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Character Builds

Nerdarchy > Dungeons & Dragons  > Character Builds (Page 10)

5E D&D Character Build Guides — From Community to Creation to the Game Table

Over on Nerdarchy the YouTube channel Nerdarchists Dave and Ted addressed a concern from the video audience community regarding character build guides for fifth edition Dungeons & Dragons. They share a great discussion on the motivation to create character build guides and character builds in general. These days we imagine and create characters for 5E D&D but building characters is a nerdy tradition throughout all the editions of the game. I certainly created far more 2E AD&D characters than I ever played, and we played a lot. Since we outline and research video discussions together as a team, I thought it would be fun to share how we arrive at our version of character build guides for 5E D&D. So let’s get into it.

5E D&D absurd character factotum

Factotum for 5E D&D Far From an Absurd Character

Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted discuss a character concept shared by fellow YouTuber and player in my first and only live stream D&D campaign, Puffin Forest. In his D&D Story: A Most Abserd Character video, Ben (the talented animator behind Puffin Forest) shares the tale of Abserd, a fifth edition Dungeons & Dragons character with one level is every character class. The video is hilarious of course, as Ben’s videos tend to be, and it has millions of views. In our video Dave and Ted talk about how to go about creating this sort of absurd character for 5E D&D and the implications — mechanically and narratively — of doing so in the first place. But for my money I’m reminded of one of my favorite character classes from D&D history and maybe this Abserd character isn’t so absurd?

Centaur Knights and Fantasy Cultures in 5E D&D

Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted came up with ideas for a classic fantasy character concept, a centaur knight. The image of an half human, half horse warrior in shining armor captivated me since I was a little kid and after helping plan this video, watching it and putting the Character Build Guide together I’m thinking about how awesome this concept is all over again. This got me thinking how there’s not a whole lot of centaur action going on in fifth edition Dungeons & Dragons, at least not in my experience. Centaurs get a bump in Guildmasters Guide to Ravnica, there’s a centaur mummy in Tales from the Yawning Portal’s Hidden Shrine of Tamoachan and the terrifically named Centaur of Attention encounter in Dragons of Icespire Peak. And that’s about it in beyond the Monster Manual entry. Never a better time like the present to take a closer look at centaurs and by extension fantasy cultures for our 5E D&D campaign settings.

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Tier 2 Sorcerer Spells and Unearthed Arcana Metamagic in 5E D&D

Over on Nerdarchy the YouTube channel Nerdarchists Dave and Ted shared their insights on the 5 best 3rd-5th level sorcerer spells in fifth edition Dungeons & Dragons. These are the spell levels a tier 2 sorcerer gains in 5E D&D. This popular series breaks down the spell access spellcasters gain in each tier of play. For sorcerers, Dave and Ted focus on the Metamagic options available to the class and how they affect spell choices. Since Wizards of the Coast recently shared a playtest document with new sorcerer Metamagic options, I thought it might be useful to take a look at Unearthed Arcana — Class Feature Variants and see if any of the new stuff there has an effect on this discussion. So let’s get into it.

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What do 5E D&D Paladin Spells Say About the Class and Yes, There’s More than Just Divine Smite!

Over on Nerdarchy the YouTube channel Nerdarchists Dave and Ted discussed five essential spells for tier 1 paladins in fifth edition Dungeons & Dragons. This cover 1st level spells only. Since there’s only 16 of them total (Unearthed Arcana — Class Feature Variants doesn’t add any either) and I help plan the videos, what else do I have to say about it? In the video comments there’s several “what about <spell>?” My thoughts on these are same as any other time: what about them? We looked at the list and made our choices. My curiosity about tier one 5E D&D paladin spells isn’t so much determining the best or essential ones. Instead I’m wondering what do 1st level paladin spells tell us about the character class, particularly from 1st-4th level?

Unearthed Arcana — Class Feature Variants Impact on 5E D&D

Over on Nerdarchy the YouTube channel, Nerdarchists Dave and Ted took a long look at the most recent Unearthed Arcana — Class Feature Variants. There’s a ton to unpack in the 13 page playtest document. For me these class feature enhancements and replacements illustrate more of fifth edition Dungeons & Dragons original design intent of modular content for our games than the actual core rulebooks. Sure, there’s feats and multiclassing and stuff, but I’ve been playing 5E D&D since the D&D Next days and I’ve only met one person for who really considers those optional and not included in their games. Even the Uncommon Races (dragonborn, gnome, half-elf, half-orc and tiefling in the Player’s Handbook) allude to them as optional, and in practice they’re essentially ubiquitous. Two concerns come to mind as regards Unearthed Arcana — Class Feature Variants. And since Dave and Ted break down what these variant options are, let’s get into what they might mean.

5E D&D monk ladder weapon

Drunken Tactician: Character Build for Adventurers League D&D 5e

Unearthed Arcana — Class Feature Variants remains the gift that keeps on giving this week. We took a look at the fifth edition Dungeons & Dragons ranger a few days ago with an eye towards creating a spellcaster focused ranger character and had a lot of fun exploring those ideas. So while Nerdarchists Dave and Ted discuss the drunken tactician character build for Adventurers League over on Nerdarchy the YouTube channel, I’m going to dive back into Unearthed Arcana and see what we’ve got available there for this character concept. More fighter tactics? More monk drunkenness? Let’s get into it and find out.

