“Shell Game”- Out of The Box D&D Encounters #19
show up and be willing to have a good time. “Shell Game” is one such encounter. It uses the resources on the table as the encounter starts, and uses those limited resources to maximum effect to create an oddball moment that might come up in later conversations. And really, isn’t that what it’s all about?5th Edition Tome of Beasts – Aberrations
Hello again I am guess you can tell from the title that Nerdarchist Ted is here to talk more about the
awesome monsters found in the Tome of Beasts. Last week I touched on the Devils in the book. You can check out that article here. Today we are going to look at some of the Aberrations that can be found within its pages.
Aberrations are creatures from beyond. They are nor of this world and are the things of nightmares. This time Kobold Press brings you 20, if my count is right, new aberrations for use in your 5th edition game. I can assure you that with this spread you get challenge ratings as low as 1/4 with the map mimic and as high as 19 with the Shoggoth
The Map Mimic is cool because it allows dms to use those nasty surprise creatures at the earliest levels. And who does not want to have them find a map that leads to another mimic? Think of all the fun you
can do with such a thing.
Shoggoth, I believe is right out of Cthulian Horrors. With a challenge rating of 19 I would imagine it would be so. This is the type of monster that could have a campaign leading up to it as the major adversary. And since the tome of beasts gives you so many more options you have enough aberrations to make that type of game happen
The Arboreal Grappler is an awesome Ape with limbs that are at least 10 foot long. Encounter this guy on the plains and you are all set, but meet this guy in the jungle with heavy tree cover and they might just pull you up into their world and let you fall to your death.
“The Albatross”- Out of the Box #18
listening to the radio in my car, or a playlist on my phone while showering, can lead to outbursts of “I have to write that down!” Songs inspire character concepts, back stories, encounters, scenes I want to lay out for my players, or images that lead to character sketches and other artwork. This encounter was inspired when I heard “Albatross” by Big Wreck.5th Edition Tome of Beasts – Arch Devils and Devils
Last week I delved into the Tome of Beats and the Rulers of the Fey Court. You can check out that
Article here. This week I have torn through the devils and lets see what we get.
Not only does Tome of Beast give us some new lower tier Devils to play with but some Upper tier Arch Devils that can be a source for an entire campaign arc. If you have not pre-ordered you own copy you can do so here.
We get 4 new Arch Devils to inspire us in new ways. Kobold press did an excellent job of creating foes with goals and agendas. They also added a new format of damage requiring weapons to be silvered to damage certain foes.
Arbeyach is the first Arch Devil we get to explore and he is literally made of a swarm of insects. His greatest weapons is to cause people to be poisoned and he removes resistance and immunities from those close to him. Be warned. Though his power wains through inaction he has many that serve him.
Ia’Affrat is actually the offspring of Arbeyach. While his father is a swarm of insects, he is a swarm of fire. He is composed of tiny elementals. So removed from flesh and blood he is immune to weapon damage of any kind. Do not get into a fight with him unless you are prepared.
“Fountain of Fortunes”- Out of the Box D&D Encounters #17
see value in monetary things, but this may simply a pragmatic outlook and not greed. The reality is that things generally cost money. However, many others place value on the intangible. Some place value in concepts or ideals. Love, honour, faith, hope, justice, and freedom…, or even death, carnage, corruption and tyranny. Add to that a bit of flavor text I read in the Sword Coast Adventurer’s Guide, and we have an encounter.5th Edition Tome of Beasts – Fey Lords and Ladies
last week we delved into the Tome of Beasts and touched on the Dragons. Today we are going to talk
about the Fey Lords and Ladies. This is from the Tome of Beasts that is coming out for 5th Edition. You can pre-order your own copy here. It is expected to be released on September 13th.
They divide the fey lords and ladies up into regions and tell you the power and political side of things. if you wanted to run a game dealing with them there is the structure set up already. Each of these mighty beings has the ability to alter the land around around them coming in with legendary actions, lair actions and regional effects. These beings are not toppled easily and unless you have a DM set things up poorly or you set up machinations correctly you are never going to encounter them alone.
The mythological Cold Iron comes back into play with these might Fey Lords and Ladies. There has been no previous mention, I am familiar with. There is a side bar for how to obtain them in the game but crafter beware. These beings are powerful and live a long time. They might kill you just for making them. The reason cold iron is a thing as these mighty beings can’t be harmed with weapons that are not made of the stuff. Only 2 of the Fey lords and Ladies are able to be hurt with just regular magic weapons. The rest require you to have Cold Iron Weapons.
“Mirrors of The Soul”- Out of The Box D&D Encounters #16
this, it can sometimes be hard to get players to try certain paths, enter portals, or take risks that are new. More experienced players tend to be guilty of this whereas brand new players are not.
5th Edition Tome of Beasts – Dragons
Every Dungeon Master loves access to new monsters. And what Dungeon Master does not like using Dragons. With the Open Gaming License we are starting to see 3rd party publishers getting hardbound products out as options to, well give us more options.
Kobold Press has released a new product out for Pre-order. You can preorder your copy here. We did a review on Daves copy that he got early because he backed the kickstarter.
I was sad when I found out that missed getting my own early copy. When we looked at the pdf we were not disappointed. There are so many awesome monsters in this book as well as some new beasts and NPCs to easily add into your game.
Today I am just going to talk about the Dragons that are in this book. Next week I will touch on some
other monster groups. I will keep this series going until the book is released.
