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WizKids Icons of the Realms: Descent into Avernus Brings the Blood War to You

Nerdarchist Ted is back to talk about some miniatures again and I have to tell you, I dig the stuff  WizKids keeps coming up with. They have another 44 miniature set with alternative sculpts and those super cool promo items that are always amazing standouts for your Dungeons & Dragons game. Check it out and grab some of the awesomeness here.

D&D Ideas — Three Pillars of 5E D&D

Welcome once again to the weekly Nerdarchy Newsletter. This week we’ve got the Three Pillars of 5E D&D. We decided to break things up a little differently than usual. There are three of us and three different pillars so we each took one. Before we jump into it I feel morally obligated to mention Nerdarchy’s Out of the Box: Encounters for 5th Edition Kickstarter. Take a look at the Kickstarter page and discover the pledge level that’s best for you. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here.

Ultra Interactive Dynamic Maps for Tabletop Roleplaying Games

As technology increases people are always looking for new things they can use that technology for. It is not only relegated to improving quality of life and betterment of oneself, but can be used to improve any number of hobbies. For quite a while I have heard tales of tables built for D&D with TVs or screen built into them so a simple map could easily be loaded with a push of a button. Well, that aforementioned technology has taken a big step forward with Ultra Interactive Dynamic Maps. The video on the kickstarter has just blown me away. Please check them out here!

Board Games in Review – Smash Up World Tour: International Incident

If you want to check out any of the other articles I have written on this amazing game please feel free to check them out here. Smash Up is a fantastic game from published Alderac Entertainment Group pitting rival factions against one another as players try to take over the universe by capturing bases. But one faction cannot do it alone. They must team up. So you smash up two factions together to make your play deck.

D&D Ideas — Using Monsters

Welcome once again to the weekly Nerdarchy Newsletter. This week it’s all about using monsters. Since we are talking about using monsters I’d be remiss if I didn’t mention our Kickstarter — Out of the Box: Encounters for 5th Edition. There are great ideas for using for monsters in there. It’s fully funded and blasting through the stretch goals. It started out as 30 encounters. We are now up to 55! Take a look and discover the pledge level that’s right for you on the Kickstarter page. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here.

D&D Ideas — Encounters

Welcome once again to the weekly Nerdarchy Newsletter. We’ve got one of our biggest announcements to date — Our first ever Kickstarter is now live! Out of the Box: Encounters for 5th Edition has been in the works for years now. You can see the project and learn all about the incredible team and everything we’re putting into this project on the Out of the Box Kickstarter page to find the pledge level that’s right for you. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Since we’ve just launched a Kickstarter about D&D encounters that seems a fitting topic for this week’s newsletter.

Interpreting Dungeons and Dragons Dice Rolls

When it comes to Dungeons and Dragons dice here at Nerdarchy I have to say I’m the collector on the team. When it comes to rolling and interpreting them there are a lot of random possibilities that can come out. I will admit, in the early days of being a Dungeon Master, I rolled behind a screen and cared much more about the lives of my NPCs and monsters. I fudged rolls and gave extra hit points to make the monsters more challenging.

I have grown as a Dungeon Master over the years, and since starting Nerdarchy I have learned an awful lot over the last 5 years. I learned that sometimes in the heat of combat as a DM you want to preserve the level of the challenge. You want the players to feel threatened. I understand this. It is something I struggle with every time I run a combat. Now, when I roll I almost always roll out where the players can see and if I don’t I still leave the dice as they lie.

I am not here to convince you that Dungeon and Dragons dice rolls need to held on a pedestal but to show how even the bad rolls can be something great.