5E D&D Worldbuilding Insights from Mythic Odysseys of Theros Mythic Monsters
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted release the kraken and talk about regular ol’ monsters and mythic monsters from Mythic Odysseys of Theros for fifth edition Dungeons & Dragons. Mythic monsters represent unique and extremely powerful creatures whose undeniable influence on the campaign setting catapult them into new dimensions of peril for adventurers. Along with these special new threats MOoT presents a collection of existing classic monsters whose presence in the setting shapes the stories and myths of the land. Extrapolating from this material gives Dungeon Masters and players a useful perspective for worldbuilding and how specific monsters — and how they’re viewed by people living in the world — can be a great resource to inspire storytelling and adventures in your own 5E D&D games. So let’s get into it.
Enhance Your 5E D&D Experience the Noisy, Lively Way Through Carousing in Your Downtime
Over at Nerdarchy the Discord a discussion came up about downtime activities in fifth edition Dungeons & Dragons. The brief conversation made me think of my experience playing through Waterdeep: Dragon Heist and how the Dungeon Master incorporated downtime into the campaign. Near the end of our first session the DM asked what each character did on their own following the session events and since everyone grew heavily invested into the theme and vibe of the adventure we all agreed on the ideal downtime activity — carousing. Described in chapter 6 of the 5E D&D Dungeon Master’s Guide carousing, along with several other activities, offer things for characters to do between adventures. Carousing became a staple of our campaign and I thought I’d share how it made an impression for my group and added to the overall storytelling experience. So let’s get into it.
Play Your Next 5E D&D Game with Flair in This New Wizard Arcane Tradition
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted spread their wings and come up with a new Arcane Tradition for wizards in fifth edition Dungeons & Dragons. Order of the Peacock began with a funny meme and Dave came to our video planning meeting pitch in hand for a new subclass. Nerdarchy’s experience at D&D In A Castle 2019 already gave us a head start with all the research we did for our triple connected epic campaign, so let’s get into it and show off the plumage of this Order of the Peacock wizard subclass for 5E D&D.
Meet the Tiefling Druid/Monk with Secrets and a Sweet Tooth in Those Bastards 5E D&D Live Play
Nerdarchy has a new streamed game for you to watch! Those Bastards is a fifth edition Dungeons & Dragons campaign streaming live on Tuesdays 8-10 p.m. eastern on our second channel, Nerdarchy Live. A gaggle of half siblings, all with the same constellation birthmark, search for answers regarding their father, themselves and the mystery of disappearing constellations in the sky. As they venture into deep dungeons and face deadly monsters their destinies converge on more questions than answers. Even if they live to find the answers they seek, will they wish they never had?
Play Your Next 5E D&D Game with a Primal Draconic New Playable Race
Hey folks! The idea of a draconic playable race for Dungeons & Dragons has been favorite of mine since the days when Dragonlance introduced me to draconians (which we could not play). There were also weredragons, half dragons, and even a race of dragon centaurs my friends and I made. Comic books and science fiction also presented many concepts of the dragon man. Dragonborn finally codified this idea into a playable race for characters in fourth edition D&D and finally we had something in official rules to allow players to engage the fantasy of playing some sort of dragon. Two articles in Dragon #182 and #183 introduced young me to the concept of the primal, elemental, nasty linnorm, based not on the more fairy tale versions of dragons we see commonly in D&D but on the sorts of draconic beasts from Scandinavian tales. It is from these very different dragons I developed the wyrmkyne for 5E D&D.
D&D Ideas — Cortex Prime RPG
Welcome once again to the weekly newsletter. This week’s topic is Cortex Prime RPG, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of Cortex Prime RPG, in Enemy at the Gate a mysterious enemy whose consciousness is shielded from detection causes terrible woe to befall adventurers. See what I did there? This and 54 other dynamic encounters ready to drop right into your game come straight Out of the Box here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates, info on how to game with Nerdarchy and ways to save money on RPG stuff by signing up here.
If You’ve Got a 5E D&D Mind Flayer Campaign, Flaunt It!
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted tackle a GM 911 from the community. In this fifth edition Dungeons & Dragons Dungeon Master’s campaign mind flayers turned important NPCs into thralls. Volo’s Guide to Monsters goes into detail about these agents of the elder brains, and they’ve requested some insight. Specifically they’d like to know how to create encounters and adventures designed for characters to discover, identify and deal with the unique version of thralls described in VGtM. This is one of the rare cases where I’ve got a much different view than Dave and Ted on how to approach the situation and thankfully Nerdarchy the Website provides a perfect place where I can share my thoughts on the matter. So let’s get into it and take a different approach to using mind flayers and their thralls in 5E D&D.
5 Animal Handling Skill Challenges for 5E D&D
Salutations, nerds! Following up on the Acrobatics post from last week, this time we’re going to talk about Animal Handling in fifth edition Dungeons & Dragons. Once again the idea is you could take any of these five skill challenges and drop them right into your game to give a 5E D&D character who leans heavily on that skill to shine and solve a smaller problem. Or, you know, eat some time if your adventure is going by a little bit faster than you expected. Not that that happens to any of us, right?