Changeling and Kalashtar for a New Eberron Campaign

There’s Eberron in the air tonight. Over on Nerdarchy the YouTube channel Nerdarchists Dave and Ted discuss what class you should play as a kalashtar or changeling, Eberron: Rising from the Last War releases in a few days and I just watched a terrific video about playing a juggernaut warforged as a T-800 Terminator character for fifth edition Dungeons & Dragons. I’m on the same page with Dave and Ted as regards ideal classes for changelings and kalashtar, so we’ll go in an unexpected direction here instead. A fresh cohort of Unearthed Arcana subclasses recently wrapped with lots of fantastic playtest options. How might some of them interact with kalashtar and changelings for a new Eberron campaign? Let’s get into it.

New 5E D&D Feats for the Goatfolk

When we revamped Nerdarchy the Patreon, revising our monthly rewards was one of the most exciting parts of the process. For Patreon supporters this meant they’d receive the entirety of the rewards package with new Fifth Edition content ready to drop right into your game, at the lowest tier. Previously, supporters at the $3 level received the Mage Forge supplement with new magic items. But for the past couple of years now we send the entire digital product — 15-30 pages with full color art — to all supporters at the $3 level and above. Order of the Wizened was one of the earliest revised rewards packages. I take particular pride in that one since I had free reign to create the content from soup to nuts. Since then we’ve created a ton of content for Patreon supporters, and these products eventually make their way to Nerdarchy the Store. With the content available to everyone now, we thought it would be fun to revisit these earlier products and create some enhanced content for them right here on the site. So let’s get into it and create some special new feats for 5E D&D.

Eladrin Teleport Specialist Covers All the Bases for 5E D&D

Over on the Nerdarchy YouTube channel Nerdarchists Dave and Ted took a deep dive into what I’ve long considered the No. 1 absolute best super power ever, teleportation. Flight, regeneration, invisibility, reading minds — they all pale in comparison and don’t even come close to the ability to instantly transport from one place to another. And with all the different ways a fifth edition Dungeons & Dragons character can teleport, creating a character who bamfs around as casually as walking is within our grasp!

Halloween dragon bard

Dungeons & Dragonborn: Three Horror Trope-Inspired 5D D&D Bards for Halloween

When it comes to bards in fifth edition Dungeons & Dragons, they tend to get a rap for being the face of the party or the characters trying to get into everyone’s pants, but Charisma isn’t just about Persuasion, Deception and Performance. It’s about Intimidation, too. And Intimidation is all about instilling fear, whether through threats or presence. Lots of things are intimidating. Monsters and horrors are just a couple. Being that it’s the time for Halloween, I really wanted to try something weird, inspired by the All Bard D&D Party Composition: How to Play video from over on the YouTube channel.

D&D Adventurers League Witch Doctor Delivers Instant Funk

Of all the Adventurers League Character Build Guides we’ve done, this one might be my favorite. I should preface by letting you know I think this almost every time. What captures my attention more than anything in these guides are the character backgrounds and narratives we come up with for each one. Whether it’s a pure class 1-20 levels or a mashup of several classes, each choice from race to deciding between ability score improvements or feats and go-to spell loadouts make every character unique. The thing I love about the witch doctor is before Nerdarchists Dave and Ted get around to choosing their first class level, the character already has a rich story, fertile grounds for roleplaying and an impressive set of skills and knowledge.

To Roll, or Not To Roll?

A character’s ability scores in fifth edition Dungeons & Dragons are arguably the most influential part of who they are. Ability scores determine what your character can and cannot do, and to what degree. They determine what roles your character will tend toward and where their weaknesses lie. In D&D 5E, the standard rule set for calculating ability scores is to roll 4d6 and drop the lowest. However, there’s an alternate rule called “Standard Array,” which grants the character scores of 15, 14, 13, 12, 10, and 8. These are assigned to the six ability scores. Then, there’s also the point-buy system.

With how important ability scores are in this game, I wondered why there are so many options for calculation. Then, I got to wondering if the way one calculates their ability scores would affect gameplay, outside of mechanics. What am I talking about? Culture.

D&D

D&D Feats 5e – Multiclassing without Multiclassing

Today’s video and transcription is all about multiclassing without actually taking levels in another character class. Instead we use feats from 5e D&D to give us that feel of having multiclassing levels.

D&D Feats 5e – Multiclassing without Multiclassing  Video

D&D Feats 5e – Multiclassing without Multiclassing Video Transcription

multiclassing

Is D&D 5e Multiclassing Just for Power Gamers

Multiclassing has been a part of D&D 5E since nearly the beginning of the game. For that matter so have power gamers and power gaming. In the earliest days of Dungeons & Dragons, multiclassing was strictly the purview of the demihuman races. Humans could only dual class and the other races had level caps. With third edition Dungeons & Dragons the role of multiclassing greatly changed. In fourth edition D&D the multiclassing rules took a bit of a turn. D&D 5E realigned the rules back to a system like 3.5 D&D. Now let’s discuss multiclassing, power gamers, and D&D 5E.