In this book you get 6 new Dragon types for your 5th edition game. Kobold Press does not give you any carbon copy of dragons that exist in your 5th edition monster manual but 6 new whole cloth creations that stand out as unique.
Almost all of the dragons have 4 separate stat blocks for the 4 age categories of Dragons: ancient, adult, young and wyrmling. I make my notes below
The cave dragon is a fierce beast that constantly needs to eat. It lives underground where its sensitivity to sunlight keeps it safe. But sadly living underground is not a place abundant with food. It is not mindless and is a true dragon. I compare this one with a white dragon with lower stats and its desire for food out weighs its desire for any coin. Sorry adventurers if you are looking to slay a dragon
“The Eyes Have It”- Out of The Box D&D Encounters #15
without “homebrew” input from a DM. Using these relationships can be used to justify other interactions that can create a chain of encounters that are not only logical, but generate a build in excitement. Intellect Devourers and Illithids, Orcs and Ettins, Goblins, and Worgs…all are existing relationships where you can hint at what comes next and then scale up the danger. Even seeing one may not necessarily lead to another, but even the hint that it might could lead to some great tension or scene building.“The Argument”- Out of The Box D&D Encounters #14
in the Dungeon Master’s Guide, one that seems to be missing is the Helm of Alignment Change. This was a cursed magical item that, once worn, converted the wearer’s alignment to whatever was diametrically opposed. The only alignment that was unaffected was Neutral, as it had no opposite. Some old school players and DMs will remember this awful item, either as a victim or as the DM who seeded a treasure trove with this bad boy to see if a greedy player would take it.OUT OF THE BOX ENCOUNTERS –
Ducknapping, Nanny Nibbling and the Governor’s Goods- A D&D 5e, SRD compatible adventure
Written with thanks to Scott Garibay for his Five Page Tabletop RPG Adventure Design
Ducknapping, Nanny Nibbling and the Governor’s Goods
D&D 5e, SRD compatible adventure.
Launch and Locations
In the aftermath of a raid on the town by strange cultists with giant lizards and kobolds, the characters scouted the raiders camp. After returning from scouting the raiders’ camp, where the characters freed several enslaved townsfolk, their breakfast the following morning is interrupted.
- Green Rest Inn (Where the characters are eating breakfast after a long rest)
- Featherend Farm (Duck Farm of small repute for winning ribbons in the fair)
- Swardheart Farm (Goat Farm run by two halfling females)
- The Governor’s Manor (The Governor has retired here, delegating oversight to proper carpenters)
- Snoutslap Sties (Pastured swine farm, the furthest of the three farms from the Governor’s Manor)
“Coin Flip”- Out of The Box D&D Encounters #13
Somewhere within a dungeon, the party will enter what looks like an empty room. Once everybody is inside, the floor will appear to fall away, with the exception of a ledge on their side and a similar one on the far side. into clouds below. A “new floor” will appear occupying this empty space between the two ledges. What will appear will be an interlocking pattern of giant coins laid flat floating like an interlocking floor, square in shape, with a solid ledge on the far side. Each giant coin is large enough for one player to stand upon, and since they touch each other like circular floor tile, it appears that the floating floor can be crossed. Each “coin” piece is a 10’ diameter tile.
Heroforge – Custom Miniatures for your Tabletop RPG
There is a wide variety of miniature lines out there. D&D and Pathfinder both have their fully painted
ready to go miniatures and for many hero choices they work just fine of you can find a reasonable facsimile. And then you have several other lines that make miniatures including Reaper Miniatures and their Bones line. They are great but they come unpainted and in some cases un-assembled.
For those of you that are unaware Heroforge offers fully customized minis that are 3D printed made to your exact specifications. And they are not limited to designs just for your D&D game. Heroforge offer Custom Miniatures for your tabletop RPGs for fantasy, western, sci-fi, modern and East-Asian themes.
Not only that but you can fully customize it in a way that blends these elements together should your specific character need that. When you go to their site: www.heroforge.com you are presented with a body that you can change the race, make it male or female and dress/equip it with all manner of gear and accessories.
The detail on your choices is amazing. you have the ability to alter on a sliding scale the facial expressions, the muscle tone and every body dimension you might want, height, weight, curves, booty, bust, waist and build. These choices alone make your model more custom than anything else that I have seen.
“Island In The Storm”- Out of The Box D&D Encounter #12
5, pages 108 and 109 have two great ones. Each item on these tables can generate a good encounter. Mixing them can generate a great one.“Rube’s Cube”- Out of the box D&D Encounters #11
Out of the box D&D Encounters Introduction:
Sometimes an encounter occurs because fo a single “what if”. It can lead in all sorts of unexpected directions. Imagine an illusionist’s castle, dungeon, or other lair. Imagine an environment filed with puzzles, tricks, and other dangers. Within such a confine, “Rube’s Cube” can exist.
For this encounter, I wanted to use an under-apprecited monster (ooze) in a way other than a hit point sponge or ambush predator. What followed was a series of “what if” questions.
What if a normally non-spellcasting creature had access to a spell or spell-like effect? In this case, I thought of Mirror Image.
No item to my knowledge creates such an effect outside of a ring of spell storing with the correct spell, so a little extra creativity was called for. What if you made such an item? In the end, you take what would normally be an ambush predator who may not survive more than three rounds, and you’ve created a mystical shell game with one ooze and one item. What if you take that creature, and that magic item, and place them in a room that is custom made for both in a fun way? Hmmm…
And so “Rube’s Cube” was born.
Environment: Dungeon
Suggested level: 2-3