From Performers to Pickpockets | Tool Time with the Disguise Kit in 5E D&D
Tool proficiencies are a staple in fifth edition Dungeons & Dragons and their relationship to skills can seem concealed, at best, as we’ve discussed in previous posts. That being said, every Dungeon Master treats tool proficiencies a bit differently so if you’ve got questions, ask your DM how they treat tools and tool proficiencies. All DMs are encouraged by the Dungeon Master’s Guide to adjust rules to suit their tables, so be flexible with your DM. With all the disclaimers out of the way, let’s talk about the disguise kit in 5E D&D.
Designing Frontier Settings Like Icewind Dale for 5E D&D
Hey Folks! By now you’re likely aware Wizards of the Coast’s next big offering for fifth edition Dungeons & Dragons Icewind Dale: Rime of the Frostmaiden. Set in the titular Icewind Dale this new campaign adventure has been described by Chris Perkins as a horror story and various interviews and discussions of reveal it plays on themes of isolation, paranoia and an unforgiving environment. Inspirations for the book include movies such as Alien, The Thing and even Jaws. I don’t know about you all, but I’m on board. But I don’t play in the Forgotten Realms. Why am I so thrilled for this new book? The answer is simple. I have been working on my own cold weather setting for a while now and this promises to be an amazing tool box for my own personal campaign much in the same way that Tomb of Annihilation proved invaluable in my current nautical, island hopping campaign. I’m sure there will be a good amount of source material surrounding the adventures much like previous 5E D&D books. It has already been revealed there will be a whole lot of new monsters leaning toward cold climates.
Play Your Next 5E D&D Game with a Crafty Vulpin New Playable Race
So, what does the fox say? Actually, we’re not going there. Today we’re coming at you with a new idea for a playable race in your fifth edition Dungeons & Dragons games, regardless of setting. You know how you just wish you had some help whenever you lose something, whether it’s your keys, your work badge or possibly yourself after you took that wrong turn? Wouldn’t it be cool if there were some sort of planar race to help you out? Now there is! Let’s meet the vulpin, a humanoid fox race for 5E D&D.
5E D&D Worldbuilding Insights from Mythic Odysseys of Theros Magic Items and Artifacts
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted dig up artifacts and attune to magic items from Mythic Odysseys of Theros. In fifth edition Dungeons & Dragons magic items and artifiacts grant capabilities a character could rarely have otherwise or complement their owner’s capabilities in wondrous ways according to the Dungeon Master’s Guide. Theros expands on this core part of the 5E D&D experience by incorporating how magic items carry reputations as rich and storied as those who wield them. Looking closer at how MOoT’s approach to worldbuilding, storytelling and presenting a campaign setting, illustrated previously through races, subclasses, Supernatural Gifts, piety and the gods generated fresh ideas and great conversations. Viewing magic items and artifacts with the same perspective stands to reason similar outcomes will result, so let’s get into it.
Invoke Planar Powers with Hero Forge Celestials and Infernals in 5E D&D
In the worlds of Dungeons & Dragons, or really any fantasy based roleplaying game the theology is very important. In the real world, where we all live our daily lives, I think a smaller amount of people think about their immortal soul than those who live in a world where it is incontrovertible that magic exists and there is an afterlife. It is even possible to visit the realm of the dead or come back to life. With this in mind and considering there are agents working both sides, why are angels and fiends not seeing more of a hand in the events of the mortal world? We know there are playable races with divine or fiendish blood, and we hopefully do not need a biology lesson of the birds and bees to know how you got there, but why are the celestials not serving major cities as advisors, looking out for a family line? Or why are their not infernals attempting to do the same?
D&D Party Composition — Playing an All Druid Party
Over on the Nerdarchy YouTube channel Nerdarchists Dave and Ted naturally discuss the idea of an all druid party for fifth edition Dungeons & Dragons. This popular video series finds a different angle here on the website exploring my take on the concept of single party composition. Druids in 5E D&D bring a wide variety of features to an adventure and their signature Wild Shape adds tremendous versatility to this class. But it’s a different kind of class we’re focusing on here when it comes to our D&D academia campaign setting, the conceptual frame for this series. Students at Circles take a new age approach to their education, so let’s get into it.
D&D Ideas — Beyond Death
Welcome once again to the weekly newsletter. This week’s topic is beyond death, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. beyond death, in Dance Macabre adventurers encounter an old ruin whose dark legacy tethers its former guests to the site well beyond their deaths. This and 54 other dynamic encounters ready to drop right into your game come straight Out of the Box here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Our second channel continues to grow and evolve! Nerdarchy Live joins the flagship Nerdarchy the YouTube channel as the new home for our long form video content like Live Chat Revivified and live game plays. Learn more about Nerdarchy Live and how to make sure you don’t miss a thing right here.