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Film, TV and Video

Nerdarchy > Film, TV and Video (Page 34)

D&D Artifacts That Will Damn Your Soul

Full disclosure the temptation to title this post “How to be an utter bad ass evil son of a bitch in D&D” was hard to resist. We had a lot of fun planning for the video over on the Nerdarchy YouTube channel and looking over all the artifacts in fifth edition Dungeons & Dragons. In another video Nerdarchists Dave and Ted talked about D&D magic items that will damn your soul. While there wasn’t much explicit indication of any soul damning, a character using those magic items definitely wasn’t winning any points in the good department. D&D artifacts raise the bar orders of magnitude. There is no question with these evil artifacts — a creature who uses them puts their soul in peril in a multitude of ways. But for a creature placing power above all else, employing the Book of Vile Darkness, Hand and Eye of Vecna or Wand of Orcus most certainly qualifies for the title of utter bad ass evil SOB.

Unearthed Arcana — Rune Knight Fighters, Swarmkeeper Rangers, and Revived Rogues

I know what you’re thinking: “Did Nerdarchy cover five Unearthed Arcana or only four?” Well, to tell you the truth, in all this excitement, I’ve kinda lost track myself. But Nerdarchists Dave and Ted discuss Unearthed Arcana — Fighter, Ranger, Rogue in today’s video, and we all speculated about what it could have been last week, so it’s only fair to share the space here on the website to take a look at Rune Knight fighters, Swarmkeeper rangers and Revived rogues.

D&D Ideas — Unearthed Arcana Speculation

Welcome once again to the weekly Nerdarchy Newsletter. If you’ve been following on with our weekly live chats and the newsletter you already know they are linked. They share a topic. This past week Nerditor Doug and Nerdarchist Dave speculated upon the next Unearthed Arcana for what we assumed would be fighter, ranger and rogue subclasses. On that part we were correct at least. But on the actual subclasses, not even close. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here.

Tier 2 Bard Spells and Spellcasting in 5E D&D

Over on the Nerdarchy YouTube channel one of our popular video series is Go To Spells for fifth edition Dungeons & Dragons. Nerdarchists Dave and Ted go through each D&D spellcaster class and discuss the most all-around useful spells, divided by the tiers of play. Tier 1 is 1st-4th level, tier 2 is 5th-10th, tier 3 is 11th-16th and tier 4 is 16th-20th. They choose go-to spells for attack, defense, buff and utility plus an iconic class spell. I am involved with the video planning, so we’re all on the same page with the selections. Instead let’s look at what tier 2 spellcasting means in terms of tier 2 bard spells for 5E D&D.

Unearthed Arcana — Heroism Paladins and Eloquence Bards

The round of Unearthed Arcana playtest content with new subclasses for each class in fifth edition Dungeons & Dragons has come and gone. D&D players had opportunities to read through them, discuss them and playtest these new D&D subclasses, and provide feedback to the D&D design team through surveys. On the Nerdarchy YouTube channel we’ve got videos about each of the Unearthed Arcana playtest packets for these new D&D subclasses too. I always like to imagine how new content adds to a D&D campaign, and also speculate on what sort of product playtest material could be part of down the road. So let’s get into it with the Oath of Heroism paladin and College of Eloquence bard.

D&D Party Composition — Playing an All Bard Party

Over on the Nerdarchy YouTube channel Nerdarchists Dave and Ted explore the idea of an all bard party for fifth edition Dungeons & Dragons. In 5E D&D bards are arguably the most versatile class. The core class features offer a remarkable mix of magic, martial prowess and skills. Once characters reach 3rd level and choose their Bard College the options continue to flourish. Bards can focus on one of those three areas or diversify their features even further. In the video they discuss D&D party composition and the different roles bards can play in a party. But when I think of an all bard party for 5E D&D my thoughts go a different way. So let’s get into it and see what an all bard party composition for 5E D&D could look like.

Are Tool Proficiencies Worthless in 5E D&D?

Whenever I see tool proficiencies in fifth edition Dungeons & Dragons come up in online conversations, I make a point to participate. Tool proficiencies, along with backgrounds, are one of my favorite things about 5E D&D. To me they represent a character’s hobby or vocation and add a significant lens for a character to view the world through. When we choose tools for our live chat and newsletter topic recently, it was a real joy to engage with the audience in the live chat and later share my own thoughts. We incorporated tools into our October Patreon rewards, and in a few days our November rewards build on those concepts. And today we took a closer look on the YouTube channel with a follow-up here to discuss if 5E D&D tools are worthless.

