a D&D player and creator. The DM’s Guild offers a marketplace to share your creations with the world, and we’ve got many thousands of products to enhance our games to choose from — including many of those old classics I browsed back in the day. Here’s a small sample of some of the DM’s Guild products that crossed my desk this past week.

Real World Adventure Hooks for D&D — How Do You Like Them Apples?

Players of fifth edition Dungeons & Dragons and other roleplaying games seem to always have at least a sliver of brain power devoted to thinking about the games we love. Art can inspire a character we play or the setting for an encounter. Dramatic relationships and interactions can inspire campaign plots and NPC motivations. And the world we see all around us can add clever details and verisimilitude to our settings. A recent tweet from Grand DM caught my eye and this installment of Real World Adventure Hooks for D&D comes directly from the image they shared.

Weigh Anchor for A Complete Guide to Nautical Campaigns

Vehicles and the sorts of exotic adventures featuring them are a big draw for tabletop roleplaying game campaigns. Nerdarchy friend and host of How to be a Great Game Master Guy Sclanders is no stranger to running epic campaigns on the high seas, in the skies or across the blasted landscape of Avernus, and he’s sharing that expertise with A Complete Guide to Nautical Campaigns. The Kickstarter is currently live and by the looks of it by the time I’m done writing this post it will more than likely be funded. Check it out here and navigate your way to the pledge level that works best for you.

Wendy’s Feast of Legend RPG brings the beef!

A while back, Old Spice dipped a toe into the tabletop roleplaying game community with their Gentleman class. But today, Wendy’s was like, “hold my Frosty.” The fast food giant dropped an RPG bomb today with Feast of Legends: Rise from the Deep Freeze, a 97-page game rulebook and campaign setting. The brand’s sassy social media strategy upped its hip quotient, tapping into the enormous popularity of RPGs with the game.

Halloween D&D Adventures are a Treat at DM’s Guild — No Trick!

The fifth edition Dungeons & Dragons creative community shares their enthusiasm in lots of ways. One of those ways is the Dungeon Master’s Guild, an online marketplace where people all over the world create new content for D&D. With Halloween just a few weeks away here in the US, the jack-o’-lantern light is shining on spooky holiday themed adventures and material, so this week let’s focus on some of the Halloween D&D adventures at the DM’s Guild.

D&D cursed magic items cursed collective kickstarter

Cursed Magic Items Get Top Billing in Cursed Collective Kickstarter

There’s only so many cursed magic items to tempt and torment characters with in our fantasy roleplaying games. Game Masters can have a lot of fun seeding our campaign settings with powerful magic for the heroes that come with a price. For those GMs who enjoy presenting players with a little risk vs. reward treasure — or just straight up risky magic items — Cursed Collective is a Kickstarter campaign promising over 50 new unique and creative cursed items suitable for all your tabletop roleplaying game campaigns.

Real World Adventure Hooks for D&D — Something Happened on the Beach

Last week I spotted an image on Twitter shared by Dungeons & Dragons Game Designer Dan Dillon. A collection of detritus had been arranged very conspicuously on the beach. Dan, a terrific designer and creative mind for the RPG hobby, took note. “Odd beach sights,” is the caption. “Something happened here. Make an Intelligence (Investigation) or Intelligence (Arcana) check, your choice.” Okay, I’m game. What adventure hooks for D&D can we takeaway through this real world sighting?

Immortalize your D&D Adventure Stories with Campaign Medals from Ancient Lair

Fifth edition characters do some pretty heroic stuff. Or at least extraordinary, for good or ill. In the course of a campaign, a party of adventurers is likely to do at least one thing worthy of being awarded a medal. Unless you’re Chewbacca. What’s a wookie gotta do to get a medal if helping blow up the Death Star and save the Rebellion doesn’t cut it? Ancient Lair has a Kickstarter going on right now with an awesome way to commemorate the deeds of 5E heroes. Campaign Medals: Collectable medals for your RPG adventures is creating metal and resin displayable medals for your RPG group inspired by D&D 5E adventure modules. But even if you’re not into the cool rewards you and your group can share as mementos of your mighty triumphs, you can get yourself a medal with a display box and a neat PDF with new stuff to add to your game inspired by the medals themselves.

Games Within Games — Skill Challenges and Minigames in D&D

We’ve been talking a lot about tools in fifth edition Dungeons & Dragons around the Nerdarchy HQ lately. The topic was the focus for a recent weekly live chat and newsletter, and came up again during a later live chat too. One set of D&D tools in particular — the gaming set — inspired our upcoming monthly Patreon rewards too. Rolling Bones is all about games within the games of our D&D campaign settings and adventure worlds. Our talk and writing about tools and gaming sets got me thinking about minigames in D&D in different ways. So let’s get into it.