Getting Together: Uniting Your Party in Aether Skies
Unusual Beginnings for Adventurers in a World of Clouds, Secrets, and Storms In most tabletop campaigns, “the party meets in a tavern.”In Aether Skies, that’s almost impossible. Taverns exist, yes — but they cling to the sides of floating cities, perched over a cursed world, humming with...
Warlock Subclass Spotlight: The Symbiote
“It lives in me. I live because of it. We hunger.” The Symbiote is unlike any other Warlock patron. While most warlocks strike bargains with distant powers—archfey, fiends, eldritch beings beyond the stars—this patron is far more intimate. The Symbiote isn’t elsewhere, whispering across dimensions. It...
The Dice-Laden Arsenal: A New Way to Smash Things
In most D&D games, magic weapons give neat, tidy bonuses like +1 to hit and damage. It’s clean, elegant, balanced… and just a little boring. But what if we threw that balance out the window, right into a gelatinous cube? Welcome to the “Extra Dice” weapon system,...
Children of the Living Stone
A New Playable Race for Dungeons & Dragons Origins from the Elemental Plane of Earth Among the endless caverns and crystal halls of the Elemental Plane of Earth, there are beings born not of parentage but of pressure, time, and will. These are the Lithari, creatures shaped...
Under the Dome: The Hunt — What You Chase, and What Chases You
Out in the wastes, nothing grows that isn’t trying to eat you.Under the Dome, it’s not much different. The Hunt isn’t just about killing. It’s about purpose. About motion. About the thin red thread that keeps you alive one more day while something bigger, meaner, or...
Adventure: When the Hunters Become the Hunted
An ethical wilderness mystery for parties of levels 3–6 Premise The small frontier village of Tern Hollow has long relied on the surrounding forests for game to see them through the harsh winters. But this year, the hunters return empty-handed—or not at all. Those who have survived...
Zoo Mafia The Hunt: Predators, Prey, and the Circle of Crime
In Zoo Mafia, the word hunt carries more than one meaning. It’s not just about tooth and claw — it’s about pursuit, obsession, and survival. Whether your crew’s tracking down a rat who double-crossed the family, dodging a relentless keeper patrol, or stalking a rival...
Crew First: Building Bonds Aboard the Skyship in Aether Skies
Found Family, Fractured Loyalties, and the Beating Heart of Aether Skies In a world where the skies are filled with spies, monsters, and the ghosts of forgotten cities, survival doesn’t come from power or luck. It comes from crew. A skyship isn’t just a vehicle—it’s a fragile,...
Sorcerer Subclass Spotlight: The Symbiotic Forgeheart
"The hammer beats, the metal bends, the forge sings—and I am its voice." Not every symbiote is a writhing parasite or shadowy creature from beyond. Some are born from the heart of the forge itself—living alloys infused with Grind-fire, awakened steel, or the molten remnants of...
The Hunt for the Golden Stag
A D&D Adventure of Divine Challenge and Mortal Ambition Legend of the Golden Stag Among the oldest stories whispered in woodland shrines and mountain hermitages is that of the Golden Stag — a creature of divine origin, said to stride between worlds as easily as mortals cross...