Tier 2 Cleric Spells and Spellcasting in 5E D&D

Over on the Nerdarchy YouTube channel one of our popular video series is Go To Spells for fifth edition Dungeons & Dragons. In the series Nerdarchists Dave and Ted go through each D&D spellcaster class and discuss the most all-around useful spells. The discussions are divided by the tiers of play. Tier 1 is 1st-4th level, tier 2 is 5th-10th, tier 3 is 11th-16th and tier 4 is 16th-20th. For each discussion they choose a go-to spell for attack, defense, buff and utility plus an iconic class spell. Since I am involved with the video planning, we’re all on the same page with the selections. So let’s look at what tier 2 spellcasting means for the D&D cleric.

power of words

D&D Ideas — Words of Power and the Power of Words

Welcome once again to the weekly Nerdarchy Newsletter. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. This week we delve into the power of words. Before we do we’ve got a freebie to offer up. Over on the Pledge Manager for the Out of the Box: Encounters for 5th Edition we put a free download of a new encounter. Grab it here.

D&D Adventurers League Witch Doctor Delivers Instant Funk

Of all the Adventurers League Character Build Guides we’ve done, this one might be my favorite. I should preface by letting you know I think this almost every time. What captures my attention more than anything in these guides are the character backgrounds and narratives we come up with for each one. Whether it’s a pure class 1-20 levels or a mashup of several classes, each choice from race to deciding between ability score improvements or feats and go-to spell loadouts make every character unique. The thing I love about the witch doctor is before Nerdarchists Dave and Ted get around to choosing their first class level, the character already has a rich story, fertile grounds for roleplaying and an impressive set of skills and knowledge.

curses cursed items

D&D Curses and Cursed Items

We’ve had D&D cursed items on the brain for it seems like a month now at least. Baldur’s Gate: Descent into Avernus motivated us to look at some of the darker and more evil D&D magic items and artifacts. Some of them are really nasty! Part of our discussions led to thinking about curses in general and cursed items in particular. And then on top of all that, the Cursed Collective Kickstarter from Session Zero launched, with Nerdarchists Dave and Ted contributing to the project with cursed items they designed.

Unearthed Arcana — Twilight, Wildfire and Onomancy

Unearthed Arcana is flowing like elven wine! New playtest stuff for fifth edition Dungeons & Dragons in the free Unearthed Arcana documents get all the D&D nerds excited. We’ve been enjoying the steady stream of cool new toys to wonder about, and the most recent share from Wizards of the Coast presents three new subclasses for D&D — Twilight Divine Domain for clerics, Circle of Wildfire for druids and Arcane Tradition Onomancy for wizards. Imagining how new content adds to a D&D campaign is always a lot of fun so let’s get into it.

Dungeons & Dragons Takes Manhattan

I went on a fantastical adventure in Manhattan in New York City. The Cauldron is a magical gastropub experience located on 47 Stone St., New York City. It’s a pub  catering to the nerdier elements of the city. One of the first sights to greet me as I entered the establishment was two young ladies playing Operation. That’s right, the game with a red-nosed guy who lights up and buzzes annoyingly when you fail to remove a piece from him without touching the sides.  The Cauldron’s aesthetic is that of a magical tavern as I made my way deeper in to see a 15 foot tree in the center of the bar. This is no ordinary tree — it has beer taps coming out of it. Magical wands activate the taps so patrons of this magical place can dispense their own ale. A true beauty to behold.

As cool as the surroundings are, I wasn’t on a sightseeing trip or even visiting to participate in the potion classes they hold. Oh, no, I came for the Dungeons & Dragons. Along with sharing my experience below including a photo gallery, you can watch the first episode of Cantrips & Casters I attended live in Manhattan.

D&D Ideas — Fast and Dirty Monsters

Welcome once again to the weekly Nerdarchy Newsletter. This week it’s all about something we like to refer to as Fast & Dirty Monsters. More about that below. We’ve got a couple announcements. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here.
  1. The Pledge Manager is live. You can select your tiers, add-ons, or even late pledge. If you somehow missed the Out of the Box: Encounters for 5th Edition Kickstarter you can still get in on it. Check out the Pledge Manager here.
  2. Next up, the release of the Nerdarchy the Convention trailer is out there in the wilds as well. Check it out here.

Art of the Encounter in Tabletop Roleplaying Games

One of the things we enjoy the most about tabletop roleplaying games is the collaboration taking place between Game Masters and players during a game. The emergent stories spun from game sessions, interaction between player characters with campaign settings and the way player agency impacts GM guidance and adventure direction is the juice! The art of the encounter in fifth edition Dungeons & Dragons or whatever game you’re playing has as much to do with how players connect with content as it does the content GMs create. A good GM presents engaging scenarios. A great GM works with players, guiding the group through creating the story of their characters. There’s a shared responsibility to making encounters better.